1260 Commits (e5763e2e9a542c694ba1a52a564782d32277c97a)

Author SHA1 Message Date
Alibek Omarov e621c98602 engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage 2 years ago
Alibek Omarov eb7eb4acbc engine: client: cl_scrn: minor refactoring 2 years ago
Alibek Omarov e5b32fe8ac engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale 2 years ago
Alibek Omarov 52061621ac engine: client: do not let client.dll overwrite usercmd that's was read from demo 2 years ago
Alibek Omarov 41aa867a21 engine: common: don't try to delete now non-existing config file after backing up 2 years ago
Andrey Akhmichin 12bb0ca44b engine: server: Fix broken description for saves. 2 years ago
MoeMod Server #2 499cd48e83 filesystem: fix lseek for mpg123 2 years ago
Andrey Akhmichin 444e08f59a engine: common: simplify strings operations. 2 years ago
Andrey Akhmichin 9450c08eec engine: server: simplify strings operations. 2 years ago
Andrey Akhmichin f4fb8b4ac2 engine: client: simplify strings operation. 2 years ago
Andrey Akhmichin 0d5cd89144 engine: client: Fix access to uninitialized variable. 2 years ago
Andrey Akhmichin e273e09fc9 engine: platform: win32: simplify strings operations. 2 years ago
Alibek Omarov 327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2 years ago
Alibek Omarov f3400c983e engine: network: fix address comparator 2 years ago
Alibek Omarov 754d55beef engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled 2 years ago
Alibek Omarov cd813bbfbe engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2 years ago
Alibek Omarov 07afbd64d4 engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2 years ago
Alibek Omarov af7d6f6fa8 engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2 years ago
Alibek Omarov cb0f513bf0 engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
Alibek Omarov 60e7a7aa23 engine: server: set correct flags for rcon_ cvars on server 2 years ago
Alibek Omarov e1431e1040 engine: server: add rcon_enable cvar to control whether server should accept remote commands 2 years ago
Alibek Omarov 9e54ddfd55 engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader 2 years ago
Alibek Omarov fe9ed0ac9b engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
Alibek Omarov 18c94b6ec4 engine: common: add network address comparator function 2 years ago
SNMetamorph b1d910a3a5 engine: client: fixed connection hang when all resources downloaded (fix #829) 2 years ago
SNMetamorph 840283d6e5 engine: netchan: fixed fragbufs very high memory usage 2 years ago
SNMetamorph d72481e5ac engine: netchan: fixed downloading files output directory 2 years ago
SNMetamorph dbe9309475 engine: netchan: fixed wrong compressed file size calculation 2 years ago
Alibek Omarov d50ed1c087 engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2 years ago
Alibek Omarov e48133bf4b engine: server: fix sv_log output for enttools usage 2 years ago
Alibek Omarov ea3bfd969c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2 years ago
Alibek Omarov 7469d6a248 engine: server: implement server-to-master challenge extension, to secure server from IP spoofing 2 years ago
Alibek Omarov 859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2 years ago
Alibek Omarov 436a788ac8 engine: client: disable FPS counter by default 2 years ago
Velaron 5098e24806 engine: client: touch: fix empty list when opening touch buttons menu for the first time 2 years ago
Alibek Omarov 1d8acc16f1 engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded) 2 years ago
Alibek Omarov 802c7a86a9 engine: platform: sdl: add pause and scrolllock handlers 2 years ago
Alibek Omarov 0e9106685b engine: imagelib: img_png: fix Mem_Free on null ptr 2 years ago
Alibek Omarov 9b001987e9 engine: imagelib: fix crash when chunk length is more than file size 2 years ago
Alibek Omarov 5c2c02c317 engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2 years ago
Alibek Omarov 21c898d796 engine: imagelib: validate player decal image size (max 512x512) 2 years ago
Alibek Omarov e48b708fa6 engine: imagelib: img_png: validate image size through common engine function 2 years ago
Alibek Omarov ccf7619ae5 engine: imagelib: refactor image loading function 2 years ago
Alibek Omarov 7d0d6b8e0d engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes 2 years ago
SNMetamorph a19270a0dc engine: client: max fragment size test retries increased to 3 2 years ago
SNMetamorph c34ce2d9e1 engine: client: fixed max fragment size wrong calculation 2 years ago
SNMetamorph 58465c3727 engine: common: fixed dedicated server bug 2 years ago
Andrey Akhmichin 177ed2c603 engine: common: simplify strings operations. 2 years ago
Andrey Akhmichin 7bb994f7bc engine: common: imagelib: img_png.c: fix wrong palette decoding. 2 years ago