Alibek Omarov
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531c6cc375
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engine: server: explicitly cast literals to floats
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5 years ago |
Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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5 years ago |
Alibek Omarov
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d382f6886d
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engine: fix build
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5 years ago |
Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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6 years ago |
Alibek Omarov
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4beba75159
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engine: fix various compiler warnings
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6 years ago |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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6 years ago |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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6 years ago |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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6 years ago |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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6 years ago |
Alibek Omarov
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89a3fd6323
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engine: make use of platform-unique library naming scheme
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6 years ago |
Alibek Omarov
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b16529cc65
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Apply 4511 update
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6 years ago |
Jonathan Poncelet
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d14ce5ac39
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SV_LoadProgs: Fixed potential memory leak if function failed (#46)
SV_LoadProgs: Fixed potential memory leak if function failed
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6 years ago |
Alibek Omarov
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70d45f23de
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public: crclib now is part of public library
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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62f04137a5
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engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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6 years ago |
Alibek Omarov
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743c5ca8d5
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engine: make dedicated work again
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6 years ago |
mittorn
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bf2f829382
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Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart)
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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4d63eb4413
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sv_game: fix pfnSetModel theoretically may ignore precached models
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6 years ago |
Alibek Omarov
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cd30812607
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sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493)
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6 years ago |
mittorn
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40574d9be0
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Network extensions
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6 years ago |
mittorn
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23af5dcaf1
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In-game fragment size setting
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6 years ago |
mittorn
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a97d8c119b
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network: enable new netsplit, netsplit size settings
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6 years ago |
Jonathan Poncelet
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35869586c9
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Made various log messages more informative
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6 years ago |
mittorn
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298393b653
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Initial amd64 port
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6 years ago |
Alibek Omarov
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622de7a7f1
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Apply 4312 update
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6 years ago |
Alibek Omarov
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f0d0861160
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PhysicAPI: fix callback list initialization
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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7 years ago |
Alibek Omarov
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a539384a76
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Apply 4143 update
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7 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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7 years ago |
mittorn
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817206815d
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reslist.txt support
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7 years ago |
mittorn
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37aa201ed7
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Fix memory leak
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7 years ago |
mittorn
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d3a0146b5a
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Fix sound downloading
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7 years ago |
mittorn
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30771fefa6
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Forbid download not precached files
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7 years ago |
Alibek Omarov
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ec6bfa2421
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Let server physics simulate even when there is no players(GoldSrc behaviour)
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7 years ago |
Alibek Omarov
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46a3e729db
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Fix collision being calculated on unlagged value for both players and bots.
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7 years ago |
Alibek Omarov
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0681209114
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Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
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7 years ago |
Alibek Omarov
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9bab7d222a
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Apply 4097 update
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7 years ago |
Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
Alibek Omarov
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fd649905ea
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Fix some format warnings
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7 years ago |
Alibek Omarov
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bd4988e588
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More _format() attribute
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7 years ago |
Alibek Omarov
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4ef527a92d
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Print version by _sv_build_info server command
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7 years ago |
Alibek Omarov
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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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7 years ago |
mittorn
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ab0bcc55f8
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Apply Apr20 update
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7 years ago |