1098 Commits (1fda8753bdd02a8dbb79fbb52e3184eab229a84a)

Author SHA1 Message Date
Alibek Omarov 96f35f76e1 engine: filesystem: fix creating directories with roDir 3 years ago
Alibek Omarov fa37d153c8 engine: common: restrict alias/unalias and stuffcmds from executing by server 3 years ago
Alibek Omarov aa5594d11f engine: client: don't let servers clear console 3 years ago
Alibek Omarov 13cf909b99 engine: filesystem: allow extras ZIPs 3 years ago
Alibek Omarov 606b5354e6 engine: filesystem: fix loading ZIP files 3 years ago
Alibek Omarov e29dcb4125 engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close 3 years ago
Alibek Omarov c3513b1615 engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 3 years ago
Alibek Omarov abbd0f92a4 engine: input: fix incorrect client notifying about mouse button states 3 years ago
Alibek Omarov f9d0fba05f wscript: remove duplicated branches diagnostic for good 3 years ago
Alibek Omarov 1ffe050205 engine: print only command name in Unknown command message, rather than a full line 3 years ago
Alibek Omarov a2f741fe8a engine: platform: sdl: try to fix 1.2 build 3 years ago
Alibek Omarov d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 3 years ago
Alibek Omarov f63d2d747f vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 3 years ago
Alibek Omarov 7e687b45bb engine: client always uses SDL (virtually) on non-Win32 platforms 3 years ago
Alibek Omarov 284eeea3c3 engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used 3 years ago
Alibek Omarov 01b2266b7e engine: net_encode: minor code style fix 3 years ago
Alibek Omarov 4ae608913b console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 3 years ago
Alibek Omarov 295adcf222 engine: con_utils: don't also prepend backslash in autocompletion~ 3 years ago
Alibek Omarov 3351ecd754 console: ignore whitespace commands on history, ignore backslash 3 years ago
Alibek Omarov 46fd27eb14 console: remove prepending backslashes 3 years ago
Alibek Omarov 210137c325 engine: increase model limit to the possible maximum without breaking the protocol 3 years ago
Alibek Omarov 947b94d29f engine: client: delete unused test data :) 3 years ago
Alibek Omarov f007374866 engine: client: rewrite console history 3 years ago
Alibek Omarov 7cb06956c2 engine: platform: win32: fix compile 3 years ago
Alibek Omarov ebfa8e6ffc engine: platform: android: fix compile 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 3 years ago
Alibek Omarov 764ef93984 common: add fs_size_t typedef, for read()/write() return value 3 years ago
Alibek Omarov d8b3ab4dcc engine: filesystem: fix unused result warnings 3 years ago
Alibek Omarov 08e72bad35 engine: crashhandler: clean up code 3 years ago
Alibek Omarov 7e574ea42e engine: filesystem: do not create folders for files in rodir mode 3 years ago
Alibek Omarov 0963e05716 engine: restore lumps after swapping them for blue shift maps 3 years ago
Alibek Omarov ca3544d559 engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 3 years ago
Alibek Omarov 37aa5b1e99 engine: gamma: use FBitSet 3 years ago
SNMetamorph aa07dab8ab engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 3 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov 1350fd0b52 engine: ref: use right Cvar_Get function :) 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Alibek Omarov 293482fbd5 engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag 3 years ago
Alibek Omarov 07f1f7ded1 engine: launcher: use our Q_strncpy instead of standard strncpy 3 years ago
Alibek Omarov 1cac321c00 engine: enable filtered command buffer for dedicated to pass the tests 3 years ago
Alibek Omarov aa7bfb4819 engine: check for non-standard alloca header 3 years ago
Alibek Omarov 0c18a06946 engine: sequence: use Q_strncpy instead of standard strcpy 3 years ago
Alibek Omarov 24edcf7d9e engine: swap lumps back after they were swapped for blue-shift maps 3 years ago
Alibek Omarov c00e77c02e engine: fix const qualifier discard 3 years ago
Alibek Omarov 25c0557f7f engine: platform: sdl: fix building with SDL1.2 3 years ago
SNMetamorph f726793711 engine: client: cl_main: fixed compilation error 3 years ago
Alibek Omarov 1944f48516 engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM 3 years ago
Alibek Omarov 992bcd89ef engine: add cmd and cvar tests for privileged mode 3 years ago