20 Commits (e53892e827a16859703b34ab120ec7dffc6aaab6)

Author SHA1 Message Date
Alibek Omarov 7152393089 ref: soft: fix -Wmissing-prototypes 11 months ago
Alibek Omarov 963d9b8f2a ref: soft: remove useless R_CountDynamicLights function 11 months ago
Alibek Omarov c15822f375 ref: soft: don't depend on light gamma in recursive light point 12 months ago
Alibek Omarov 64f92003fa ref: gl: adapt studio lightning to new gamma 12 months ago
Alibek Omarov a0c31120d9 ref: add R_GammaChanged function that engine calls on every gamma change 12 months ago
Alibek Omarov 6862b14e59 ref: soft: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 12 months ago
Alibek Omarov fba3a2b67f ref: soft: return NULL in GetEntityByIndex and ModelHandle 12 months ago
Alibek Omarov f12df54226 ref: soft: remove unused tr.fCustomSkybox 1 year ago
Alibek Omarov f1cdab91eb ref: soft: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX 1 year ago
Alibek Omarov 6386782674 ref: soft: acquire engine pointers 1 year ago
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 1 year ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
Alibek Omarov de19d78571 ref: fix late registration of studio cvars (thanks, @mittorn) 1 year ago
Alibek Omarov a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 1 year ago
Alibek Omarov 8680757844 ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2 years ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 2 years ago
Alibek Omarov fd795d5612 ref: soft: cleanup unused functions 2 years ago
Alibek Omarov 67903b55cc ref: soft: adapt to RefAPI 4 changes 2 years ago
Alibek Omarov fe9f3f78a0 ref: soft: minimize dependency on internal engine headers 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Alibek Omarov ecddae8ee6 ref_gl, ref_soft: increase MAX_TEXTURES limit by 8192 3 years ago
Alibek Omarov 7bcfce5a7a ref_gl: use GCC provided offsetof implementation 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 4 years ago
Alibek Omarov 45334064b6 ref_gl: remove detail textures list generation leftovers 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov 0428de6285 ref_soft: check if offsetof was defined before 5 years ago