Alibek Omarov
657a6af9dc
mainui: update
2 years ago
Alibek Omarov
5e1f189db3
engine: platform: posix: use RTLD_NOW instead of lazy.
...
It actually was a misconception coming from old engine fork
We want to track unresolved symbols before library could be loaded
Also, disable "symbol not found" spam in FunctionFromName. Due to how
savefile mangling convert works and compatibility with GoldSrc saves,
this function is used to bruteforce possible symbol names.
2 years ago
Alibek Omarov
a2d11f670a
engine, public: fix float precision issues in mathlib and monster navigation code
2 years ago
Andrey Akhmichin
5bf6f814ef
Documentation: opensource-mods.md: update links.
2 years ago
a1batross
fc84cd2a0a
engine: common: always show message box when we're in normal mode
...
Only dedicated server is expected to throw errors to console
3 years ago
a1batross
ab43486ee0
engine: client: don't segfault when client wasn't loaded
3 years ago
SNMetamorph
d8724f0be4
engine: common: net_ws: disabled read-only flag for ip cvar
3 years ago
SNMetamorph
fce3959d15
engine: server: added "c" command to SV_ConnectionlessPacket
3 years ago
SNMetamorph
36b0d47f5f
engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP
3 years ago
SNMetamorph
cf84ad12f1
engine: server: backported NAT bypass feature
3 years ago
SNMetamorph
ffe7114a47
engine: client: backported NAT bypass feature
3 years ago
SNMetamorph
6891ed8064
engine: common: net_ws: backported NAT bypass feature
3 years ago
SNMetamorph
8f91830997
engine: added changeport parameter for NET_Config
3 years ago
SNMetamorph
fbdfed84be
engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen
3 years ago
Alibek Omarov
786c408f6e
engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
3 years ago
Alibek Omarov
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
3 years ago
Владислав Сухов
500dd0a82b
Documentation: supported-mod-list: fix dead links
...
Restored some mods at Google Drive
3 years ago
Alibek Omarov
d562642e26
utils: mdldec: fix build on Windows, use GetFileAttributes instead of stat here
3 years ago
Andrey Akhmichin
cbcb90638b
utils: mdldec: try to create user defined destination directory.
3 years ago
Владислав Сухов
8211acf4e0
Documentation: supported-mod-list: fix link for Lost in Black Mesa
3 years ago
Владислав Сухов
c4a25e0d70
Documentation: supported-mod-list: fix dead links
...
Renamed domains:
hl-lab.ru -> gamer-lab.com
planetphilip.com -> runthinkshootlive.com
3 years ago
SNMetamorph
3ec9977212
wscript: added parallel builds compiler flag for MSVC
3 years ago
Alibek Omarov
64eb0a694d
engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
3 years ago
Alibek Omarov
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
3 years ago
Alibek Omarov
95ed044fee
engine: common: disable cl_filterstuffcmd by default
3 years ago
Alibek Omarov
3fe392b41f
ref: fix processing indexed textures
3 years ago
Alibek Omarov
854bfb8673
wscript: woops, msvcrt don't actually have stristr
3 years ago
Alibek Omarov
fb43a5590f
public: Q_strstr should return pointer to non-const data
3 years ago
Alibek Omarov
5d4f8373c4
common: fix usage of __has_builtin for old GCC releases
3 years ago
Alibek Omarov
ac9664c7ae
mainui: update
3 years ago
Alibek Omarov
2905f951bd
engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag
3 years ago
Alibek Omarov
79dc090aae
engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API
3 years ago
Alibek Omarov
d52b07beac
wscript: add stristr/strcasestr presense check
3 years ago
Alibek Omarov
12815bfbf2
public: remove naive implementations of standard function, add them with standard C with few extensions
3 years ago
Alibek Omarov
b9b8b0521b
common: add unlikely()/likely() macros
3 years ago
Alibek Omarov
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
3 years ago
Alibek Omarov
f0a856d9c8
engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes
3 years ago
Alibek Omarov
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
3 years ago
Alibek Omarov
c076f4ff8e
engine: common: add generic trace_t initialize function
3 years ago
Andrey Akhmichin
87ce35b32d
engine: common: imagelib: img_utils.c: change formats priority.
3 years ago
Alibek Omarov
5285f51a26
engine: platform: sdl: fix loading ICO when it's in RoDir
3 years ago
Alibek Omarov
3e23634369
engine: platform: sdl: enable ICO support on Win64
3 years ago
Alibek Omarov
36cec298c2
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
...
This reverts commit 99de598ea4
.
3 years ago
Alibek Omarov
6199426e5e
Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
...
This reverts commit e5720cf8b9
.
3 years ago
Alibek Omarov
4e295622be
Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
...
This reverts commit 2182ba9630
.
3 years ago
Alibek Omarov
2182ba9630
engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons
3 years ago
Andrey Akhmichin
e5720cf8b9
engine: common: imagelib: img_tga.c: fix broken tga flip again.
3 years ago
Andrey Akhmichin
6063ca2ad1
Documentation: opensource-mods: add Urbicide and Sewer.
3 years ago
Andrey Akhmichin
99de598ea4
engine: common: imagelib: img_tga.c: fix broken tga flip.
3 years ago
Jesse Buhagiar
b23d5ed354
Build: Add SerenityOS to list of compatible systems
...
This is required by the build system to spit out a library with
the correct name/platform.
3 years ago