Marc-Antoine Lortie
ccfe0c659e
Fixed wrong base class specified. ( #224 )
2021-12-09 06:03:12 +05:00
Marc-Antoine Lortie
59fe501254
Fixed wrong base class specified. ( #222 )
2021-12-09 06:02:49 +05:00
Marc-Antoine Lortie
9aff6c088d
Fixed wrong base class specified. ( #220 )
2021-12-08 05:50:45 +05:00
Marc-Antoine Lortie
dcb83a6856
Fixed wrong base class specified. ( #221 )
2021-12-08 05:50:25 +05:00
Marc-Antoine Lortie
9d65397325
Fixed incorrect field types. ( #219 )
2021-12-08 05:50:05 +05:00
Marc-Antoine Lortie
f7fa565c3f
Removed unused variables in ev_hldm.cpp ( #218 )
2021-12-06 00:14:52 +05:00
Marc-Antoine Lortie
0a0952e186
Use sound array macros. ( #215 )
...
* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
2021-12-06 00:14:31 +05:00
Marc-Antoine Lortie
7f8f73c679
Remove unused source files ( #212 )
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* Delete AI_BaseNPC_Schedule.cpp
* Delete soundsystem.cpp
2021-12-01 12:14:12 +05:00
Roman Chistokhodov
3e2808de62
Fix possible bug with talkmonster facing during the script ( #213 )
2021-11-29 01:04:50 +05:00
Marc-Antoine Lortie
ec2826a96a
Fixed crossbow fire on empty sequence not playing. ( #207 )
2021-11-21 15:21:36 +05:00
Marc-Antoine Lortie
74b5543c83
Fixed beam attachment invalidated on restore. ( #208 )
2021-11-21 15:18:13 +05:00
Roman Chistokhodov
0c46e1b5bd
Fix graphs directory being created with strange permissions ( #205 )
2021-11-19 00:39:50 +05:00
Vale the Violet Mote
302e2d7a2a
Realtime cheats ( #197 )
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* have cheats auto-update (send notif to client, use updated value in server)
* cheats did not need to be registered here as it's registered by the engine
* also not needed.
2021-10-26 21:52:17 +00:00
Andrey Akhmichin
9e66be9794
Merge branch 'master' into CAd
2021-09-17 23:11:03 +05:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime ( #185 )
2021-08-27 13:04:15 +05:00
Roman Chistokhodov
d86b0bf480
Change ideal monster state in MonsterUse only if monster is idle
2021-07-07 00:10:27 +05:00
Roman Chistokhodov
201206ccfd
Fix potential conflict of monster states in scripted_sequence
2021-07-07 00:08:14 +05:00
Andrey Akhmichin
8eacbcf1d6
Merge branch 'master' into CAd
2021-06-20 04:01:21 +05:00
Andrey Akhmichin
a541a9699c
#ifdef->#if.
2021-06-20 03:53:07 +05:00
Bohdan Shulyar
fd6f48175f
Comment unused variables ( #184 )
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* Comment unused variables
* Comment out dead code
2021-06-18 13:00:09 +05:00
Bohdan Shulyar
662af50306
Bump minimum CMake version (lower versions are deprecated) ( #182 )
2021-06-18 07:41:38 +05:00
Roman Chistokhodov
b34b6a0778
Fix windows build ( #179 )
...
* Add hl.def to cmakelists.txt
* Add appveyor artifact
2021-06-17 23:33:55 +05:00
Andrey Akhmichin
5e06370a95
Revert breaking changes.
2021-06-17 22:35:36 +05:00
Andrey Akhmichin
1f2e96fddc
#ifdef->#if.
2021-06-14 23:27:25 +05:00
Andrey Akhmichin
e3cde55cd9
Merge branch 'master' into CAd
2021-06-14 23:23:48 +05:00
Andrey Akhmichin
da5efc7146
Get rid of project files for MSVC 98.
2021-06-14 01:39:55 +05:00
Andrey Akhmichin
72b7471b89
Get rid of hl.def.
2021-06-14 01:36:51 +05:00
Andrey Akhmichin
6055d3d3eb
Avoid .def-file usage.
2021-06-14 01:35:35 +05:00
Andrey Akhmichin
0557b2dfe3
Fix compilation.
2021-06-07 19:20:38 +05:00
Andrey Akhmichin
6d8e1c5d0c
Got rid "defined".
2021-06-07 19:17:22 +05:00
Andrey Akhmichin
8366cb170c
Fix compilation.
2021-06-07 05:24:30 +05:00
Andrey Akhmichin
0dd90846fe
#ifdef->#if
2021-06-07 05:05:58 +05:00
Andrey Akhmichin
5065da501e
Merge branch 'master' into CAd
2021-06-06 04:28:51 +05:00
Andrey Akhmichin
06dd8a63cd
Double promotion fix.
2021-06-06 04:11:36 +05:00
Roman Chistokhodov
b4502f7133
Fix removing squad member
2021-06-06 04:03:40 +05:00
Roman Chistokhodov
59508d66da
Allow special beam color for houndeye squad of size 5
2021-06-06 04:01:57 +05:00
Roman Chistokhodov
7a999bf987
Check before SetEnemy in squad monster
2021-06-06 03:58:26 +05:00
Andrey Akhmichin
2c9cb0c645
Revert "Merge 33413807d0
"
...
This reverts commit 19bdc1d01b7287cd61b58fb7b7bdb6953caa50a8.
2021-06-06 03:48:55 +05:00
Andrey Akhmichin
593c9185aa
Do not override IsUseable for mp5. Merge a9b1d9cda8
.
2021-06-06 02:48:22 +05:00
Andrey Akhmichin
464a678b33
Remove WeaponTick and override ItemPostFrame instead.
2021-06-06 02:40:52 +05:00
Roman Chistokhodov
9fecfb50f3
Merge 2ca64e11b0
2021-06-06 00:34:53 +05:00
Andrey Akhmichin
ea9eb82646
Set monsteryawspeedfix cvar to 1 by default.
2021-06-05 20:56:57 +05:00
Andrey Akhmichin
6274c601fe
Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924 .
2021-06-05 20:20:22 +05:00
Andrey Akhmichin
8c45ae9bb2
Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110 .
2021-06-05 20:02:32 +05:00
Andrey Akhmichin
2de4e7ab00
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982 .
2021-06-05 19:18:33 +05:00
nillerusr
b16001bc1a
possible crash fix for DeathNotice
2021-05-10 06:10:35 +03:00
Andrey Akhmichin
936a303813
Revert "Do not precache sounds for xash3d-only builds."
...
This reverts commit 9a6ef538b6be879b9f6e396fb4614da9205f615d.
2021-04-19 03:11:56 +05:00
Andrey Akhmichin
9a6ef538b6
Do not precache sounds for xash3d-only builds.
2021-04-12 09:57:56 +05:00
Andrey Akhmichin
a07acb3d14
Restore global time on Save/Restore.
...
Same as https://github.com/ValveSoftware/halflife/issues/3065 .
2021-04-04 22:26:34 +05:00
Andrey Akhmichin
4ba54bdcdc
Fix target check.
...
Same as https://github.com/ValveSoftware/halflife/issues/3083 .
2021-04-04 22:11:00 +05:00