Alibek Omarov
|
1119a9ac22
|
engine: network: reenable DNS resolving in separate thread for Windows
|
2 years ago |
Alibek Omarov
|
171c0c8d3b
|
engine: common: zone: use stdint types
|
2 years ago |
Alibek Omarov
|
9b5e0fef01
|
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
|
2 years ago |
Alibek Omarov
|
eb0459a045
|
engine: strip Intel suffixes from server library name, but only on special platforms
Remove same code from filesystem, it's not what filesystem should do
|
2 years ago |
Alibek Omarov
|
113904ea91
|
public: fix build
|
2 years ago |
Alibek Omarov
|
209a03a12a
|
engine, public: prepare to removal of XASH_MSVC macro
|
2 years ago |
Alibek Omarov
|
c28aeb2362
|
engine: make crashhandler implementation choice private to crashhandler code
|
2 years ago |
Alibek Omarov
|
2479d28cd5
|
engine: remove useless pfnHullPointContents wrapper
|
2 years ago |
Alibek Omarov
|
787d3bc5dd
|
engine: share playermove ClearPhysEnts function
|
2 years ago |
Alibek Omarov
|
0bec78a958
|
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
|
2 years ago |
Alibek Omarov
|
e305b81df0
|
engine: merge PM_TraceTexture into PM_TraceTexturePmove
|
2 years ago |
Alibek Omarov
|
4cb109abe0
|
engine: make playermove funcs truly shared between client and server
|
2 years ago |
Alibek Omarov
|
49a65edfc3
|
engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
|
2 years ago |
Alibek Omarov
|
51b5d7a41d
|
engine: host: ensure we always have right slashes under Windows
|
2 years ago |
Alibek Omarov
|
80507b2eca
|
engine: mod_bmodel: fix const qualifier discard warning
|
2 years ago |
Alibek Omarov
|
ed47346ef1
|
engine: crashhandler: fix _GNU_SOURCE redefined warning
|
2 years ago |
Alibek Omarov
|
d047dfc319
|
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
|
2 years ago |
Alibek Omarov
|
13ed2742b2
|
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
|
2 years ago |
Alibek Omarov
|
df1c9a5029
|
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
|
2 years ago |
Alibek Omarov
|
e621c98602
|
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
|
2 years ago |
Alibek Omarov
|
41aa867a21
|
engine: common: don't try to delete now non-existing config file after backing up
|
2 years ago |
MoeMod Server #2
|
499cd48e83
|
filesystem: fix lseek for mpg123
|
2 years ago |
Andrey Akhmichin
|
444e08f59a
|
engine: common: simplify strings operations.
|
2 years ago |
Alibek Omarov
|
327017421c
|
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
|
2 years ago |
Alibek Omarov
|
f3400c983e
|
engine: network: fix address comparator
|
2 years ago |
Alibek Omarov
|
754d55beef
|
engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
|
2 years ago |
Alibek Omarov
|
07afbd64d4
|
engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
|
2 years ago |
Alibek Omarov
|
af7d6f6fa8
|
engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
|
2 years ago |
Alibek Omarov
|
cb0f513bf0
|
engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
|
2 years ago |
Alibek Omarov
|
a3ef6c955c
|
engine: don't double register rcon_password cvar
|
2 years ago |
Alibek Omarov
|
18c94b6ec4
|
engine: common: add network address comparator function
|
2 years ago |
SNMetamorph
|
840283d6e5
|
engine: netchan: fixed fragbufs very high memory usage
|
2 years ago |
SNMetamorph
|
d72481e5ac
|
engine: netchan: fixed downloading files output directory
|
2 years ago |
SNMetamorph
|
dbe9309475
|
engine: netchan: fixed wrong compressed file size calculation
|
2 years ago |
Alibek Omarov
|
d50ed1c087
|
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
|
2 years ago |
Alibek Omarov
|
ea3bfd969c
|
engine: imagelib: img_wad: dirty hack to fix black holes in console background images
|
2 years ago |
Alibek Omarov
|
0e9106685b
|
engine: imagelib: img_png: fix Mem_Free on null ptr
|
2 years ago |
Alibek Omarov
|
9b001987e9
|
engine: imagelib: fix crash when chunk length is more than file size
|
2 years ago |
Alibek Omarov
|
5c2c02c317
|
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
|
2 years ago |
Alibek Omarov
|
21c898d796
|
engine: imagelib: validate player decal image size (max 512x512)
|
2 years ago |
Alibek Omarov
|
e48b708fa6
|
engine: imagelib: img_png: validate image size through common engine function
|
2 years ago |
Alibek Omarov
|
ccf7619ae5
|
engine: imagelib: refactor image loading function
|
2 years ago |
Alibek Omarov
|
7d0d6b8e0d
|
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
|
2 years ago |
SNMetamorph
|
58465c3727
|
engine: common: fixed dedicated server bug
The problem is server wasn't executing server.cfg if map specified in startup parameters
|
2 years ago |
Andrey Akhmichin
|
177ed2c603
|
engine: common: simplify strings operations.
|
2 years ago |
Andrey Akhmichin
|
7bb994f7bc
|
engine: common: imagelib: img_png.c: fix wrong palette decoding.
|
2 years ago |
Alibek Omarov
|
51161004eb
|
engine: common: simplify string operations
|
2 years ago |
Alibek Omarov
|
270e2a76a8
|
engine: soundlib: simplify string operation
|
2 years ago |
Alibek Omarov
|
c61442e960
|
engine: imagelib: simplify string operation
|
2 years ago |
Alibek Omarov
|
ebf3877cda
|
engine: common: throw an error message into log in normal mode too!
|
2 years ago |