Alibek Omarov
e95a2da6d0
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
9 months ago
Alibek Omarov
2ea7162287
engine: gameui: add GetNativeObject to extended menu API
9 months ago
Bohdan Shulyar
f1bc9b87b1
platform: android: port to SDL
9 months ago
Alibek Omarov
3cea12627e
engine: client: add cl_trace_stufftext from old engine
9 months ago
Alibek Omarov
dec71850a1
engine: console: allow changing background filtering
9 months ago
Alibek Omarov
b1860972c6
engine: font: fix inverted check, fix potential division by zero
9 months ago
Alibek Omarov
c2da125358
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
9 months ago
Alibek Omarov
31fa990d44
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
9 months ago
Alibek Omarov
d3e60c7d84
engine: gamma: higher brightness limit for compatibility
9 months ago
Alibek Omarov
240563cd1b
engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally
9 months ago
Alibek Omarov
c8e1ffe0dd
engine: client: use soundlist to acquire random sounds for temp entities
9 months ago
Alibek Omarov
33da68b013
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
9 months ago
Alibek Omarov
618ec83c9d
engine: client: don't trigger CheckGamma if there is no screenshot action
9 months ago
Alibek Omarov
85de61ebc8
engine: client: fix userid not being written to player info on userinfo change
9 months ago
Alibek Omarov
2feaae59f7
engine: client: bring back r_lighting_modulate, as a compatibility cvar
9 months ago
Alibek Omarov
a3acb1c85b
engine: gamma: validate gamma cvars in local games too
9 months ago
Alibek Omarov
f67736180b
engine: client: allow nearest filtering for loading and pause icons
9 months ago
Alibek Omarov
a28d45fdb2
engine: console: fix TF_NEAREST missing from quake fixed font
9 months ago
Alibek Omarov
6ca5f7c6fb
engine: client: request if font texture has nearest filtering from the renderer
9 months ago
Alibek Omarov
af316bff14
engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
9 months ago
Alibek Omarov
8c61a2f021
engine: server: cleanup server.h header from unused functions prototypes
9 months ago
Alibek Omarov
0b24810927
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
9 months ago
Alibek Omarov
b3d8fb03bf
engine: client: add generic handler for simple types of screenshots commands
9 months ago
Alibek Omarov
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
10 months ago
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
10 months ago
Alibek Omarov
2f2890cd11
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
10 months ago
Alibek Omarov
47bc50b8c6
engine: client: fix taking console color from colors.lst
10 months ago
Alibek Omarov
5d6cf62405
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
10 months ago
Alibek Omarov
40041e30eb
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
10 months ago
Alibek Omarov
7e71e20714
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
10 months ago
Alibek Omarov
cee6862924
engine: client: try to prepend media/ if audio stream couldn't be opened
10 months ago
Alibek Omarov
628ac376ed
engine: client: s_dsp: refactoring from hldsp
10 months ago
Alibek Omarov
251e6ac1dc
engine: client: s_dsp: use Cvar_DirectSet
10 months ago
Alibek Omarov
6acc97b0ef
engine: client: restore my copyright on my DSP implementation from old engine branch
10 months ago
Alibek Omarov
51d4716bcb
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
10 months ago
Alibek Omarov
045caacfee
engine: client: drop skipping random 0.1 second of an ambient sound
10 months ago
Alibek Omarov
266f9a6bc6
engine: client: add support for parsing IPv6 server list
10 months ago
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
10 months ago
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
10 months ago
Alibek Omarov
380422a6dc
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
...
Some effects are meant only for playeres, others only for normal entities
10 months ago
Alibek Omarov
be26ecf1c9
engine: client: don't spawn model effects for players, like GoldSrc
10 months ago
Alibek Omarov
d2bbe9dfd2
engine: client: don't spawn multiple model effects
10 months ago
Alibek Omarov
9c929c1405
engine: client: don't spawn particles if time is stopped
10 months ago
Alibek Omarov
c56e876043
engine: client: don't reset runfuncs for demoplayback
10 months ago
Alibek Omarov
9773d11464
engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
10 months ago
Alibek Omarov
3c28b11754
engine: client: cl_demo: fix usercmd in demo playback
...
I have no explanation why this works but it kinda does?
10 months ago
Alibek Omarov
ce73838f1b
engine: add a function that validates requested features bits
10 months ago
Alibek Omarov
49f972a7c9
engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history
10 months ago
Alibek Omarov
1ae01d89de
engine: client: correctly support ENGINE_COMPUTE_STUDIO_LERP feature flag without STUDIO_INTERPOLATION_FIX enabled
10 months ago
Alibek Omarov
8e54e18c8f
engine: client: disable STUDIO_INTERPOLATION_FIX
10 months ago