Alibek Omarov
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d0d09c878f
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filesystem: wad: adapt to new interface
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1 year ago |
Alibek Omarov
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e791d44dd8
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filesystem: properly support compressed archives in FS_LoadFile
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1 year ago |
Alibek Omarov
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152f6d154c
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filesystem: remove unused argument from FS_CheckNastyPath
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1 year ago |
Alibek Omarov
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5627dbbf34
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engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string
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1 year ago |
Alibek Omarov
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9cd9744407
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filesystem: fix Windows build
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1 year ago |
Alibek Omarov
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f13c285287
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filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
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1 year ago |
Alibek Omarov
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cca7744f1c
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filesystem: make some calls from API safe to use without initialize
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1 year ago |
Alibek Omarov
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31ae22961b
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filesystem: add base test case to call ShutdownStdio without calling Init prior
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1 year ago |
Alibek Omarov
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a3603f497d
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scripts: waifulib: compiler_optimizations: fix -march applying on x86_64 toolchains forced to compile in 32-bit mode
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1 year ago |
Alibek Omarov
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d36cb62a2e
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mainui: update
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1 year ago |
Alibek Omarov
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2ca6029e03
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Revert "github: don't wait for flatpak build finish, it's broken for us anyway"
This reverts commit eb61bcf76a .
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1 year ago |
Alibek Omarov
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dee5cae5f3
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scripts: waifulib: compiler_optimizations: set pentium-m minimum cpu requirement for Intel 32-bits, like HLSDK
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1 year ago |
Alibek Omarov
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ef4bc2acf2
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scripts: flatpak: try to fix flatpak build on GitHub Actions
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1 year ago |
Alibek Omarov
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eb61bcf76a
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github: don't wait for flatpak build finish, it's broken for us anyway
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1 year ago |
Alibek Omarov
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cb43df43ef
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engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer
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1 year ago |
Alibek Omarov
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356f78ee81
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engine: platform: sdl: fix possible buffer overrun in SDL port audio code
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1 year ago |
Alibek Omarov
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275cd73ade
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engine: server: do not trigger speedhack detection for fakeclients
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1 year ago |
Velaron
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bb1b9dad23
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ref: gl: Goldsrc compatible fog implementation
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1 year ago |
Velaron
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e27ac6b092
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platform: win32: properly change icon
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1 year ago |
Alibek Omarov
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7333ddc1d9
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engine: client: move some RenderAPI GetParm queries to engine
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1 year ago |
Alibek Omarov
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fbd7d8f58a
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engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
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1 year ago |
Alibek Omarov
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3415185dde
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engine: server: implement simple anti-speedhack
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1 year ago |
Alibek Omarov
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551ea71906
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engine: server: make generic function to kick players with a reason
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1 year ago |
Alibek Omarov
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1d965d7543
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ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes
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1 year ago |
Alibek Omarov
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1d62df0e2d
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ref: gl: turn magic skybox numbers into defined macros
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1 year ago |
Alibek Omarov
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b0f52236bc
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engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
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2 years ago |
Alibek Omarov
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7dcddc559c
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engine: platform: sdl: set PulseAudio role only on POSIX systems
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2 years ago |
Alibek Omarov
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277bead9b7
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ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc.
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2 years ago |
Alibek Omarov
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d8093ec587
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engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
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2 years ago |
Alibek Omarov
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323626c308
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engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
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2 years ago |
Alibek Omarov
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68ff265e8d
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ref: gl: switch texture object allocation to GenTextures usage
This should fix most overlay programs but I only tested it on MangoHud
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2 years ago |
Alibek Omarov
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a3ab04e0cb
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ref: gl: track current bound texture index in gl_textures array in separate glState field
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2 years ago |
Alibek Omarov
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7d2bf93c72
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engine: client: voice: do not reinitialize voice with same parameters
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2 years ago |
Alibek Omarov
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04107d384e
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engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE
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2 years ago |
Alibek Omarov
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3a0f1763fb
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engine: whereami: update from our downstream fork (only cosmetic changes)
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2 years ago |
Alibek Omarov
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377dd9a255
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engine: client: bring back NetAPI infostring options, as they conform to the API definitions
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2 years ago |
Alibek Omarov
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8961e37d7c
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github: update flatpak-builder action to latest version
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2 years ago |
Alibek Omarov
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de1e53311a
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engine: client: cl_game: static-ize engine functions in client API
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2 years ago |
Alibek Omarov
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19582cdf11
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engine: simplify force version drawing logic
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2 years ago |
Alibek Omarov
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fa0e7e4369
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scripts: enable LTO for Linux builds too
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2 years ago |
Alibek Omarov
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2378331e47
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wscript: enable -Werror=unsequenced, Clang's analogue of -Werror=sequence-point
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2 years ago |
Alibek Omarov
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5549e7301c
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scripts: gha: win32: enable LTO by default
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2 years ago |
Alibek Omarov
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5ab7d09a00
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scripts: waifulib: compiler_optimizations: allow -fno-semantic-interposition for GCC (less overhead on PIC binaries)
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2 years ago |
Alibek Omarov
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c54e1625d1
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scripts: waifulib: compiler_optimizations: fixes for LTO
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2 years ago |
Alibek Omarov
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d0127e5e14
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filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
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2 years ago |
Andrey Akhmichin
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0f643f1f87
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Documentation: opensource-mods.md: update link to "bubblemod".
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2 years ago |
Andrey Akhmichin
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16eb12b1e0
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Documentation: opensource-mods.md: add "HL: Rally".
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2 years ago |
Alibek Omarov
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4856a3c084
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Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
This reverts commit 78e239d883 .
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2 years ago |
Alibek Omarov
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78e239d883
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engine: soundlib: wav: attempt to make FindNextChunk more safe
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2 years ago |
Alibek Omarov
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5a7b68fcc1
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filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
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2 years ago |