399 Commits

Author SHA1 Message Date
Andrey Akhmichin
b0e4b1740c Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
Andrey Akhmichin
0557b2dfe3 Fix compilation. 2021-06-07 19:20:38 +05:00
Andrey Akhmichin
6d8e1c5d0c Got rid "defined". 2021-06-07 19:17:22 +05:00
Andrey Akhmichin
8366cb170c Fix compilation. 2021-06-07 05:24:30 +05:00
Andrey Akhmichin
0dd90846fe #ifdef->#if 2021-06-07 05:05:58 +05:00
Andrey Akhmichin
efa2dae589 Merge branch 'master' into opfor 2021-06-06 04:13:23 +05:00
Andrey Akhmichin
06dd8a63cd Double promotion fix. 2021-06-06 04:11:36 +05:00
Roman Chistokhodov
b4502f7133 Fix removing squad member 2021-06-06 04:03:40 +05:00
Roman Chistokhodov
59508d66da Allow special beam color for houndeye squad of size 5 2021-06-06 04:01:57 +05:00
Roman Chistokhodov
7a999bf987 Check before SetEnemy in squad monster 2021-06-06 03:58:26 +05:00
Andrey Akhmichin
2c9cb0c645 Revert "Merge 33413807d0"
This reverts commit 19bdc1d01b7287cd61b58fb7b7bdb6953caa50a8.
2021-06-06 03:48:55 +05:00
Andrey Akhmichin
593c9185aa Do not override IsUseable for mp5. Merge a9b1d9cda8. 2021-06-06 02:48:22 +05:00
Andrey Akhmichin
464a678b33 Remove WeaponTick and override ItemPostFrame instead. 2021-06-06 02:40:52 +05:00
Roman Chistokhodov
9fecfb50f3 Merge 2ca64e11b0 2021-06-06 00:34:53 +05:00
Andrey Akhmichin
667ae2cbcc Merge branch 'master' into opfor 2021-06-05 20:58:40 +05:00
Andrey Akhmichin
ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 2021-06-05 20:56:57 +05:00
Andrey Akhmichin
6274c601fe Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 2021-06-05 20:20:22 +05:00
Andrey Akhmichin
8c45ae9bb2 Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 2021-06-05 20:02:32 +05:00
Andrey Akhmichin
2de4e7ab00 Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 2021-06-05 19:18:33 +05:00
Andrey Akhmichin
959e220368 Merge branch 'master' into opfor 2021-06-05 16:35:16 +05:00
nillerusr
b16001bc1a possible crash fix for DeathNotice 2021-05-10 06:10:35 +03:00
Andrey Akhmichin
936a303813 Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6be879b9f6e396fb4614da9205f615d.
2021-04-19 03:11:56 +05:00
Andrey Akhmichin
9a6ef538b6 Do not precache sounds for xash3d-only builds. 2021-04-12 09:57:56 +05:00
Andrey Akhmichin
a07acb3d14 Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
2021-04-04 22:26:34 +05:00
Andrey Akhmichin
4ba54bdcdc Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
2021-04-04 22:11:00 +05:00
Andrey Akhmichin
08f5c265ce Clamp gravity. 2021-04-04 07:32:25 +05:00
Andrey Akhmichin
c0720d3cfc Precache missing sounds for sentry gun. 2021-04-04 07:07:54 +05:00
Roman Chistokhodov
f74decefe1 Match opfor garg size 2021-02-27 14:50:06 +03:00
Roman Chistokhodov
2a1867bedf Fix crowbar smack think time 2021-02-27 14:37:12 +03:00
Alibek Omarov
805fce2350 wscript: add missing opfor files 2021-02-26 17:57:44 +03:00
Alibek Omarov
bc88c81f7c gearbox: fix -Werror=parentheses 2021-02-26 17:57:28 +03:00
Alibek Omarov
aaf9b6a278 gearbox: penguin: fix wrong comparison 2021-02-26 17:57:13 +03:00
Roman Chistokhodov
c710978549 Fix a bug with extracting ammo from mp5 when argrenades are full 2021-02-11 23:01:32 +03:00
Roman Chistokhodov
0e251e6f09 Fix attack times 2021-02-10 20:21:45 +03:00
Roman Chistokhodov
562e4bdb64
Use int instead of float in pitdrone's BodyChange (#147) 2021-01-02 14:24:56 +05:00
Roman Chistokhodov
fdbce18498
Pitdrones shouldn't search for food during combat (#146) 2021-01-02 14:24:12 +05:00
Roman Chistokhodov
241ee25a54
Replace ResetTouch with SetTouch(NULL) in voltigore code (#145) 2021-01-02 14:23:52 +05:00
Roman Chistokhodov
56fb670dfc
Update pitdronespike (#144) 2021-01-02 14:23:25 +05:00
Roman Chistokhodov
9fc712da01
Fix checking for gag spawnflag (#143) 2020-12-25 11:14:22 +05:00
Andrey Akhmichin
660e21df7d Merge branch 'master' into opfor 2020-11-18 18:11:07 +05:00
Roman Chistokhodov
4b9fe0588b
EXPORT CShockrifle::ClearBeams as it's used as a Think function (#140) 2020-10-30 16:24:24 +05:00
Andrey Akhmichin
2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
Andrey Akhmichin
2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 2020-10-10 22:45:28 +05:00
Andrey Akhmichin
47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 2020-10-10 22:43:19 +05:00
Logan
4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Andrey Akhmichin
8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
Andrey Akhmichin
f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
Andrey Akhmichin
e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
Andrey Akhmichin
1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
Roman Chistokhodov
c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00