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@ -51,12 +51,6 @@ typedef int BOOL;
@@ -51,12 +51,6 @@ typedef int BOOL;
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#include <limits.h> |
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#include <stdarg.h> |
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#endif //_WIN32
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#ifndef min |
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#define min(a,b) (((a) < (b)) ? (a) : (b)) |
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#endif |
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#ifndef max |
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#define max(a,b) (((a) > (b)) ? (a) : (b)) |
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#endif |
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// Misc C-runtime library headers
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#include "stdio.h" |
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@ -84,4 +78,11 @@ typedef float vec_t; // needed before including progdefs.h
@@ -84,4 +78,11 @@ typedef float vec_t; // needed before including progdefs.h
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// Shared header between the client DLL and the game DLLs
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#include "cdll_dll.h" |
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#ifndef min |
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#define min(a,b) (((a) < (b)) ? (a) : (b)) |
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#endif |
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#ifndef max |
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#define max(a,b) (((a) > (b)) ? (a) : (b)) |
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#endif |
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#endif //EXTDLL_H
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