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wscript: fixed opus include path

pull/2/head
SNMetamorph 2 years ago committed by Alibek Omarov
parent
commit
68f633e9cd
  1. 6
      engine/wscript
  2. 2
      wscript

6
engine/wscript

@ -107,7 +107,7 @@ def configure(conf): @@ -107,7 +107,7 @@ def configure(conf):
def build(bld):
is_cxx_link = False
libs = [ 'public', 'dllemu' ]
libs = [ 'public', 'dllemu', 'opus' ]
# basic build: dedicated only
source = bld.path.ant_glob([
@ -166,9 +166,7 @@ def build(bld): @@ -166,9 +166,7 @@ def build(bld):
'client/vgui/*.c',
'client/avi/*.c'])
libs.append('opus')
includes = ['common', 'server', 'client', 'client/vgui', 'tests', '.', '../public', '../common', '../filesystem', '../pm_shared', '../3rdparty/opus/opus/include' ]
includes = ['common', 'server', 'client', 'client/vgui', 'tests', '.', '../public', '../common', '../filesystem', '../pm_shared' ]
if bld.env.SINGLE_BINARY:
install_path = bld.env.BINDIR

2
wscript

@ -54,7 +54,7 @@ class Subproject: @@ -54,7 +54,7 @@ class Subproject:
return True
SUBDIRS = [
Subproject('3rdparty/opus', mandatory=True),
Subproject('3rdparty/opus', dedicated=False, mandatory=True),
Subproject('public', dedicated=False, mandatory = True),
Subproject('filesystem', dedicated=False, mandatory = True),
Subproject('game_launch', singlebin=True),

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