Commit Graph

309 Commits

Author SHA1 Message Date
Alibek Omarov
e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
Alibek Omarov
dd1daa5bff engine: correctly validate blueshift maps 2019-12-03 02:27:08 +03:00
Alibek Omarov
3da10f28c4 engine: restored BShift maps support 2019-12-02 02:14:02 +03:00
Alibek Omarov
077bc7323c engine: host: fix crash 2019-12-02 01:01:39 +03:00
Andrey Akhmichin
6f2b559c5a engine: common: cfgscript.c: change wrong variable type to fix compilation. 2019-12-01 17:30:48 +03:00
Alibek Omarov
0991255534 engine: dedicated: fix dedicated build 2019-11-28 19:23:34 +03:00
Alibek Omarov
c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 2019-11-28 19:18:50 +03:00
Alibek Omarov
08e7bb1bf4 engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 2019-11-28 17:49:14 +03:00
Alibek Omarov
ecd675926a engine: cvar: add null checks as these functions are passed to user's DLL 2019-11-26 02:48:16 +03:00
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
ac4a14ef6c engine: host: support DEFAULT_DEV macro 2019-11-24 03:02:12 +03:00
Alibek Omarov
f56887bde9 engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 2019-11-24 02:12:17 +03:00
Alibek Omarov
23fe1c0985 engine: use appropriate path array length 2019-11-24 02:10:52 +03:00
Alibek Omarov
936b491248 engine: dedicated: remove unused stub 2019-11-08 01:09:55 +03:00
tyabus
934dffd273 engine: common: fix message formating 2019-11-07 23:26:11 +03:00
Alibek Omarov
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
Alibek Omarov
15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
Alibek Omarov
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
mittorn
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
mittorn
0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
Alibek Omarov
1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
Alibek Omarov
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
Alibek Omarov
9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mittorn
d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
mittorn
a1db6c6a9b lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
mittorn
5e5ffec67d lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 2019-10-29 11:35:02 +07:00
mittorn
5348046109 lowmemory: increase decals limit 2019-10-28 12:29:44 +07:00
mittorn
57d48b64eb keys: add OSK 2019-10-28 12:28:52 +07:00
mittorn
5145b1956c zone; revert removing clean check 2019-10-28 12:25:20 +07:00
mittorn
37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
Alibek Omarov
1decb1c7fb xash3d-fwgs: append missing new line at the end of file 2019-10-27 22:29:03 +03:00
mittorn
feb01b270e zone, platform: add swap allocator 2019-10-26 12:10:50 +07:00
mittorn
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
iZarif
bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
Alibek Omarov
78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
Alibek Omarov
edf3fcd398 engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
Alibek Omarov
fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Wei Mingzhi
88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov
d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov
d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
Alibek Omarov
d6bb72f772 engine: dedicated: fix old-style-definitions 2019-10-05 03:17:38 +03:00
Alibek Omarov
cb5e282af4 engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
Alibek Omarov
b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00
Alibek Omarov
f3a40ac794 engine: cfgscript: fix userinfo cvars wrong dump to config 2019-10-05 02:10:09 +03:00
Alibek Omarov
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
Aimless Wanderer
409eee3bb4 engine: fix gameinfo parsing 2019-10-04 11:58:14 +03:00
mittorn
cb0791c915 http: do not continue after HTTP_Free, fix potential buffer overflow 2019-09-29 01:42:17 +07:00
mittorn
9a1414505a imagelib: support for 16-bit transparent tga 2019-09-27 02:12:35 +07:00