.. |
AI_BaseNPC_Schedule.cpp
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#ifdef->#if
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4 years ago |
Android.mk
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Add missing file to build lists.
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7 years ago |
CMakeLists.txt
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CMakeLists: remove legacy 64 postfix
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5 years ago |
Wxdebug.cpp
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move useless files to useless/dlls directory.
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9 years ago |
activity.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
activitymap.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
aflock.cpp
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Partially fix double promotion.
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5 years ago |
agrunt.cpp
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Partially fix double promotion.
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5 years ago |
airtank.cpp
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Server format.
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8 years ago |
animating.cpp
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Partially fix double promotion.
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5 years ago |
animation.cpp
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Fix VectorCopy to work correctly with pointers again
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5 years ago |
animation.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
apache.cpp
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#ifdef->#if
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4 years ago |
barnacle.cpp
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#ifdef->#if
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4 years ago |
barney.cpp
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Partially fix double promotion.
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5 years ago |
basemonster.h
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server: Use separate cvar instead of macro for monster yaw speed fix.
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4 years ago |
bigmomma.cpp
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Got rid "defined".
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4 years ago |
bloater.cpp
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Server format.
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8 years ago |
bmodels.cpp
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Partially fix double promotion.
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5 years ago |
bullsquid.cpp
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Remove redundant casts to float when retrieving model frames
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4 years ago |
buttons.cpp
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Merge 2ca64e11b0
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4 years ago |
cbase.cpp
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#ifdef->#if
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4 years ago |
cbase.h
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#ifdef->#if
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4 years ago |
cdll_dll.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
client.cpp
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Got rid "defined".
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4 years ago |
client.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
combat.cpp
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Fix some potential troubles.
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5 years ago |
compile.bat
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Revert breaking changes.
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3 years ago |
controller.cpp
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Got rid "defined".
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4 years ago |
crossbow.cpp
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Fix compilation.
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4 years ago |
crowbar.cpp
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#ifdef->#if
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4 years ago |
decals.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
defaultai.cpp
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Server format.
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8 years ago |
defaultai.h
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CRLF to LF all.
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9 years ago |
doors.cpp
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#ifdef->#if
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4 years ago |
doors.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
effects.cpp
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Partially fix double promotion.
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5 years ago |
effects.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
egon.cpp
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Got rid "defined".
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4 years ago |
enginecallback.h
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Revert "Do not precache sounds for xash3d-only builds."
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4 years ago |
explode.cpp
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Partially fix double promotion.
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5 years ago |
explode.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
exportdef.h
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#ifdef->#if
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4 years ago |
extdll.h
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#ifdef->#if
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4 years ago |
flyingmonster.cpp
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Partially fix double promotion.
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5 years ago |
flyingmonster.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
func_break.cpp
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Fix some potential troubles.
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5 years ago |
func_break.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
func_tank.cpp
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Partially fix double promotion.
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5 years ago |
game.cpp
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Set monsteryawspeedfix cvar to 1 by default.
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4 years ago |
game.h
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server: Use separate cvar instead of macro for monster yaw speed fix.
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4 years ago |
gamerules.cpp
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Add "cl_autowepswitch" cvar implementation.
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5 years ago |
gamerules.h
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Add "cl_autowepswitch" cvar implementation.
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5 years ago |
gargantua.cpp
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#ifdef->#if
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4 years ago |
gauss.cpp
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Got rid "defined".
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4 years ago |
genericmonster.cpp
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Remove unneeded casts.
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7 years ago |
ggrenade.cpp
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More double promotion fixes.
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5 years ago |
globals.cpp
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Server format.
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8 years ago |
glock.cpp
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Got rid "defined".
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4 years ago |
gman.cpp
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Apply some @AlliedModders's patches.
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8 years ago |
h_ai.cpp
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Partially fix double promotion.
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5 years ago |
h_battery.cpp
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Partially fix double promotion.
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5 years ago |
h_cine.cpp
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Partially fix double promotion.
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5 years ago |
h_cycler.cpp
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Fix compilation.
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4 years ago |
h_export.cpp
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Revert breaking changes.
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3 years ago |
handgrenade.cpp
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#ifdef->#if
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4 years ago |
hassassin.cpp
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Got rid "defined".
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4 years ago |
headcrab.cpp
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Partially fix double promotion.
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5 years ago |
healthkit.cpp
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Partially fix double promotion.
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5 years ago |
hgrunt.cpp
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Fix some potential troubles.
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5 years ago |
hl.def
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Revert breaking changes.
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3 years ago |
hornet.cpp
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Fix some potential troubles.
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5 years ago |
hornet.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
hornetgun.cpp
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Got rid "defined".
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4 years ago |
houndeye.cpp
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Allow special beam color for houndeye squad of size 5
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4 years ago |
ichthyosaur.cpp
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Got rid "defined".
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4 years ago |
islave.cpp
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Fix some potential troubles.
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5 years ago |
items.cpp
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Partially fix double promotion.
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5 years ago |
items.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
leech.cpp
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Partially fix double promotion.
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5 years ago |
lights.cpp
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Partially fix double promotion.
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5 years ago |
maprules.cpp
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min->Q_min, max->Q_max.
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7 years ago |
maprules.h
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Remove extra commas and semicolons. Format.
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9 years ago |
monsterevent.h
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Reformat some files yet.
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8 years ago |
monstermaker.cpp
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Server format.
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8 years ago |
monsters.cpp
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#ifdef->#if
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4 years ago |
monsters.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
monsterstate.cpp
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Fix checking for gag spawnflag (#143)
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4 years ago |
mortar.cpp
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Redefine string_t. Fix wrong variables type.
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7 years ago |
mp5.cpp
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Got rid "defined".
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4 years ago |
mpstubb.cpp
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Apply some @AlliedModders's patches.
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8 years ago |
multiplay_gamerules.cpp
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#ifdef->#if
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4 years ago |
nihilanth.cpp
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Got rid "defined".
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4 years ago |
nodes.cpp
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#ifdef->#if
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4 years ago |
nodes.h
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Fix compilation.
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4 years ago |
nodes_compat.h
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Replaced magic numbers with defines in dlls/nodes*
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6 years ago |
observer.cpp
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Partially fix double promotion.
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5 years ago |
osprey.cpp
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Fix some potential troubles.
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5 years ago |
pathcorner.cpp
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Server format.
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8 years ago |
plane.cpp
|
Server format.
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8 years ago |
plane.h
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Add missing #include guards.
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7 years ago |
plats.cpp
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Fix some potential troubles.
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5 years ago |
player.cpp
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Got rid "defined".
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4 years ago |
player.h
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Add "cl_autowepswitch" cvar implementation.
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5 years ago |
playermonster.cpp
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All copyright symbols to (c)
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7 years ago |
prop.cpp
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Remove unneeded casts.
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7 years ago |
python.cpp
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Got rid "defined".
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4 years ago |
rat.cpp
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Server format.
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8 years ago |
replace.sh
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Add sed script and convert all SetXXX macros
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9 years ago |
roach.cpp
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Partially fix double promotion.
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5 years ago |
rpg.cpp
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Got rid "defined".
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4 years ago |
satchel.cpp
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Got rid "defined".
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4 years ago |
saverestore.h
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#ifdef->#if
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4 years ago |
schedule.cpp
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#ifdef->#if
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4 years ago |
schedule.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
scientist.cpp
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Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982.
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4 years ago |
scripted.cpp
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Partially fix double promotion.
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5 years ago |
scripted.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
scriptevent.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
shotgun.cpp
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Got rid "defined".
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4 years ago |
singleplay_gamerules.cpp
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Add the latest steam changes for cl_autowepswitch cvar.
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4 years ago |
skill.cpp
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Apply some @AlliedModders's patches.
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8 years ago |
skill.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
sound.cpp
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Fix possible null pointer dereference.
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5 years ago |
soundent.cpp
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#ifdef->#if
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4 years ago |
soundent.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
spectator.cpp
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Server format.
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8 years ago |
spectator.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
squad.h
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All copyright symbols to (c)
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7 years ago |
squadmonster.cpp
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Fix removing squad member
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4 years ago |
squadmonster.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
squeakgrenade.cpp
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Got rid "defined".
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4 years ago |
stats.cpp
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All copyright symbols to (c)
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7 years ago |
subs.cpp
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Partially fix double promotion.
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5 years ago |
talkmonster.cpp
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Fix some potential troubles.
|
5 years ago |
talkmonster.h
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Partially fix double promotion.
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5 years ago |
teamplay_gamerules.cpp
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#ifdef->#if
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4 years ago |
teamplay_gamerules.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
tempmonster.cpp
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Revert some changes from PR
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8 years ago |
tentacle.cpp
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Got rid "defined".
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4 years ago |
trains.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
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7 years ago |
triggers.cpp
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Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924.
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4 years ago |
tripmine.cpp
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#ifdef->#if
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4 years ago |
turret.cpp
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Precache missing sounds for sentry gun.
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4 years ago |
util.cpp
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Got rid "defined".
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4 years ago |
util.h
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Got rid "defined".
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4 years ago |
vector.h
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Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
|
7 years ago |
weapons.cpp
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Got rid "defined".
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4 years ago |
weapons.h
|
Got rid "defined".
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4 years ago |
world.cpp
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#ifdef->#if
|
4 years ago |
wscript
|
Revert breaking changes.
|
3 years ago |
wxdebug.h
|
move useless files to useless/dlls directory.
|
9 years ago |
xen.cpp
|
Partially fix double promotion.
|
5 years ago |
zombie.cpp
|
More double promotion fixes.
|
5 years ago |