Commit Graph

204 Commits

Author SHA1 Message Date
Gleb Mazovetskiy
3e8e751dc7 GameController: Add separate D-Pad bindings
1. Adds separate D-Pad bindings so that they don't conflict with arrow
   keys on the keyboard.
2. Also adds some basic defaults for gamepad buttons.
2021-01-07 17:37:37 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Gleb Mazovetskiy
9452a389a5 SDL GameController: Hotplug and multiple gamepads
1. Process events from all game controllers.
2. Support controller hotplug.
2021-01-02 18:00:36 +03:00
Gleb Mazovetskiy
33ba1f25f3 sys_linux.c: Increase buffer size for /proc/self/status
Fixes #263
2021-01-02 04:21:01 +03:00
Gleb Mazovetskiy
5a36a26dd1 Fix SDL_GAMECONTROLLER handling
1. Do not disable SDL_JOYSTICK events. Disabling these events causes
   game controller events to be disabled as well. Instead, filter these events out.

2. Fix button mapping (it was off by one).
2020-12-28 16:11:19 +03:00
Velaron
03668116d7 platform: win32: COM_CheckLibraryDirectDependency fixes 2020-09-03 22:04:13 +03:00
Velaron
d015e97eae engine: client: m_rawinput support on windows 2020-08-24 21:22:02 +03:00
Velaron
b4aecfbf23 engine: move some input code 2020-08-24 21:22:02 +03:00
mittorn
e96271a8a9 platform/android: make host.state actual in Android_UpdateSurface call 2020-07-12 05:16:08 +07:00
mittorn
f0c9aa1585 vid_android: workaround small output buffer 2020-07-10 09:51:00 +07:00
mittorn
4515d3e3cb platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00
mittorn
bef873e1f8 platform/android: enable dynamic dladdr, fix build 2020-07-08 08:45:24 +07:00
mittorn
98ffbaf87a android: fix fallbacks 2020-07-07 00:22:01 +07:00
Alibek Omarov
82c54b1b54 engine: disallow zero-width strings for getenv() 2020-04-19 13:02:51 +03:00
Alibek Omarov
88ab42cc15 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2020-03-29 17:46:12 +03:00
Alibek Omarov
89ca0dec5e platform: android: slightly more verbosity 2020-03-29 17:44:23 +03:00
FOTMarut
79a7b7b1a3 engine: platform: sdl: Fix mousewheel in SDL2
- See issue 143
- Tested on SDL2
- Untested on SDL1.2
2020-03-29 11:27:08 +03:00
mittorn
84a3f6883d sdl: add EGL hint 2020-02-25 12:59:04 +07:00
mittorn
02c68c3a70 platform/sdl: add missing Platform_Shutdown 2020-02-08 23:48:52 +07:00
mittorn
a0d09c9954 lib_static: fix warnings 2020-02-08 23:39:35 +07:00
mittorn
70cc52e203 posix/sdl: fix build 2020-02-08 23:38:19 +07:00
mittorn
51849c6140 platform: DOS4GW port 2020-02-08 23:15:40 +07:00
mittorn
3e3aff040e platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
mittorn
2b90790071 network: add stub for systems without BSD sockets, WATTCP support 2020-02-08 23:15:40 +07:00
mittorn
3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
mittorn
bbd033c254 lib: restore dll loader support 2020-01-19 07:38:37 +07:00
mittorn
22dc5b7416 Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs 2020-01-18 07:15:45 +07:00
Alibek Omarov
d0dbd185ad engine: android: fix enum-conversion 2019-12-23 06:55:00 +03:00
Alibek Omarov
8399107826 engine: platform: android: remake video backend to use EGL through Java code 2019-12-02 01:01:39 +03:00
Alibek Omarov
fec0a6baf6 engine: platform: android: change package name 2019-12-01 02:17:51 +03:00
Alibek Omarov
0c3be639c5 engine: reliably tell client.dll about vid mode changes 2019-11-26 02:47:48 +03:00
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
744f75d4a3
engine: linux: simplify Platform_DoubleTime 2019-11-20 16:45:55 +03:00
mittorn
37435365e2 platform/posix: fix _GNU_SOURCE define in lib_posix 2019-11-18 23:48:49 +07:00
mittorn
94fc0febc7 fix some comments 2019-11-18 21:13:21 +07:00
mittorn
177f8ed653 platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options 2019-11-18 03:31:55 +07:00
Alibek Omarov
0636dc45bd engine: sdl: fix resizing event handling 2019-11-12 02:04:18 +03:00
Alibek Omarov
4b930c7854 Revert "engine: platform: magx: add pre-init platform-specific hook"
This reverts commit 2958b14cc2.
2019-11-07 05:06:24 +03:00
Alibek Omarov
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
Alibek Omarov
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
mittorn
1365020302 ref: add enum for screen rotation 2019-11-04 20:27:46 +07:00
Alibek Omarov
1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
Alibek Omarov
2958b14cc2 engine: platform: magx: add pre-init platform-specific hook 2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
Alibek Omarov
9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov
