304 Commits (5766ab7779253918100cca41c1acdbdc9d970e15)

Author SHA1 Message Date
Night Owl 7113204d51 Merge 8903b33ef3 8 years ago
Night Owl cabb03ad45 Merge 2257fa14e7 8 years ago
Night Owl 4ae58b4170 Fix weapon reload bug. Use macros instead of magic numbers. 8 years ago
Night Owl c28d86f748 Fix wrong check. 8 years ago
Night Owl d20c4ff329 Fix build. 8 years ago
Night Owl 2faa732aa1 Apply some @AlliedModders's patches. 8 years ago
Night Owl d217780789 Try fix build again. 8 years ago
Night Owl ecaba0de22 Upload missing file. Fix build. 8 years ago
Night Owl a522ae20c3 Merge some changes from git version of hlsdk. 8 years ago
Night Owl fc276ad52f Do not use -frtti flag. 8 years ago
Night Owl 409848b80f Do not break menuselect behavior. 8 years ago
Night Owl 3c38722373 Update player.cpp 8 years ago
Night Owl 5fc940956a Time override. 8 years ago
Night Owl 56b2a6bc4c Other solution for weapon animation. 8 years ago
Night Owl d2257de3bf Solution for bugged weapon animation. 8 years ago
mittorn 55a3ab741a Fix build 8 years ago
mittorn 617d75545f Fix unaligned access when built by clang 8 years ago
mittorn 80593d29bd Apply fixes from gravgun branch 8 years ago
mittorn 02532a478b Fix visual studio server build 8 years ago
Roman Chistokhodov 56aa9f4a9c Put MOVETYPE_COMPOUND usage under if 8 years ago
Roman Chistokhodov b7990e270d Remove usage of MOVETYPE_COMPOUND to prevent crash 8 years ago
Night Owl 5171dfb729 Fix traceattack. 8 years ago
Night Owl d94bc0d5e0 Remove vendetta code. 8 years ago
Night Owl 2d0ef9914a Prevent crash when pressed USE and called scripted_sequence. 8 years ago
Night Owl 2a0b98bc54 Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
Night Owl 3d07512518 Remove unneeded macros. 8 years ago
Night Owl 20af3536cb Nails damage fix. 8 years ago
Night Owl e1483e1fcf Merge some code from hlsdk2.4. 8 years ago
Night Owl 09250f944c Merge forgotten change. 8 years ago
Night Owl cbd4894c6c Use play command intead of mp3. 8 years ago
Night Owl e5b7b8a867 Merge @malortie's patches for poke646. 8 years ago
mittorn 21317e7da3 Fix build on some enviroments 8 years ago
a1batross 396629081c Fix "too quality" @nekonomicon's PR 8 years ago
a1batross 2f317acc24 Fix name in Android.mk 8 years ago
a1batross 42052a5057 CMake as optional build system 8 years ago
FreeSlave 5d0b6f267e Use ?= on compilers. Remove D_LINUX from client Makefile 8 years ago
FreeSlave d4d78f7691 Add README.md. Some fixes for FreeBSD. Add Makefile for client 8 years ago
mittorn 6c7d89ea76 Fix win64 build 8 years ago
Night Owl d8c8c09d54 Oops. Fix my mistakes. 8 years ago
Night Owl a8b188e1d5 Fix -Wshadow. 8 years ago
Night Owl 932d269e74 Fix memory leak. 8 years ago
Night Owl b925cbd284 Oops. Fix voice. 8 years ago
Night Owl 7c17f6e042 Rework initialization. 8 years ago
Night Owl acd54c6edf Rework DNO_VOICEGAMEMGR macro. 9 years ago
Night Owl 3b8bc0a417 Reformat some files yet. 9 years ago
Night Owl 07347addc2 Move h_cine.cpp to dlls/legacy directory. 9 years ago
Night Owl 327bf79e74 Remove h_cine.cpp from Android.mk. 9 years ago
Night Owl 5890ff41ee Server format. 9 years ago
mittorn 31a84015ef Skip gauss idle animation on client 9 years ago
Night Owl fad7aa53d7 Remove extra commas and semicolons. 9 years ago