Alibek Omarov
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e11a08064d
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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5 years ago |
Alibek Omarov
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e424112020
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engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else
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5 years ago |
Alibek Omarov
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4a56dfcd00
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engine: fix extra zeros in %0
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5 years ago |
Alibek Omarov
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dd1daa5bff
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engine: correctly validate blueshift maps
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5 years ago |
Alibek Omarov
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154dd5c9ae
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engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures
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5 years ago |
Alibek Omarov
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3da10f28c4
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engine: restored BShift maps support
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5 years ago |
Alibek Omarov
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612e7560ae
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engine: client: fix r_showtextures
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5 years ago |
Alibek Omarov
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8399107826
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engine: platform: android: remake video backend to use EGL through Java code
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5 years ago |
Alibek Omarov
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077bc7323c
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engine: host: fix crash
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5 years ago |
Andrey Akhmichin
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6f2b559c5a
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engine: common: cfgscript.c: change wrong variable type to fix compilation.
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5 years ago |
Alibek Omarov
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fec0a6baf6
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engine: platform: android: change package name
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5 years ago |
Alibek Omarov
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0991255534
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engine: dedicated: fix dedicated build
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5 years ago |
Alibek Omarov
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c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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5 years ago |
Alibek Omarov
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08e7bb1bf4
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engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
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5 years ago |
Alibek Omarov
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d0010cf9cb
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engine: don't call SCR_VidInit too soon
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5 years ago |
Alibek Omarov
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ecd675926a
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engine: cvar: add null checks as these functions are passed to user's DLL
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5 years ago |
Alibek Omarov
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0c3be639c5
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engine: reliably tell client.dll about vid mode changes
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5 years ago |
Alibek Omarov
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3a9801853d
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engine: client: detailed message if menu failed to load
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5 years ago |
Alibek Omarov
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
Alibek Omarov
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ac4a14ef6c
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engine: host: support DEFAULT_DEV macro
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5 years ago |
Alibek Omarov
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c613118199
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defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
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5 years ago |
Alibek Omarov
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f56887bde9
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engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
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5 years ago |
Alibek Omarov
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23fe1c0985
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engine: use appropriate path array length
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5 years ago |
Alibek Omarov
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744f75d4a3
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engine: linux: simplify Platform_DoubleTime
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5 years ago |
mittorn
|
37435365e2
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platform/posix: fix _GNU_SOURCE define in lib_posix
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5 years ago |
mittorn
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94fc0febc7
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fix some comments
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5 years ago |
mittorn
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177f8ed653
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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5 years ago |
Alibek Omarov
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7afee98f99
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engine: ref: check if refdll was initialized before freeing texture
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5 years ago |
Alibek Omarov
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0636dc45bd
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engine: sdl: fix resizing event handling
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5 years ago |
Alibek Omarov
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db39f0cc88
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engine: client: combine loading or paused icon drawing
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5 years ago |
Alibek Omarov
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3f48bce7da
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engine: client: fix #79
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5 years ago |
Alibek Omarov
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936b491248
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engine: dedicated: remove unused stub
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5 years ago |
Alibek Omarov
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428e8ef427
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engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro
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5 years ago |
tyabus
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934dffd273
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engine: common: fix message formating
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5 years ago |
Andrey Akhmichin
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0c34a5081c
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engine: client: make the code that generates screenshots and demos names simpler.
|
5 years ago |
Alibek Omarov
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4b930c7854
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Revert "engine: platform: magx: add pre-init platform-specific hook"
This reverts commit 2958b14cc2 .
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5 years ago |
Alibek Omarov
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62cdf2ae5b
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engine: input: hide SDL_ functions under XASH_SDL macro
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5 years ago |
Alibek Omarov
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13ed8d4529
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wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options
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5 years ago |
Alibek Omarov
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15924aebaa
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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5 years ago |
Alibek Omarov
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b79c95d295
|
engine: wscript: fix typo, use pthreads.py tool
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5 years ago |
Alibek Omarov
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453c0d890d
|
engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env
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5 years ago |
Alibek Omarov
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d2740f78c1
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wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
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5 years ago |
mittorn
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6953e829c4
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lowmemory: prevent redefines
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5 years ago |
mittorn
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1365020302
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ref: add enum for screen rotation
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5 years ago |
mittorn
|
0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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5 years ago |
Alibek Omarov
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1f308a43c8
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engine: fix build after lowmemory rebase
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5 years ago |
Alibek Omarov
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2062e55c6a
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lowmemory: cut up netgraph buffers
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5 years ago |
Alibek Omarov
|
9aff6ca633
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engine: wscript: support building for MotoMAGX
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5 years ago |
Alibek Omarov
|
2958b14cc2
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engine: platform: magx: add pre-init platform-specific hook
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5 years ago |
Alibek Omarov
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aa6674b032
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engine: support compiling with gcc3
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5 years ago |