nillerusr
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490bd8b42d
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make original vphysics copy to track changes
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1 year ago |
nillerusr
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ee6a6d0b37
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revert me after
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1 year ago |
nillerusr
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5a4d0b7a4d
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fix undefined behaviours and jpeg crash on non-windows platforms
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1 year ago |
nillerusr
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047f8b1185
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gameui: fix disconnect in video settings for multiplayer games
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1 year ago |
nillerusr
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035861bf52
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disable new/mallloc override on non-windows platforms( #299 )
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1 year ago |
nillerusr
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a7096679aa
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Merge pull request #301 from tyabus/vguidrawtree
engine: Fixed vgui_drawtree on 64 bit engine
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1 year ago |
tyabus
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1f3f05d14a
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engine: Fixed vgui_drawtree on 64 bit engine
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1 year ago |
nillerusr
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c444095293
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fix macOS build again
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1 year ago |
nillerusr
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57f6bf6eea
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fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
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1 year ago |
nillerusr
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2636f1a66d
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fix macos build( maybe? #296 )
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1 year ago |
nillerusr
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e7addfc9ad
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materialsystem: fix color correction on non-windows systems( fixes #137 , #295 related )
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1 year ago |
nillerusr
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6447101546
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Restore tslist for trace info( fix #295 )
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1 year ago |
nillerusr
|
efeda62add
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fix crash on game close when demo recording
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1 year ago |
nillerusr
|
b7bd94c52e
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cstrike: fix uninitialized pointers in hud
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1 year ago |
nillerusr
|
1d4f7fb2cc
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change touch editor colors
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1 year ago |
nillerusr
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b5d6051d98
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cstrike: optimize flashbang
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1 year ago |
nillerusr
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b73f3b70fa
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cstrike: add autojump convar
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1 year ago |
nillerusr
|
2d3f31d37e
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android: reset vsync after minimizing window
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1 year ago |
nillerusr
|
5ea9937457
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android: fix black screen after minimizing window in materialsystem queue mode
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1 year ago |
nillerusr
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601cfff164
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game: fix touch transparency mode for cut scenes
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1 year ago |
nillerusr
|
4f10928299
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inputsystem: fix UB in touch events callback, make touch more responsive
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1 year ago |
nillerusr
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02a3c641a6
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engine: fix loading static prop lump version 7
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1 year ago |
nillerusr
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7f267853f4
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vtf: fix vtf loading for windows arm( and for other platforms )
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1 year ago |
nillerusr
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3d0025b594
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vtf: fix vtf header padding
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1 year ago |
nillerusr
|
b6cb0c2696
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game: fix UB when reading mapcycle
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1 year ago |
nillerusr
|
8acf608b4d
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engine: optimize traces
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1 year ago |
nillerusr
|
0235b1ed4d
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vstdlib: remove old shitty osversion
|
2 years ago |
nillerusr
|
226d22b896
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waf: don't install some shared libraries when building sdk only
|
2 years ago |
nillerusr
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8b1be47f4d
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scripts: fix vpc_parser errror
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2 years ago |
nillerusr
|
ed901ead1a
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move stub steam api from thirdparty submodule
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2 years ago |
nillerusr
|
a6c26f4271
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replace stlport with gnustl
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2 years ago |
nillerusr
|
523f4e9eaa
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vgui_controls: fix unitialized variable
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2 years ago |
nillerusr
|
697a9f34f9
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Merge pull request #248 from nillerusr/mathlib-optimize
Mathlib optimize
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2 years ago |
nillerusr
|
3b1b08fd93
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win32: fix sdl2 install path
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2 years ago |
nillerusr
|
271c9993da
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hl2: fix random crash when combine throws a can
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2 years ago |
nillerusr
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1a584655d9
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Merge pull request #244 from SanyaSho/dev/largeaddressaware
wscript: use "/LARGEADDRESSAWARE" on windows
|
2 years ago |
nillerusr
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965ef97212
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togl/togles: set D3DMATRIX alignment to 16
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2 years ago |
SanyaSho
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30f1e02cda
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wscript: use "/LARGEADDRESSAWARE" on windows
|
2 years ago |
nillerusr
|
657f59ada3
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materialsystem: set allocator alignment 16( fixes crash in release build )
|
2 years ago |
nillerusr
|
e3edbc2d96
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mathlib: make Gain and Bias inline
|
2 years ago |
nillerusr
|
7ceba77616
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WIP: move vmatrix functions to header and inline them
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2 years ago |
nillerusr
|
823e437005
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wscript(android,windows): add sdl2 to installation path
|
2 years ago |
nillerusr
|
a63138347b
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disable fortify-source headers
|
2 years ago |
nillerusr
|
852f4052be
|
fix idiotic libs problems again
|
2 years ago |
nillerusr
|
38fdbf18c2
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fix musl-idiodic libsc problems
|
2 years ago |
nillerusr
|
d9eacc4db7
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Merge pull request #242 from nillerusr/musl-port
Musl port
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2 years ago |
nillerusr
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54c339bdc0
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update README.md
|
2 years ago |
nillerusr
|
699271f212
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WIP: musl port
|
2 years ago |
nillerusr
|
ba695d2092
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fix steam dick font loading
|
2 years ago |
nillerusr
|
f2fa241ae6
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add macos workflow, fix filesystem_async max thread count
|
2 years ago |