Commit Graph

92 Commits

Author SHA1 Message Date
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
Andrey Akhmichin
1332381e2d engine: server: simplified strings operations. 2020-12-29 20:20:25 +03:00
Alibek Omarov
ce1fc386a2 engine: server: reformat SV_Init 2020-05-02 19:14:23 +03:00
Alibek Omarov
77bebe3000 engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 2020-05-02 19:08:43 +03:00
Andrey Akhmichin
87340ceca8 engine: server: fix godmode behavior. 2020-03-12 05:48:51 +06:00
Andrey Akhmichin
e3b547c8a9 public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
mittorn
303a88730c server: fix crash when sorting entities on watcom libc 2020-02-08 23:15:40 +07:00
mittorn
3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
mittorn
bbd033c254 lib: restore dll loader support 2020-01-19 07:38:37 +07:00
Alibek Omarov
0fe18ae6dc engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
Alibek Omarov
e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
Alibek Omarov
4a56dfcd00 engine: fix extra zeros in %0 2019-12-23 06:29:20 +03:00
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
428e8ef427 engine: server: simplify game saving code, hide GL_FreeImage under XASH_DEDICATED macro 2019-11-08 01:09:55 +03:00
mittorn
37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
mittorn
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
Alibek Omarov
78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
Alibek Omarov
531c6cc375 engine: server: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
Wei Mingzhi
88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov
d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
Alibek Omarov
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 2019-07-13 20:59:43 +03:00
Alibek Omarov
3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
Andrey Akhmichin
83953c7fb3 Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
Alibek Omarov
54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
Alibek Omarov
89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
Alibek Omarov
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
Alibek Omarov
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
Jonathan Poncelet
d14ce5ac39 SV_LoadProgs: Fixed potential memory leak if function failed (#46)
SV_LoadProgs: Fixed potential memory leak if function failed
2019-06-06 15:02:22 +03:00
Alibek Omarov
70d45f23de public: crclib now is part of public library 2019-06-06 04:33:57 +03:00
Alibek Omarov
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Alibek Omarov
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov
62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
Alibek Omarov
1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
Alibek Omarov
743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
mittorn
bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 2019-03-17 21:26:38 +07:00
Alibek Omarov
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
Alibek Omarov
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
Alibek Omarov
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
mittorn
2b1ed2b20a
Merge branch 'master' into netsplit 2019-02-08 07:59:52 +00:00
mittorn
7b36796f41
Merge pull request #20 from x6herbius/improve-logging
Made various log messages more informative
2019-02-01 05:59:35 +00:00
Alibek Omarov
398d6007be Merge branch 'master' into resource 2019-01-30 22:14:13 +03:00
Alibek Omarov
4d63eb4413 sv_game: fix pfnSetModel theoretically may ignore precached models 2019-01-30 21:55:53 +03:00
Alibek Omarov
cd30812607 sv_frame: fakeclients must be kicked on changelevel(GoldSrc compatibity) (port from Old Engine #b5b493) 2019-01-30 20:09:43 +03:00
mittorn
8b30a7631d
Merge branch 'master' into resource 2019-01-30 13:38:36 +00:00
mittorn
40574d9be0 Network extensions 2019-01-30 16:06:32 +07:00
mittorn
23af5dcaf1 In-game fragment size setting 2019-01-30 13:56:08 +07:00