Commit Graph

98 Commits

Author SHA1 Message Date
Alibek Omarov
8be58bcd21 engine: android: fix EGL context create error condition 2019-10-11 17:36:56 +03:00
Alibek Omarov
06e38b45c8 engine: android: don't throw host error when initializing software renderer on Android 2019-10-11 11:53:52 +03:00
Alibek Omarov
d3dd671759 engine: android: quick hack to load libraries on aarch64 until we don't symlinking lib folder 2019-10-11 11:50:21 +03:00
Alibek Omarov
fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Alibek Omarov
6e2dbd4e1c engine: android: get rid of VLA 2019-10-05 03:33:13 +03:00
Alibek Omarov
fbb88a55cb engine: linux: fix C89 2019-10-05 02:10:46 +03:00
Alibek Omarov
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mittorn
da11da97ad android: enable touch support 2019-09-28 20:09:26 +07:00
mittorn
0afc3d83c6 android: add stub for Platform_PreCreateMove 2019-09-28 04:26:19 +07:00
Alibek Omarov
5040cb83d0 engine: win32: lib: oops, fix wrong sizeof 2019-09-27 17:02:04 +03:00
Alibek Omarov
2b385ff1f4 engine: win32: lib: try to fix crash when checking dependencies 2019-09-27 16:56:20 +03:00
mittorn
7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
Alibek Omarov
4049c54511 engine: android: fix video backend not compiled 2019-09-19 18:17:56 +03:00
Alibek Omarov
07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
Alibek Omarov
3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
Alibek Omarov
56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
Alibek Omarov
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
Alibek Omarov
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
Alibek Omarov
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Alibek Omarov
1f7dfecf89 platform: posix: library: properly use directpath argument 2019-07-11 04:00:25 +03:00
Alibek Omarov
fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Alibek Omarov
a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 2019-06-30 17:26:57 +03:00
Alibek Omarov
f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 2019-06-30 16:19:34 +03:00
Alibek Omarov
b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
Alibek Omarov
413882a8d5 sdl: fix typos 2019-06-29 23:25:00 +03:00
Alibek Omarov
c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 2019-06-29 22:59:13 +03:00
Alibek Omarov
eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2 2019-05-29 18:41:43 +03:00
Alibek Omarov
db72378806 engine: android: fix building custom dlsym with NDK r19c, clean-up 2019-05-28 04:09:47 +03:00
Alibek Omarov
d596f4ea52 engine: android: vid: fix building with NDK r19c 2019-05-28 03:55:54 +03:00
Alibek Omarov
2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 2019-05-12 18:02:59 +03:00
Alibek Omarov
57f9e7dda6 sdl: vid: fix forgotten return, slightly refactor SW_UnlockBuffer 2019-05-12 17:49:20 +03:00
Alibek Omarov
e9e4a1296d engine: android: fix possible crash in custom dlsym 2019-05-12 03:07:28 +03:00
Alibek Omarov
85c2126775 engine: android: implement egl context management 2019-05-12 03:06:55 +03:00
Alibek Omarov
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov
29a48cb34c sdl: vid: fix disabling vsync when loading a level 2019-05-02 18:07:27 +03:00
Alibek Omarov
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov
1a700fd06b platform: move MSGBOX implementation to platform backends 2019-05-01 19:44:48 +03:00
Alibek Omarov
e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
Alibek Omarov
99478ba9bd sdl: vid: fix unitialized variables, better warning report 2019-04-13 21:49:01 +03:00
Alibek Omarov
211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 2019-04-13 20:34:32 +03:00
mittorn
d5911b33b1 msvc8 support 2019-04-12 14:33:57 +07:00
mittorn
d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 2019-04-11 22:19:08 +07:00
Alibek Omarov
a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 2019-04-04 22:43:33 +03:00
Alibek Omarov
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
mittorn
57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
Alibek Omarov
e5000742f1 ref: context creating prototype, not working yet 2019-03-16 05:15:32 +03:00