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365 lines
12 KiB
365 lines
12 KiB
#! /usr/bin/env python |
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# encoding: utf-8 |
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# a1batross, mittorn, 2018 |
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from __future__ import print_function |
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from waflib import Logs, Context, Configure |
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import sys |
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import os |
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VERSION = '0.99' |
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APPNAME = 'xash3d-fwgs' |
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top = '.' |
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Context.Context.line_just = 55 # should fit for everything on 80x26 |
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class Subproject: |
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name = '' |
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dedicated = True # if true will be ignored when building dedicated server |
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singlebin = False # if true will be ignored when singlebinary is set |
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ignore = False # if true will be ignored, set by user request |
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mandatory = False |
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def __init__(self, name, dedicated=True, singlebin=False, mandatory = False, utility = False, fuzzer = False): |
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self.name = name |
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self.dedicated = dedicated |
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self.singlebin = singlebin |
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self.mandatory = mandatory |
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self.utility = utility |
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self.fuzzer = fuzzer |
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def is_enabled(self, ctx): |
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if not self.mandatory: |
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if self.name in ctx.env.IGNORE_PROJECTS: |
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self.ignore = True |
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if self.ignore: |
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return False |
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if ctx.env.SINGLE_BINARY and self.singlebin: |
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return False |
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if ctx.env.DEST_OS == 'android' and self.singlebin: |
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return False |
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if ctx.env.DEDICATED and self.dedicated: |
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return False |
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if self.utility and not ctx.env.ENABLE_UTILS: |
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return False |
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if self.fuzzer and not ctx.env.ENABLE_FUZZER: |
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return False |
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return True |
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SUBDIRS = [ |
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Subproject('3rdparty/opus', dedicated=False, mandatory=True), |
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Subproject('public', dedicated=False, mandatory = True), |
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Subproject('filesystem', dedicated=False, mandatory = True), |
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Subproject('game_launch', singlebin=True), |
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Subproject('ref_gl',), |
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Subproject('ref_soft'), |
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Subproject('mainui'), |
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Subproject('vgui_support'), |
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Subproject('stub/server', dedicated=False), |
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Subproject('stub/client'), |
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Subproject('dllemu'), |
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Subproject('engine', dedicated=False), |
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Subproject('utils/mdldec', utility=True), |
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Subproject('utils/run-fuzzer', fuzzer=True) |
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] |
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def subdirs(): |
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return map(lambda x: x.name, SUBDIRS) |
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def options(opt): |
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grp = opt.add_option_group('Common options') |
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grp.add_option('-d', '--dedicated', action = 'store_true', dest = 'DEDICATED', default = False, |
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help = 'build Xash Dedicated Server [default: %default]') |
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grp.add_option('--single-binary', action = 'store_true', dest = 'SINGLE_BINARY', default = False, |
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help = 'build single "xash" binary (always enabled for dedicated) [default: %default]') |
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grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False, |
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help = 'allow targetting 64-bit engine(Linux/Windows/OSX x86 only) [default: %default]') |
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grp.add_option('-P', '--enable-packaging', action = 'store_true', dest = 'PACKAGING', default = False, |
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help = 'respect prefix option, useful for packaging for various operating systems [default: %default]') |
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grp.add_option('--enable-bsp2', action = 'store_true', dest = 'SUPPORT_BSP2_FORMAT', default = False, |
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help = 'build engine and renderers with BSP2 map support(recommended for Quake, breaks compatibility!) [default: %default]') |
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grp.add_option('--low-memory-mode', action = 'store', dest = 'LOW_MEMORY', default = 0, type = 'int', |
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help = 'enable low memory mode (only for devices have <128 ram)') |
