Alibek Omarov
46f30e215c
common: replace netadr.h with compatible definition from GPL Quake-2 sources
10 months ago
Alibek Omarov
69e801d6b8
engine: fix bug where user stucks after loading map/save while being connected to remote server
10 months ago
Alibek Omarov
371025dc8e
engine: dedicated: add TextureToGamma stub for imagelib
10 months ago
Alibek Omarov
a311923d4e
engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures)
10 months ago
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
10 months ago
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
10 months ago
Alibek Omarov
9551240680
engine: host: fix -Werror=parentheses
10 months ago
Alibek Omarov
6605d0456c
engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero
10 months ago
Alibek Omarov
99e8f7b486
engine: host: fix warning about incompatible features bits
10 months ago
Alibek Omarov
f2584dcb9d
engine: host: better engine features print
11 months ago
Alibek Omarov
ce73838f1b
engine: add a function that validates requested features bits
11 months ago
Alibek Omarov
ae9c1d9f18
engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER
11 months ago
Alibek Omarov
a3c9538d12
engine: client: add support for new PARMs
...
Reorganize internal engine structs, carefully check structs compatibility before casting types
11 months ago
Alibek Omarov
bcfabbe802
engine: do not save configs when we closing because of the errors
11 months ago
Alibek Omarov
c244cfc937
engine: do not save configs when we closing because of the errors
11 months ago
Alibek Omarov
96f7f5457d
engine: print all supported and enabled features
11 months ago
Alibek Omarov
607e62a1ae
engine: client: sanitize legacy protocol supported engine features flags
...
Do not enable what can't be enabled in current protocol.
11 months ago
Alibek Omarov
46c61660cf
engine: expose world BSP version through world global structure
11 months ago
Alibek Omarov
54a5947a3c
engine: remove MSGBOX macro
11 months ago
Alibek Omarov
36c2f9e9f2
engine: refactor rcon redirect, don't make it depend on global object
11 months ago
Alibek Omarov
514da0ffa9
engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame
11 months ago
Alibek Omarov
a675806c91
engine: imagelib: img_ktx2: don't allow to load images with no mip levels
11 months ago
Alibek Omarov
683c4874f8
common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes
11 months ago
Alibek Omarov
1e0107944f
engine: make sys_timescale non-cheat, like host_framerate
11 months ago
Alibek Omarov
350d8ccb7b
engine: common: cvar: unused variables cleanup
12 months ago
Alibek Omarov
40c9a2fb82
engine: make Mod_SampleSizeForFace accept const surface
12 months ago
Alibek Omarov
4c3c3529e9
engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver
12 months ago
Alibek Omarov
7051b844ff
engine: network: set HTTP buffer to 8kb on all systems, without depending on random constant like BUFSIZ
12 months ago
Henry Ford
e7e1677786
engine: common: comply with C89 in OpenBSD wai_getExecutablePath
12 months ago
Henry Ford
f330aac113
engine: common: dont inlcude ucontext.h on OpenBSD where it doesnt exist
12 months ago
Alibek Omarov
76564958d1
engine: host: hide -nativeegl for Android SDL builds
1 year ago
Alibek Omarov
a41902bd46
engine: mod_bmodel: detect water textures by texture name like LoadSurfaces does
1 year ago
Alibek Omarov
597429cf41
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
1 year ago
Alibek Omarov
5ea074a1fd
engine: fix build issues pointed by @Velaron
1 year ago
Alibek Omarov
a62a9429c9
engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds
1 year ago
Alibek Omarov
4d7d592918
engine: mod_bmodel: completely get rid of global loadmodel pointer
1 year ago
Alibek Omarov
c5e91f299b
engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader
1 year ago
Alibek Omarov
cff276db71
engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
1 year ago
Alibek Omarov
30d1492b93
engine: remove Set/GetCurrentLoadingModel from RefAPI
1 year ago
Alibek Omarov
8fb908e3d4
engine: server: disable SV_UnloadProgs, only call it when shutting down engine
1 year ago
Alibek Omarov
d8b261370a
engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS)
1 year ago
Alibek Omarov
ce39255ef0
engine: host: set rootdir on Android SDL port
1 year ago
Alibek Omarov
6f6ddbce28
engine: add argument -timedemo that makes engine run timedemo and exit
1 year ago
Alibek Omarov
9e107e900c
engine: network: fix async NS resolve
...
If we're currently running NS resolving thread, any request would block.
Co-Authored-by: mittorn <mittorn@sibmail.com>
1 year ago
Alibek Omarov
b9ca0d4563
engine: common: network: more simple IP address copying from sockaddr to netadr_t and back
1 year ago
mittorn
bee81e9723
engine: Make SDL_GetBasePath error not fatal
1 year ago
mittorn
b949da291e
engine: fix strict aliasing issues found by an old armv7hf compiler
1 year ago
Alibek Omarov
2ecbe5b67e
engine: add testing master server at mentality.rip:27011
1 year ago
Alibek Omarov
2d79f3ef7a
engine: common: sys_con: enable writing build commit, os and arch to the engine.log
1 year ago
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support ( #1455 )
...
* engine: common: imagelib: add KTX2 support
Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`
Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`
While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB
ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.
* address spaces-vs-parentheses formatting where noticed
* parenthesize sizeofs
* move ktx2.h to imagelib as img_ktx2.h; massage it a bit
* use SetBits() instead of |=
* remove stale TODO comments
1 year ago