Alibek Omarov
a508467aac
engine: client: silently ignore if server didn't sent local player info in delta at spawn
...
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
9 months ago
Alibek Omarov
0b24810927
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
10 months ago
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
10 months ago
Alibek Omarov
620a4b4894
engine: client: wrong check order, fix previous commit
11 months ago
Alibek Omarov
4cf87c2c23
engine: client: prevent memory corruption on old protocol when server didn't sent local player info in delta at spawn
11 months ago
Alibek Omarov
b1d60c248d
engine: client: move main client cvars to static allocation
1 year ago
Alibek Omarov
de84df99f3
engine: fix functions returning void returning void value
2 years ago
Alibek Omarov
6ac3156a82
engine: fix discarded const pointer qualifier in PM_HullPointContents
2 years ago
Alibek Omarov
40ba0238f8
engine: client: cosmetic changes in pmove code
2 years ago
Alibek Omarov
2479d28cd5
engine: remove useless pfnHullPointContents wrapper
2 years ago
Alibek Omarov
787d3bc5dd
engine: share playermove ClearPhysEnts function
2 years ago
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2 years ago
Alibek Omarov
4cb109abe0
engine: make playermove funcs truly shared between client and server
2 years ago
Alibek Omarov
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
2 years ago
Alibek Omarov
52d1383f14
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
3 years ago
Alibek Omarov
ad4062969b
engine: client: fix warnings in cl_pmove
3 years ago
Alibek Omarov
0f84ce40f0
engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc)
3 years ago
Alibek Omarov
ed0ca2b2d2
engine: fix predicting oldbuttons
4 years ago
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
4 years ago
mittorn
3a416636f1
engine: mark GAME_EXPORT's
5 years ago
Alibek Omarov
c67f065d90
engine: client: explicitly cast literals to floats
5 years ago
Alibek Omarov
c215b89923
Apply 4483 update
6 years ago
Alibek Omarov
971f9b6de5
ref: fix compiling errors
6 years ago
Alibek Omarov
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
6 years ago
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
Alibek Omarov
aae3510763
Apply 4281 update
6 years ago
mittorn
5c738b3402
Apply 4253 update
6 years ago
Alibek Omarov
1e7f9d00c3
Apply 4150 update
6 years ago
Alibek Omarov
a539384a76
Apply 4143 update
7 years ago
Alibek Omarov
814b7eda07
Apply 4140 update
7 years ago
Alibek Omarov
9bab7d222a
Apply 4097 update
7 years ago
Alibek Omarov
efe8ddf151
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
7 years ago
mittorn
ab0bcc55f8
Apply Apr20 update
7 years ago
Alibek Omarov
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
7 years ago