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grp.add_option('--ignore-projects', action = 'store', dest = 'IGNORE_PROJECTS', default = None, |
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help = 'disable selected projects from build [default: %default]') |
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grp.add_option('--disable-werror', action = 'store_true', dest = 'DISABLE_WERROR', default = False, |
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help = 'disable compilation abort on warning') |
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grp = opt.add_option_group('Utilities options') |
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grp.add_option('--enable-utils', action = 'store_true', dest = 'ENABLE_UTILS', default = False, |
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help = 'enable building various development utilities [default: %default]') |
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grp.add_option('--enable-fuzzer', action = 'store_true', dest = 'ENABLE_FUZZER', default = False, |
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help = 'enable building libFuzzer runner [default: %default]' ) |
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opt.load('compiler_optimizations subproject') |
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for i in SUBDIRS: |
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if not i.mandatory and not opt.path.find_node(i.name+'/wscript'): |
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i.ignore = True |
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continue |
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opt.add_subproject(i.name) |
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opt.load('xshlib xcompile compiler_cxx compiler_c sdl2 clang_compilation_database strip_on_install waf_unit_test msdev msvs') |
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if sys.platform == 'win32': |
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opt.load('msvc') |
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opt.load('reconfigure') |
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def configure(conf): |
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conf.load('fwgslib reconfigure compiler_optimizations') |
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if conf.options.IGNORE_PROJECTS: |
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conf.env.IGNORE_PROJECTS = conf.options.IGNORE_PROJECTS.split(',') |
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conf.env.MSVC_TARGETS = ['x86' if not conf.options.ALLOW64 else 'x64'] |
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# Load compilers early |
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conf.load('xshlib xcompile compiler_c compiler_cxx') |
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# HACKHACK: override msvc DEST_CPU value by something that we understand |
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if conf.env.DEST_CPU == 'amd64': |
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conf.env.DEST_CPU = 'x86_64' |
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if conf.env.COMPILER_CC == 'msvc': |
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conf.load('msvc_pdb') |
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conf.load('msvs msdev subproject gitversion clang_compilation_database strip_on_install waf_unit_test enforce_pic') |
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# Force XP compatibility, all build targets should add subsystem=bld.env.MSVC_SUBSYSTEM |
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if conf.env.MSVC_TARGETS[0] == 'x86': |
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conf.env.MSVC_SUBSYSTEM = 'WINDOWS,5.01' |
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conf.env.CONSOLE_SUBSYSTEM = 'CONSOLE,5.01' |
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else: |
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conf.env.MSVC_SUBSYSTEM = 'WINDOWS' |
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conf.env.CONSOLE_SUBSYSTEM = 'CONSOLE' |
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enforce_pic = True # modern defaults |
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# modify options dictionary early |
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if conf.env.DEST_OS == 'android': |
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conf.options.NO_VGUI= True # skip vgui |
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conf.options.NANOGL = True |
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conf.options.GLWES = True |
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conf.options.GL4ES = True |
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conf.options.GL = False |
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elif conf.env.MAGX: |
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conf.options.USE_SELECT = True |
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conf.options.SDL12 = True |
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conf.options.NO_VGUI = True |
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conf.options.GL = False |
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conf.options.LOW_MEMORY = 1 |
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conf.options.SINGLE_BINARY = True |
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conf.options.NO_ASYNC_RESOLVE = True |
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conf.define('XASH_SDLMAIN', 1) |
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enforce_pic = False |
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elif conf.env.DEST_OS == 'dos': |
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conf.options.SINGLE_BINARY = True |
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if conf.env.STATIC_LINKING: |
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enforce_pic = False # PIC may break full static builds |
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conf.check_pic(enforce_pic) |
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# We restrict 64-bit builds ONLY for Win/Linux/OSX running on Intel architecture |
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# Because compatibility with original GoldSrc |
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if conf.env.DEST_OS in ['win32', 'linux', 'darwin'] and conf.env.DEST_CPU == 'x86_64': |
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conf.env.BIT32_MANDATORY = not conf.options.ALLOW64 |
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if conf.env.BIT32_MANDATORY: |
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Logs.info('WARNING: will build engine for 32-bit target') |
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else: |
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conf.env.BIT32_MANDATORY = False |
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conf.load('force_32bit') |
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compiler_optional_flags = [ |
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# '-Wall', '-Wextra', '-Wpedantic', |
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'-fdiagnostics-color=always', |
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'-Werror=return-type', |
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'-Werror=parentheses', |
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'-Werror=vla', |
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'-Werror=tautological-compare', |
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'-Werror=duplicated-cond', |
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'-Werror=bool-compare', |
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'-Werror=bool-operation', |
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'-Wcast-align', |
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'-Werror=cast-align=strict', # =strict is for GCC >=8 |
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'-Werror=packed', |
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'-Werror=packed-not-aligned', |
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'-Wuninitialized', # older GCC versions have -Wmaybe-uninitialized enabled by this switch, which is not accurate |
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# so just warn, not error |
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'-Winit-self', |
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'-Werror=implicit-fallthrough=2', # clang incompatible without "=2" |
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'-Werror=logical-op', |
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'-Werror=write-strings', |
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# '-Werror=format=2', |
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# '-Wdouble-promotion', # disable warning flood |
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'-Wstrict-aliasing', |
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'-Wmisleading-indentation', |
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] |
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c_compiler_optional_flags = [ |
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'-Werror=incompatible-pointer-types', |
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'-Werror=implicit-function-declaration', |
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'-Werror=int-conversion', |
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'-Werror=implicit-int', |
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'-Werror=strict-prototypes', |
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'-Werror=old-style-declaration', |
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'-Werror=old-style-definition', |
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'-Werror=declaration-after-statement', |
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'-Werror=enum-conversion', |
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'-Werror=jump-misses-init', |
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'-Werror=strict-prototypes', |
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# '-Werror=nested-externs', |
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'-fnonconst-initializers' # owcc |
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] |
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cflags, linkflags = conf.get_optimization_flags() |
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# And here C++ flags starts to be treated separately |
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cxxflags = list(cflags) |
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if conf.env.COMPILER_CC != 'msvc' and not conf.options.DISABLE_WERROR: |
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conf.check_cc(cflags=cflags, linkflags=linkflags, msg='Checking for required C flags') |
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conf.check_cxx(cxxflags=cflags, linkflags=linkflags, msg='Checking for required C++ flags') |
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conf.env.append_unique('CFLAGS', cflags) |
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conf.env.append_unique('CXXFLAGS', cxxflags) |
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conf.env.append_unique('LINKFLAGS', linkflags) |
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cxxflags += conf.filter_cxxflags(compiler_optional_flags, cflags) |
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cflags += conf.filter_cflags(compiler_optional_flags + c_compiler_optional_flags, cflags) |
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conf.env.append_unique('CFLAGS', cflags) |
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conf.env.append_unique('CXXFLAGS', cxxflags) |
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conf.env.append_unique('LINKFLAGS', linkflags) |
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# check if we can use C99 stdint |
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if conf.check_cc(header_name='stdint.h', mandatory=False): |
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# use system |
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conf.define('STDINT_H', 'stdint.h') |
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else: |
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# include portable stdint by Paul Hsich |
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conf.define('STDINT_H', 'pstdint.h') |
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conf.env.ENABLE_UTILS = conf.options.ENABLE_UTILS |
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conf.env.ENABLE_FUZZER = conf.options.ENABLE_FUZZER |
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conf.env.DEDICATED = conf.options.DEDICATED |
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conf.env.SINGLE_BINARY = conf.options.SINGLE_BINARY or conf.env.DEDICATED |
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if conf.env.DEST_OS != 'win32': |
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conf.check_cc(lib='dl', mandatory=False) |
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if not conf.env.LIB_M: # HACK: already added in xcompile! |
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conf.check_cc(lib='m') |
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else: |
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# Common Win32 libraries |
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# Don't check them more than once, to save time |
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# Usually, they are always available |
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# but we need them in uselib |
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a = [ |
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'user32', |
