Alibek Omarov
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89a3fd6323
|
engine: make use of platform-unique library naming scheme
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5 years ago |
Alibek Omarov
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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5 years ago |
Night Owl
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4eee187f1b
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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6 years ago |
Alibek Omarov
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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6 years ago |
Alibek Omarov
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b16529cc65
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Apply 4511 update
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6 years ago |
Alibek Omarov
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76dae35955
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ref: remove COM_HashKey API call
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6 years ago |
Alibek Omarov
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86d823b877
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engine: client: fix demo playback on ARM
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6 years ago |
Mr0maks
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85b5b4e965
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filesystem: add support for zip files
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
Alibek Omarov
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d14ce61520
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engine: no return type for RenderFrame
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6 years ago |
Alibek Omarov
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5af6506d86
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engine: ensure that we loading same client library
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6 years ago |
Alibek Omarov
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4819790272
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engine: console: fix invalid REF_GET_PARM call
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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ab7a67464b
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engine: fix long<->int conversion UBs
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6 years ago |
Alibek Omarov
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3fef353291
|
android: initial port
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6 years ago |
Alibek Omarov
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2c17af4850
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engine: ref: fix possible null dereference, if client doesn't export studio renderer
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6 years ago |
Alibek Omarov
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7d8b63fd88
|
ref: get rid of R_IncrementSpeedsCounter
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6 years ago |
Alibek Omarov
|
5be982cc72
|
ref: remove shared textures enum, instead use hardcoded texture names
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6 years ago |
Alibek Omarov
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4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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d62a12dd9a
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ref: allow to use shortened name when specifying -ref in command line
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6 years ago |
mittorn
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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6 years ago |
Alibek Omarov
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3c1c13850e
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vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine
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6 years ago |
Alibek Omarov
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8385563bef
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engine: fix possible crash during exit
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6 years ago |
mittorn
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ca3913cd88
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fix windows build
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6 years ago |
Alibek Omarov
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
|
6 years ago |
Alibek Omarov
|
92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
6 years ago |
mittorn
|
0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
|
ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
|
78f8932313
|
Fill client RenderAPI
|
6 years ago |
mittorn
|
f00181223f
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Remove duplicate R_ClearScene
|
6 years ago |
mittorn
|
297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
|
8339096ad8
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ref: Improve model unloading, fix texture leak
|
6 years ago |
mittorn
|
00ce909fc8
|
Setup renderer time
|
6 years ago |
mittorn
|
aabf5f5621
|
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
|
6 years ago |
mittorn
|
9c6352ec57
|
ref: move tracer color cvars to ref
|
6 years ago |
mittorn
|
7382fc7c49
|
mobility: add stub for touch (hlsdk-xash3d compatibility
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
mittorn
|
4247af8fa8
|
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
|
6 years ago |
Alibek Omarov
|
e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
971f9b6de5
|
ref: fix compiling errors
|
6 years ago |
Alibek Omarov
|
199ebfed48
|
ref: implement engine ref API
|
6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
6 years ago |
Alibek Omarov
|
234507b7f1
|
ref: fix all undefined references
|
6 years ago |
Alibek Omarov
|
d0d5fd1a3f
|
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
|
6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
6 years ago |
mittorn
|
437ba6d7a2
|
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
|
6 years ago |
Alibek Omarov
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
|
6 years ago |
mittorn
|
8b5c5826a8
|
legacymode: prevent dropping from server when fps too high
|
6 years ago |
Alibek Omarov
|
e193ac2c04
|
ref: more @mittorn's changes on RefAPI
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |