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Rework DNO_VOICEGAMEMGR macro.
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@ -26,7 +26,9 @@
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#include "skill.h"
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#include "game.h"
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#include "items.h"
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#ifndef NO_VOICEGAMEMGR
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#include "voice_gamemgr.h"
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#endif
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#include "hltv.h"
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extern DLL_GLOBAL CGameRules *g_pGameRules;
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@ -46,7 +48,6 @@ float g_flIntermissionStartTime = 0;
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#ifndef NO_VOICEGAMEMGR
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CVoiceGameMgr g_VoiceGameMgr;
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#endif
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class CMultiplayGameMgrHelper : public IVoiceGameMgrHelper
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{
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@ -66,7 +67,7 @@ public:
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};
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static CMultiplayGameMgrHelper g_GameMgrHelper;
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#endif
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//*********************************************************
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// Rules for the half-life multiplayer game.
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//*********************************************************
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