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'shell32', |
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'gdi32', |
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'advapi32', |
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'dbghelp', |
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'psapi', |
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'ws2_32' |
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] |
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if conf.env.COMPILER_CC == 'msvc': |
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for i in a: |
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conf.start_msg('Checking for MSVC library') |
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conf.check_lib_msvc(i) |
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conf.end_msg(i) |
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else: |
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for i in a: |
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conf.check_cc(lib = i) |
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# check if we can use C99 tgmath |
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if conf.check_cc(header_name='tgmath.h', mandatory=False): |
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if conf.env.COMPILER_CC == 'msvc': |
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conf.define('_CRT_SILENCE_NONCONFORMING_TGMATH_H', 1) |
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tgmath_usable = conf.check_cc(fragment='''#include<tgmath.h> |
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const float val = 2, val2 = 3; |
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int main(void){ return (int)(-asin(val) + cos(val2)); }''', |
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msg='Checking if tgmath.h is usable', mandatory=False, use='M') |
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conf.define_cond('HAVE_TGMATH_H', tgmath_usable) |
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else: |
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conf.undefine('HAVE_TGMATH_H') |
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# set _FILE_OFFSET_BITS=64 for filesystems with 64-bit inodes |
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if conf.env.DEST_OS != 'win32' and conf.env.DEST_SIZEOF_VOID_P == 4: |
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# check was borrowed from libarchive source code |
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file_offset_bits_usable = conf.check_cc(fragment=''' |
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#define _FILE_OFFSET_BITS 64 |
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#include <sys/types.h> |
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#define KB ((off_t)1024) |
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#define MB ((off_t)1024 * KB) |
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#define GB ((off_t)1024 * MB) |
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#define TB ((off_t)1024 * GB) |
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int t2[(((64 * GB -1) % 671088649) == 268434537) |
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&& (((TB - (64 * GB -1) + 255) % 1792151290) == 305159546)? 1: -1]; |
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int main(void) { return 0; }''', |
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msg='Checking if _FILE_OFFSET_BITS can be defined to 64', mandatory=False) |
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if file_offset_bits_usable: |
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conf.define('_FILE_OFFSET_BITS', 64) |
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else: conf.undefine('_FILE_OFFSET_BITS') |
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if conf.env.DEST_OS != 'win32': |
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strcasestr_frag = '''#include <string.h> |
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int main(int argc, char **argv) { strcasestr(argv[1], argv[2]); return 0; }''' |
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if conf.check_cc(msg='Checking for strcasestr', mandatory=False, fragment=strcasestr_frag): |
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conf.define('HAVE_STRCASESTR', 1) |
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elif conf.check_cc(msg='... with _GNU_SOURCE?', mandatory=False, fragment=strcasestr_frag, defines='_GNU_SOURCE=1'): |
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conf.define('_GNU_SOURCE', 1) |
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conf.define('HAVE_STRCASESTR', 1) |
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# check if we can use alloca.h or malloc.h |
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if conf.check_cc(header_name='alloca.h', mandatory=False): |
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conf.define('ALLOCA_H', 'alloca.h') |
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elif conf.check_cc(header_name='malloc.h', mandatory=False): |
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conf.define('ALLOCA_H', 'malloc.h') |
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# indicate if we are packaging for Linux/BSD |
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if conf.options.PACKAGING: |
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conf.env.LIBDIR = conf.env.BINDIR = '${PREFIX}/lib/xash3d' |
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conf.env.SHAREDIR = '${PREFIX}/share/xash3d' |
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else: |
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if sys.platform != 'win32' and not conf.env.DEST_OS == 'android': |
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conf.env.PREFIX = '/' |
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conf.env.SHAREDIR = conf.env.LIBDIR = conf.env.BINDIR = conf.env.PREFIX |
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conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset') |
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conf.define('XASH_LOW_MEMORY', conf.options.LOW_MEMORY) |
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for i in SUBDIRS: |
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if not i.is_enabled(conf): |
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continue |
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conf.add_subproject(i.name) |
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def build(bld): |
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bld.load('xshlib') |
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for i in SUBDIRS: |
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if not i.is_enabled(bld): |
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continue |
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bld.add_subproject(i.name)
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