Commit Graph

157 Commits

Author SHA1 Message Date
Alibek Omarov
a3d6e7bcfe common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 2021-11-23 05:23:38 +03:00
Alibek Omarov
36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
Alibek Omarov
66d66eb835 common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags 2021-11-23 05:23:38 +03:00
SNMetamorph
6c9321e50c ref_gl: added multisample textures support 2021-11-23 05:17:19 +03:00
SNMetamorph
e4ad8def0d engine: filesystem: fixed current directory changing for Windows 2021-10-03 12:28:59 +03:00
Alibek Omarov
88ce5fd0b6 engine: modify NetAPI to follow const qualifiers 2021-07-20 16:10:32 +03:00
Alibek Omarov
f8e6033ae6 engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 2021-06-26 00:19:49 +03:00
Alibek Omarov
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
Alibek Omarov
c9f176f802 common: remove double defines 2021-03-10 21:49:09 +03:00
Gleb Mazovetskiy
a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER
This is no longer needed as we now use DEFAULT_RENDERERS order priority
and only try to load the detected renderers.
2021-01-07 17:31:56 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Alibek Omarov
61fe9fd1fe engine: fix some left shifts on signed integers 2021-01-02 05:01:51 +03:00
Andrey Akhmichin
cdcd139171 engine: studio.h: rename unused fields as "unused".
engine: studio.h: add assimp-like comments.
2020-11-27 22:06:05 +03:00
Andrey Akhmichin
68e10d7b53 engine: studio.h: use C99 types. 2020-11-27 22:06:05 +03:00
Andrey Akhmichin
378b655cd2 engine: studio.h: add Paranoia 2: The Savior structures and macros. 2020-11-27 22:06:05 +03:00
Alibek Omarov
2d97126baf defaults: if no crashhandler was defined, fallback to null 2020-08-23 19:02:15 +03:00
mittorn
bef873e1f8 platform/android: enable dynamic dladdr, fix build 2020-07-08 08:45:24 +07:00
Alibek Omarov
f59a3ca417 defaults: use appropriate Win32 check macro 2020-04-25 21:28:19 +03:00
Alibek Omarov
8d942bcc86 xash3d_types: start refactoring engine to use stdint.h types 2020-04-19 13:02:51 +03:00
Alibek Omarov
c39d42cc62 avi: replace longs by ints 2020-04-19 13:02:51 +03:00
mittorn
1b4f997951 renderapi: add glcore context and gl4es wrapper 2020-02-25 12:59:04 +07:00
mittorn
fe07c48431 port.h: split common and posix defines 2020-02-08 23:15:40 +07:00
mittorn
d8f20f3642 common: add DOS4GW platform 2020-02-08 23:15:40 +07:00
mittorn
22dc5b7416 Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs 2020-01-18 07:15:45 +07:00
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
c613118199 defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING) 2019-11-24 03:01:50 +03:00
Alibek Omarov
755db4d56b backends: reformat 2019-11-24 03:00:35 +03:00
mittorn
94fc0febc7 fix some comments 2019-11-18 21:13:21 +07:00
mittorn
177f8ed653 platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
Alibek Omarov
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
Alibek Omarov
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
mittorn
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
mittorn
0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
Alibek Omarov
90038d2924 common: fix broken build 2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
Alibek Omarov
7f1dd248c2 backends: add XASH_MESSAGEBOX to specify messagebox platform implementation 2019-11-02 08:56:07 +03:00
Alibek Omarov
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mittorn
cb8e0a50bc lowmemory: reduce MAX_QPATH 2019-10-29 11:30:57 +07:00
Alibek Omarov
1decb1c7fb xash3d-fwgs: append missing new line at the end of file 2019-10-27 22:29:03 +03:00
mittorn
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
mittorn
23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
mittorn
803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
Alibek Omarov
148846c02d common: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
Alibek Omarov
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov
37f9c25212 port: include winsock2 explicitly, so winsock1 would not be included with windows.h 2019-08-09 02:28:28 +03:00
Alibek Omarov
4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
Alibek Omarov
147c702f2f defaults: specify two default renderers, one is accelerated, second is software 2019-07-28 00:10:55 +03:00
Alibek Omarov
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
4e4a9827b1 defaults: remove dead macro 2019-07-13 19:49:27 +03:00
Alibek Omarov
b8c0d7f59e port: clean-up old port header 2019-07-01 05:50:54 +03:00
Alibek Omarov
0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
Alibek Omarov
e9f26fe29d port: don't define XASH_64BIT, as it defined by waf 2019-06-17 08:37:51 +03:00
Alibek Omarov
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
Alibek Omarov
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
Alibek Omarov
4000654deb
engine: port: disable ARCH_SUFFIX set to "64" for 64-bit platforms, it would replaced with new library naming scheme in near future 2019-05-29 19:53:48 +03:00
Alibek Omarov
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Alibek Omarov
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov
90e4fbed31 port.h: temporarily disable hardfp postfix 2019-05-12 03:00:50 +03:00
Alibek Omarov
ab7a67464b engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
Alibek Omarov
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov
e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
Alibek Omarov
d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 2019-04-14 22:04:32 +03:00
Alibek Omarov
441795943b ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set 2019-04-04 23:13:17 +03:00
Alibek Omarov
6c006e087d common: don't use SDL headers and types in refdll, if for some reason dll wants it 2019-03-30 03:06:23 +03:00
Alibek Omarov
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
Alibek Omarov
4880ca3ca2 engine: move EXPORT definition to xash3d_types 2019-03-20 02:38:37 +03:00
Alibek Omarov
121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
Alibek Omarov
7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 2019-03-20 01:18:26 +03:00
Alibek Omarov
fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
mittorn
4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
Alibek Omarov
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
Alibek Omarov
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
mittorn
437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
Alibek Omarov
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
Alibek Omarov
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
Alibek Omarov
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
Alibek Omarov
b8c4c31e02 Merge 4344 update 2018-12-30 01:51:02 +03:00
Alibek Omarov
bf07a9e61e Apply 4344 update 2018-12-30 01:43:07 +03:00
Alibek Omarov
7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
Alibek Omarov
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
Alibek Omarov
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
Alibek Omarov
48d1aa5115 engine: fix warnings 2018-10-06 03:42:09 +03:00
mittorn
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
mittorn
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
Alibek Omarov
7601a4cd29 Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
Alibek Omarov
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
Alibek Omarov
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
Alibek Omarov
473810fc0c MSVC & Win32 related fixes 2018-06-14 20:32:40 +03:00
Alibek Omarov
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
Alibek Omarov
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
Alibek Omarov
aa5d52cebc Change libxashmenu to libmenu to keep same names between different OSes 2018-05-28 23:44:52 +03:00
Alibek Omarov
3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 2018-04-29 09:21:23 +03:00
Alibek Omarov
e1f80fba3d Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers 2018-04-23 23:06:18 +03:00
mittorn
8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
mittorn
7d1df4c097 Add string.h, fix decals with unsigned char 2018-04-21 13:39:55 +00:00
mittorn
ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
mittorn
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
mittorn
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00