Alibek Omarov
b29b3d5859
wscript: clarify that higher versions of opus also accepted in a comment
1 year ago
Alibek Omarov
3533b0d284
wscript: check for opus 1.4, which fixes an assertion in custom modes decoder initialize
1 year ago
Alibek Omarov
febdfacbd3
wscript: merge CMakeLists generating tool from Velaron's tree
1 year ago
Alibek Omarov
85cc942a3c
wscript: fix Sailfish misdetection
1 year ago
Alibek Omarov
13f8a02cdf
wscript: better Sailfish/AuroraOS macros
1 year ago
Alibek Omarov
8caa2d142f
scripts: sailfish: initial SailfishOS support
1 year ago
Alibek Omarov
2378331e47
wscript: enable -Werror=unsequenced, Clang's analogue of -Werror=sequence-point
2 years ago
Alibek Omarov
c61c84ad4f
Revert "wscript: check malloc.h first to make checks on Windows slightly faster"
...
This reverts commit 1464e1e2be
.
2 years ago
Alibek Omarov
71c9fd2772
wscript: do not check for --prefix without --enable-packaging, as it's still valid to use
2 years ago
Alibek Omarov
1464e1e2be
wscript: check malloc.h first to make checks on Windows slightly faster
2 years ago
Alibek Omarov
cf557d191a
wscript: make prefix vs destdir installing more safe and predictable
2 years ago
Alibek Omarov
6cb3b2f01a
wscript: print modules help before engine common options
2 years ago
Alibek Omarov
d86ab19351
wscript: refactoring, replace --enable-fs-tests with --enable-tests
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* Run filesystem tests in sequential order, to avoid tests being run
before filesystem_stdio DLL is linked
* Include new interface test in filesystem
2 years ago
Alibek Omarov
35ff062407
wscript: restore NSwitch and PSVita specific link and compiler flags
2 years ago
Alibek Omarov
762e4da7a0
wscript: generic refactoring
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* Add RefDll class to aid in enabling renderers, creating help options, etc
* Fix optimization flags and werrors are being added twice
* Rewrite if not win32: if elif elif into a set of elifs
* Remove mandatory=True in checks, as it's a default option
2 years ago
Alibek Omarov
774ced312f
wscript: enforce -Werror=strict-aliasing
2 years ago
fgsfds
957154f097
scripts: psvita: move TITLEID and APPNAME to engine elf build arguments
2 years ago
fgsfds
2bacc91922
ref: gl: move vgl_shim to ref/gl
2 years ago
fgsfds
5a3e3b3977
ref: gl: add immediate mode shim for psvita
2 years ago
fgsfds
7424b29e56
engine: initial psvita build support
2 years ago
fgsfds
69607d7890
nswitch: do not link libstdc++ into dynamic libraries
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instead only link it to the main executable with --whole-archive, letting the dynamic libs import anything they want from it
2 years ago
Alibek Omarov
3fca567b81
wscript: few more warnings-as-errors
2 years ago
fgsfds
25a1cb8ce7
Nintendo Switch support (again)
2 years ago
Alibek Omarov
82b6da493a
wscript: enforce GCC suspicious sizeof operations warnings as errors
2 years ago
Alibek Omarov
a5d5c1f60b
wscript: cast-align is less effective than ubsan
2 years ago
Xav101
9466461ce0
engine: preliminary support for SGI IRIX ( #1211 )
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* Added definitions for IRIX
* Patchset to get dedicated server to compile on IRIX.
* Cleaned up debug statements in wscript
* Potential bug in IRIX implementation of isnan? For now just use the portable macro.
* Include the platform port files in the build
* Temporary execution script for setting appropriate library search paths to the right locations in the build directory. This should probably get replaced with a more permanent script at some point which lives in the same directory as the normal xash binary, or be replaced by a solution that sets the rpath during config or modifies rpath during install.
* Clean up formatting and remove unneeded debugging statements
* Added GPL copyright notice and description
* Moved to irix platform folder and edited script
* Re-introduced _inline macro
* Replace spaces with tabs
Co-authored-by: Xav101 <xaviernye@msn.com>
2 years ago
Alibek Omarov
953dd3d1a7
wscript: tidy up checks, add check for GNU strchrnul
2 years ago
Alibek Omarov
46979419ae
wscript: check Android's log library globally
2 years ago
Alibek Omarov
45de874598
wscript: always load msvc options
2 years ago
Alibek Omarov
e0216e2658
wscript: don't clean QtCreator files and reconfigure saved options
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Cleanup imports
2 years ago
Alibek Omarov
0f2bb5720b
wscript: respect --libdir argument with packaging enabled. Fix a typo in --disable-soft description
2 years ago
dettlaff
a520d245a6
wscript: fix typo in --enable-bundled-deps configure option
2 years ago
Alibek Omarov
f141869ce3
wscript: disable building extras.pk3 for Android
2 years ago
Alibek Omarov
f571a41cf3
wscript: allow to setup engine default gamedir during configure
2 years ago
Alibek Omarov
686a966ff7
wscript: now waf builds extras archive by itself, using Python standard library's zipfile
2 years ago
Alibek Omarov
b1e2e84a11
wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once
2 years ago
Alibek Omarov
17b091e5a9
wscript: adapt to new folder structure
2 years ago
Alibek Omarov
19c2061831
wscript: define CUSTOM_MODES and try to link with export that only exists when CUSTOM_MODES was defined in build-time
2 years ago
Alibek Omarov
4110ee0928
wscript: require Opus Custom for build
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Apparently, not all Linux distributions enable it. Anyway, we can build codec ourselves
2 years ago
Alibek Omarov
a7d4cafe10
wscript: finally disable building opus for dedicated
2 years ago
Alibek Omarov
e6c55107c7
wscript: fix game_launch not being included
2 years ago
Alibek Omarov
238162bb79
wscript: move system opus detection to main wscript, so we can avoid including subproject
2 years ago
Alibek Omarov
1fda8753bd
wscript: rework subproject filtering, use lambdas everywhere. Deprecate --ignore-projects flag, use Waf capability to select targets instead
2 years ago
SNMetamorph
68f633e9cd
wscript: fixed opus include path
2 years ago
SNMetamorph
a520af42e8
wscript: opus subproject set as mandatory
2 years ago
Alibek Omarov
44cd03f464
wscript: refactor opus wscript files, now it builds only if system package wasn't found
2 years ago
Velaron
2b9e050f57
engine: voice support
2 years ago
Alibek Omarov
90c566dde3
wscript: enable GCC's -Wmisleading-indentation
2 years ago
Alibek Omarov
5e4fc64430
filesystem: introduce new module, based on engine filesystem.
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The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2 years ago
Alibek Omarov
854bfb8673
wscript: woops, msvcrt don't actually have stristr
2 years ago