Roman Chistokhodov
b69d37e30e
Fix scientist's voice pitch selection ( #292 )
2022-07-22 12:56:02 +00:00
Roman Chistokhodov
3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush ( #291 )
2022-07-22 01:12:08 +00:00
Roman Chistokhodov
ed676a5413
Fix deploy animations on fast weapon switching ( #289 )
2022-07-21 14:40:51 +00:00
Roman Chistokhodov
25ba2b4e5f
Fix ServerActivate check for clients ( #288 )
2022-07-21 14:23:22 +00:00
Roman Chistokhodov
6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp ( #284 )
2022-07-19 12:29:44 +00:00
nekonomicon
51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times
...
Add WEAPONS_ANIMATION_TIMES_FIX macros. Fix #172
2022-07-19 11:37:32 +00:00
Roman Chistokhodov
e51878c45b
Fix alien controllers facing in idle state ( #282 )
2022-07-19 11:35:27 +00:00
Roman Chistokhodov
74f3ec7f61
Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro
2022-07-19 12:32:51 +03:00
Roman Chistokhodov
058626fc18
Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy
2022-07-19 12:29:32 +03:00
Roman Chistokhodov
12a2aeb3c1
Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times
2022-07-18 22:31:56 +03:00
Roman Chistokhodov
763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw ( #275 )
2022-07-18 13:13:58 +00:00
Roman Chistokhodov
5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition ( #272 )
2022-07-11 20:36:25 +00:00
Roman Chistokhodov
c01f154873
Fix tripmine viewmodel having wrong body on first pickup ( #262 )
2022-07-08 22:17:50 +05:00
Andrey Akhmichin
987ea07ce1
cmake: add more options and show more diagnostic messages.
2022-06-17 03:59:39 +05:00
Andrey Akhmichin
d8b05d12d5
cmake: better tgmath.h check.
2022-06-16 11:54:55 +05:00
Roman Chistokhodov
ab38461c33
Implement 'corpsephysics' cvar. Issue #190 ( #255 )
2022-06-06 20:51:03 +05:00
Roman Chistokhodov
8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 ( #254 )
2022-06-06 20:49:48 +05:00
Roman Chistokhodov
3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 ( #253 )
2022-06-06 20:49:21 +05:00
Roman Chistokhodov
4e13400c61
Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 ( #252 )
2022-06-05 21:35:04 +05:00
Andrey Akhmichin
630217f0b1
cmake: fix wrong library naming scheme
2022-06-04 21:17:26 +05:00
Marc-Antoine Lortie
1f23bff236
Restore Hornetgun fire phase. ( #238 )
2021-12-31 22:03:05 +05:00
Marc-Antoine Lortie
8768594509
Decrement rocket count only if it was successfully created. ( #234 )
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In addition, make smoke effect and swap sides only if rocket was successfully created.
2021-12-21 04:00:54 +05:00
Marc-Antoine Lortie
db95d4a1cc
Removed duplicate field in CShotgun save data table. ( #233 )
2021-12-20 19:17:49 +05:00
Marc-Antoine Lortie
f0ed7d1bc1
Fixed wrong base class specified. ( #225 )
2021-12-10 07:39:06 +05:00
Marc-Antoine Lortie
a5344eb4cc
Fixed wrong base class specified. ( #226 )
2021-12-10 07:38:48 +05:00
Marc-Antoine Lortie
0df2d289bb
Fixed wrong base class specified. ( #223 )
2021-12-09 06:03:47 +05:00
Marc-Antoine Lortie
ccfe0c659e
Fixed wrong base class specified. ( #224 )
2021-12-09 06:03:12 +05:00
Marc-Antoine Lortie
59fe501254
Fixed wrong base class specified. ( #222 )
2021-12-09 06:02:49 +05:00
Marc-Antoine Lortie
9aff6c088d
Fixed wrong base class specified. ( #220 )
2021-12-08 05:50:45 +05:00
Marc-Antoine Lortie
dcb83a6856
Fixed wrong base class specified. ( #221 )
2021-12-08 05:50:25 +05:00
Marc-Antoine Lortie
9d65397325
Fixed incorrect field types. ( #219 )
2021-12-08 05:50:05 +05:00
Marc-Antoine Lortie
f7fa565c3f
Removed unused variables in ev_hldm.cpp ( #218 )
2021-12-06 00:14:52 +05:00
Marc-Antoine Lortie
0a0952e186
Use sound array macros. ( #215 )
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* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
2021-12-06 00:14:31 +05:00
Marc-Antoine Lortie
7f8f73c679
Remove unused source files ( #212 )
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* Delete AI_BaseNPC_Schedule.cpp
* Delete soundsystem.cpp
2021-12-01 12:14:12 +05:00
Roman Chistokhodov
3e2808de62
Fix possible bug with talkmonster facing during the script ( #213 )
2021-11-29 01:04:50 +05:00
Marc-Antoine Lortie
ec2826a96a
Fixed crossbow fire on empty sequence not playing. ( #207 )
2021-11-21 15:21:36 +05:00
Marc-Antoine Lortie
74b5543c83
Fixed beam attachment invalidated on restore. ( #208 )
2021-11-21 15:18:13 +05:00
Roman Chistokhodov
0c46e1b5bd
Fix graphs directory being created with strange permissions ( #205 )
2021-11-19 00:39:50 +05:00
Vale the Violet Mote
302e2d7a2a
Realtime cheats ( #197 )
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* have cheats auto-update (send notif to client, use updated value in server)
* cheats did not need to be registered here as it's registered by the engine
* also not needed.
2021-10-26 21:52:17 +00:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime ( #185 )
2021-08-27 13:04:15 +05:00
Roman Chistokhodov
d86b0bf480
Change ideal monster state in MonsterUse only if monster is idle
2021-07-07 00:10:27 +05:00
Roman Chistokhodov
201206ccfd
Fix potential conflict of monster states in scripted_sequence
2021-07-07 00:08:14 +05:00
Andrey Akhmichin
a541a9699c
#ifdef->#if.
2021-06-20 03:53:07 +05:00
Bohdan Shulyar
fd6f48175f
Comment unused variables ( #184 )
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* Comment unused variables
* Comment out dead code
2021-06-18 13:00:09 +05:00
Bohdan Shulyar
662af50306
Bump minimum CMake version (lower versions are deprecated) ( #182 )
2021-06-18 07:41:38 +05:00
Roman Chistokhodov
b34b6a0778
Fix windows build ( #179 )
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* Add hl.def to cmakelists.txt
* Add appveyor artifact
2021-06-17 23:33:55 +05:00
Andrey Akhmichin
5e06370a95
Revert breaking changes.
2021-06-17 22:35:36 +05:00
Andrey Akhmichin
da5efc7146
Get rid of project files for MSVC 98.
2021-06-14 01:39:55 +05:00
Andrey Akhmichin
72b7471b89
Get rid of hl.def.
2021-06-14 01:36:51 +05:00
Andrey Akhmichin
6055d3d3eb
Avoid .def-file usage.
2021-06-14 01:35:35 +05:00