@ -46,7 +46,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -46,7 +46,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
16. [Betrayal](http://www.moddb.com/mods/betrayal) (this mod has inner bugs; set **gl_allow_mirrors** to **0** to prevent drops of game's perfomance in some areas)
17. [Between Two Worlds](https://www.runthinkshootlive.com/posts/between-two-worlds/)
18. [Black Mesa Energy Testing Chamber](http://twhl.info/competitions.php?results=17)
19. [Black Mesa Sideline](http://www.isolated-design.de/half-life-mods/black-mesa-sideline/) (set **gl_allow_mirrors** to **0** to prevent drops of game's perfomance in some areas)
19. [Black Mesa Sideline](https://www.moddb.com/mods/black-mesa-sideline) (set **gl_allow_mirrors** to **0** to prevent drops of game's perfomance in some areas)
20. [BlackMesa 2007( Black Mesa Missions 2007 )](http://www.moddb.com/addons/blackmesa-2007)
21. [Blood and Bones](https://www.runthinkshootlive.com/posts/blood-and-bones/)
@ -103,8 +103,8 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -103,8 +103,8 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
78. [Freeman's Tomb( The Crypt )](http://twhl.info/vault.php?map=3787)
79. [G-Invasion v2.5](http://www.moddb.com/mods/g-man-invasion) aka G-Man Invasion (there is an inner crash bug on final titles: some text lines are too long and cannot be properly displayed)
@ -129,7 +129,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -129,7 +129,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
96. [Haunted](https://www.runthinkshootlive.com/posts/haunted/) (set **sv_validate_changelevel** to **0** to avoid a problem with level change between maps **pagan7** and **pagan8**)
@ -155,7 +155,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -155,7 +155,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
128. [Mission MC Poker](http://www.moddb.com/mods/half-life-mission-mc-poker)
@ -176,7 +176,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -176,7 +176,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
143. [Operation: Nova](http://www.moddb.com/mods/half-life-operation-nova) (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
@ -184,7 +184,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
@@ -184,7 +184,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
152. [Pimp My Car](https://www.runthinkshootlive.com/posts/pimp-my-car/) (there is an inner issue with incorrect responses of buttons on combination locks)
112. [Impulse 101 Fun - The Train](http://web.archive.org/web/20070305075816/http://www.twhl.co.za/mapvault/2817.zip) (map from *TWHL* by *Archie* aka *The Hunter*)
@ -694,7 +694,7 @@ For Linux and OS X you must download crossbuild from [here](http://www.moddb.com
@@ -694,7 +694,7 @@ For Linux and OS X you must download crossbuild from [here](http://www.moddb.com
5. [Cold Experiment v1](http://jpmaps.wz.cz/epizody.htm) (you will need some files from SoHL to play it properly; download SoHL 1.2, extract files and copy following folders into **coldexv1** folder: cl_dlls, dlls, models, sprites)
5. [Cold Experiment v1](https://www.moddb.com/games/half-life/addons/cold-experiment) (you will need some files from SoHL to play it properly; download SoHL 1.2, extract files and copy following folders into **coldexv1** folder: cl_dlls, dlls, models, sprites)
7. [Death Is Dead](http://www.moddb.com/games/half-life/addons/death-is-dead) (there is a fog-related inner bug at the first map)
8. [Escape from Black Mesa Alpha](http://www.moddb.com/mods/escape-from-black-mesa)
@ -712,7 +712,7 @@ For Linux and OS X you must download crossbuild from [here](http://www.moddb.com
@@ -712,7 +712,7 @@ For Linux and OS X you must download crossbuild from [here](http://www.moddb.com
20. [Space Prisoner v1.1](http://www.moddb.com/games/half-life/addons/space-prisoner-v11) (after installing of the mod open **liblist.gam** or **gameinfo.txt** file in the mod's folder and correct the line **gamedll "..\prison\dlls\spirit.dll"** for **gamedll "dlls\spirit.dll"**, otherwise you'll not be able to start a game; there is also a scripting error on a third map of the mod, so you'll be forced to use **noclip** to pass around bugged place)
11. [Killing House for OF](https://www.runthinkshootlive.com/posts/scientist-rescue-aka-cqb/)
12. [Klabautermann](https://www.runthinkshootlive.com/posts/klabautermann/) (though the map has some inner issues, it can be properly finished, just don't let the welder soldier die and don't press the fifth button until you mount a special gun in its' place)