Commit Graph

285 Commits

Author SHA1 Message Date
Alibek Omarov
ebe3a203ba Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement 2018-04-22 17:17:35 +03:00
Alibek Omarov
63513ec475 Small refactoring of EnableTextInput 2018-04-22 14:01:56 +03:00
Alibek Omarov
545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
Alibek Omarov
362217935f Don't increase server library reference counter, free it pfnCheckGameDll 2018-04-22 13:01:06 +03:00
mittorn
8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
Alibek Omarov
9ab3300b76 Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE. 2018-04-21 11:16:11 +03:00
mittorn
ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
Alibek Omarov
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
Alibek Omarov
d3990e03e6 Add text input mode calls where they should be. Disable text input mode at initialization 2018-04-21 00:37:16 +03:00
Alibek Omarov
cec7bf8488 Fix server library sanity checking 2018-04-21 00:36:14 +03:00
Alibek Omarov
32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 2018-04-21 00:13:20 +03:00
Alibek Omarov
fd1f0e685a Restore con_fontscale functionality 2018-04-21 00:03:59 +03:00
Alibek Omarov
a015d6b915 Revert fork's hud_scale behaviour 2018-04-21 00:03:19 +03:00
mittorn
7350be6e7f Fix build after update 2018-04-20 21:48:12 +00:00
mittorn
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
mittorn
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
mittorn
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
mittorn
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
mittorn
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
Alibek Omarov
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
Alibek Omarov
40094f2867 Move client-only parts to client 2018-04-18 18:10:32 +03:00
Alibek Omarov
8e3c748f12 Adapt vgui_support support to newer engine 2018-04-17 03:56:01 +03:00
Alibek Omarov
b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 2018-04-17 03:55:36 +03:00
Alibek Omarov
13fe097318 Merge fork's unicode changes(partial) 2018-04-17 03:54:07 +03:00
Alibek Omarov
5af7eb6c18 Add support for TextAPI in menu 2018-04-17 03:53:18 +03:00
Alibek Omarov
be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
Alibek Omarov
92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
Alibek Omarov
5744aa8d9e Add SDL sound backend 2018-04-17 03:44:53 +03:00
Alibek Omarov
fc7ed1ab75 Add SDL video backend 2018-04-17 03:44:17 +03:00
Alibek Omarov
64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
Alibek Omarov
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
Alibek Omarov
5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
Alibek Omarov
8e508cf065 Remove WGL function pointers, remove HDC 2018-04-13 20:13:54 +03:00
Alibek Omarov
32b07cda86 Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
Alibek Omarov
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00