Alibek Omarov
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2 years ago
Alibek Omarov
64eb0a694d
engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
2 years ago
Alibek Omarov
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
2 years ago
Alibek Omarov
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
2 years ago
Alibek Omarov
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
2 years ago
SNMetamorph
afaabe26a6
engine: client: cl_netgraph: fixed netgraph position calculation in center mode
2 years ago
SNMetamorph
a68afcc672
engine: client: cl_netgraph: added kilobytes per seconds unit to in/out fields
2 years ago
SNMetamorph
d4bb5423ae
engine: client: cl_netgraph: set rendermode to transparent instead additive
2 years ago
SNMetamorph
ce8e5880e2
engine: client: cl_netgraph: added clamp for bars height
2 years ago
SNMetamorph
0cef18af86
engine: client: cl_netgraph: fixed uninitialized alpha in netcolors
2 years ago
Alibek Omarov
fa09854671
engine: client: deprecate and remove ChangeInstance menu call
2 years ago
SNMetamorph
fef0993f54
engine: client: cl_game: fixed hudGetModelByIndex function in client API ( fix #518 )
2 years ago
Alibek Omarov
40298cefb6
engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd
2 years ago
Alibek Omarov
6c7d57e1eb
engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves
2 years ago
Alibek Omarov
eeb170af22
engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
2 years ago
Alibek Omarov
59fba30a52
engine: IPv6 support
...
* v6 equivalent cvars
* hostname resolving for v6
* fix for nonblocking hostname resolve (inverted check)
* enabled by default, probably should be disabled for dedicated servers
2 years ago
Alibek Omarov
b82d0bad7a
engine: client: vgui: unload client DLLL if no vgui_support export was found
3 years ago
Alibek Omarov
6f36edfd16
engine: various const qualifier fixes
3 years ago
Alibek Omarov
11d4cb0f1e
engine: client: securedstub: cosmetic changes
3 years ago
Alibek Omarov
52d1383f14
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
3 years ago
Alibek Omarov
ac40badaa5
engine: client: fix array overruns
3 years ago
SNMetamorph
641f0632ef
engine: client: fixed compilation errors on Android
3 years ago
SNMetamorph
87ceb0f9cb
engine: client: fixed checking client library for vgui_support interface export
3 years ago
SNMetamorph
cfcd58dd78
engine: client: extended VGUI API interface
3 years ago
SNMetamorph
b175d6d95f
engine: client: fixed forced text input turn off in Key_EnableTextInput
3 years ago
SNMetamorph
9c85d114e7
engine: client: fixed TriWorldToScreen behavior to match GoldSrc
3 years ago
SNMetamorph
09b7f22cee
engine: cl_frame: fixed segfault in CL_UpdatePositions
3 years ago
SNMetamorph
9515cccb94
engine: client: cl_frame: fixed position history animtime for non-brush entities
3 years ago
Alibek Omarov
df616b950d
engine: add NET_AdrToString to menu extended API, upgrade mainui submodule
3 years ago
Alibek Omarov
37cf4da136
engine: client: switch to protocol info key in detecting old engine servers
3 years ago
Alibek Omarov
668d528e3b
engine: client: delete unused function
3 years ago
Alibek Omarov
85f99c723a
engine: add sys_timescale implementation
3 years ago
Alibek Omarov
e07417aead
engine: client: fix sentence word splitted by contents inside parentheses
3 years ago
Alibek Omarov
13b36e66b3
engine: client: workaround buggy position history times going backwards in interpolation code
3 years ago
Alibek Omarov
7821f425e7
engine: client: position history indexes can't be negative, use unsigned with them
3 years ago
Alibek Omarov
f0783ddee1
engine: client: fix comparing floats in interpolation code
3 years ago
Alibek Omarov
d4d39c66fb
engine: client: fix double call to CL_ParametricMove
3 years ago
Alibek Omarov
a2d8a47376
engine: client: fix misplaced arguments in memcpy
3 years ago
Alibek Omarov
3f7773f83b
engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
3 years ago
Alibek Omarov
203afda053
engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons
3 years ago
Bien Pham
988183a96a
engine: implement support for secured client dlls
3 years ago
Bien Pham
3a55b9cd67
engine: make pfnDrawString & pfnDrawStringReverse return width
3 years ago
Alibek Omarov
1bf08cc2c3
engine: touch: fix button deletion
3 years ago
Alibek Omarov
0fa1b4f944
engine: client: refactor tempentity parsing, make multipliers close to GoldSrc
3 years ago
Alibek Omarov
56103a90eb
engine: client: limit token size in client dll parsefile to 1024 (GoldSrc value)
3 years ago
Alibek Omarov
0027678a56
engine: client: print which tempentity type was overflowed
3 years ago
Alibek Omarov
df4f21680c
engine: client: apply local client effects only if it wasn't rejected by clientdll
3 years ago
Alibek Omarov
2c1b862654
engine: client: ignore EF_BRIGHTFIELD for local client
...
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.
By adding this check, behavior must be close enough
3 years ago
Alibek Omarov
22e770e4d4
engine: client: disable viewsize without requested Quake compatibility
3 years ago
Alibek Omarov
aa5594d11f
engine: client: don't let servers clear console
3 years ago