4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 2019-11-02 08:56:07 +03:00
Alibek Omarov
8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 2019-11-02 08:56:07 +03:00
Aimless-Wanderer
00e5d42459 platform: android: fix macros 2019-10-31 18:42:34 +03:00
mittorn
291fdfac68 platform/evdev: add some keys, add keyevent debug 2019-10-31 13:22:58 +07:00
mittorn
7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
Alibek Omarov
e3c3b05396 engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 2019-10-30 16:55:00 +03:00
Alibek Omarov
6e637456ef platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c 2019-10-30 16:46:18 +03:00
mittorn
feb01b270e zone, platform: add swap allocator 2019-10-26 12:10:50 +07:00
mittorn
6723758edc platform/alsa: fix case when buffer size is POT, improve latency, calculate sample count 2019-10-26 05:49:23 +07:00
mittorn
23956a0b82 platform: alsa support 2019-10-25 09:04:52 +07:00
mittorn
803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
Alibek Omarov
8be58bcd21 engine: android: fix EGL context create error condition 2019-10-11 17:36:56 +03:00
Alibek Omarov
06e38b45c8 engine: android: don't throw host error when initializing software renderer on Android 2019-10-11 11:53:52 +03:00
Alibek Omarov
d3dd671759 engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder 2019-10-11 11:50:21 +03:00
Alibek Omarov
fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Alibek Omarov
6e2dbd4e1c engine: android: get rid of VLA 2019-10-05 03:33:13 +03:00
Alibek Omarov
fbb88a55cb engine: linux: fix C89 2019-10-05 02:10:46 +03:00
Alibek Omarov
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mittorn
da11da97ad android: enable touch support 2019-09-28 20:09:26 +07:00
mittorn
0afc3d83c6 android: add stub for Platform_PreCreateMove 2019-09-28 04:26:19 +07:00
Alibek Omarov
5040cb83d0 engine: win32: lib: oops, fix wrong sizeof 2019-09-27 17:02:04 +03:00
Alibek Omarov
2b385ff1f4 engine: win32: lib: try to fix crash when checking dependencies 2019-09-27 16:56:20 +03:00
mittorn
7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
Alibek Omarov
4049c54511 engine: android: fix video backend not compiled 2019-09-19 18:17:56 +03:00
Alibek Omarov
07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
Alibek Omarov
3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
Alibek Omarov
56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
Alibek Omarov
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
Alibek Omarov
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
Alibek Omarov
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Alibek Omarov
1f7dfecf89 platform: posix: library: properly use directpath argument 2019-07-11 04:00:25 +03:00
Alibek Omarov
fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Alibek Omarov
a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 2019-06-30 17:26:57 +03:00
Alibek Omarov
f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 2019-06-30 16:19:34 +03:00
Alibek Omarov
b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
Alibek Omarov
413882a8d5 sdl: fix typos 2019-06-29 23:25:00 +03:00
Alibek Omarov
c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 2019-06-29 22:59:13 +03:00
Alibek Omarov
eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2 2019-05-29 18:41:43 +03:00
Alibek Omarov
db72378806 engine: android: fix building custom dlsym with NDK r19c, clean-up 2019-05-28 04:09:47 +03:00
Alibek Omarov
d596f4ea52 engine: android: vid: fix building with NDK r19c 2019-05-28 03:55:54 +03:00
Alibek Omarov
2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 2019-05-12 18:02:59 +03:00
Alibek Omarov
57f9e7dda6 sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer 2019-05-12 17:49:20 +03:00
Alibek Omarov
e9e4a1296d engine: android: fix possible crash in custom dlsym 2019-05-12 03:07:28 +03:00
Alibek Omarov
85c2126775 engine: android: implement egl context management 2019-05-12 03:06:55 +03:00
Alibek Omarov
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov
29a48cb34c sdl: vid: fix disabling vsync when loading a level 2019-05-02 18:07:27 +03:00
Alibek Omarov
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov
1a700fd06b platform: move MSGBOX implementation to platform backends 2019-05-01 19:44:48 +03:00
Alibek Omarov
e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
Alibek Omarov
99478ba9bd sdl: vid: fix unitialized variables, better warning report 2019-04-13 21:49:01 +03:00
Alibek Omarov
211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 2019-04-13 20:34:32 +03:00