Alibek Omarov
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74ce7e9b10
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ref: don't apply rendercolor to studio models where it's not needed
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2 years ago |
Alibek Omarov
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10481a4ecc
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github: upgrade SDL2
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2 years ago |
Alibek Omarov
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acd86ce490
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engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice
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2 years ago |
Alibek Omarov
|
1119a9ac22
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engine: network: reenable DNS resolving in separate thread for Windows
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2 years ago |
Alibek Omarov
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171c0c8d3b
|
engine: common: zone: use stdint types
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2 years ago |
Alibek Omarov
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9b5e0fef01
|
engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up
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2 years ago |
Alibek Omarov
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2f5e3b0aea
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mainui: update
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2 years ago |
Alibek Omarov
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ca3b0e6246
|
Documentation: document the _i?86 quirk in library naming scheme
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2 years ago |
Alibek Omarov
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eb0459a045
|
engine: strip Intel suffixes from server library name, but only on special platforms
Remove same code from filesystem, it's not what filesystem should do
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2 years ago |
Alibek Omarov
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5d98e13fb8
|
public: add Q_ArcitectureStringByID function to get library naming compliant CPU and ABI string
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2 years ago |
Alibek Omarov
|
113904ea91
|
public: fix build
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2 years ago |
Alibek Omarov
|
1dc3cc2d57
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public: add Q_PlatformStringByID function that returns library naming compliant string by platform identifier from buildenums
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2 years ago |
Alibek Omarov
|
15a5975abf
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public: build.h refactoring, removed XASH_MSVC, XASH_MINGW, as this header never intended to detect the compiler
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2 years ago |
Alibek Omarov
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65debeb738
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public: add header buildenums.h declaring all platforms, architectures and ABIs as integer constants.
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2 years ago |
Alibek Omarov
|
209a03a12a
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engine, public: prepare to removal of XASH_MSVC macro
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2 years ago |
Alibek Omarov
|
c28aeb2362
|
engine: make crashhandler implementation choice private to crashhandler code
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2 years ago |
Alibek Omarov
|
9152bbf106
|
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
|
2 years ago |
Alibek Omarov
|
40ba0238f8
|
engine: client: cosmetic changes in pmove code
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2 years ago |
Alibek Omarov
|
4a3efa511c
|
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
|
2 years ago |
Alibek Omarov
|
2479d28cd5
|
engine: remove useless pfnHullPointContents wrapper
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2 years ago |
Alibek Omarov
|
787d3bc5dd
|
engine: share playermove ClearPhysEnts function
|
2 years ago |
Alibek Omarov
|
0bec78a958
|
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
|
2 years ago |
Alibek Omarov
|
e305b81df0
|
engine: merge PM_TraceTexture into PM_TraceTexturePmove
|
2 years ago |
Alibek Omarov
|
4cb109abe0
|
engine: make playermove funcs truly shared between client and server
|
2 years ago |
Alibek Omarov
|
49a65edfc3
|
engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
|
2 years ago |
Alibek Omarov
|
c6bfc82019
|
ref: soft: implement screenshots
|
2 years ago |
Alibek Omarov
|
a4865fd2fc
|
engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending
|
2 years ago |
Alibek Omarov
|
4bbd0cc404
|
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
|
2 years ago |
Alibek Omarov
|
4684f174ee
|
public: completely get rid of PATH_SEPARATOR macros
|
2 years ago |
Alibek Omarov
|
34eb258cae
|
filesystem: dir: remove PATH_SEPARATOR, fix return value when directory is caseinsensitive
|
2 years ago |
Alibek Omarov
|
b4c0ccbede
|
filesystem: fix _wstat usage under Windows, remove PATH_SEPARATOR usage, fix listdirectory
|
2 years ago |
Alibek Omarov
|
51b5d7a41d
|
engine: host: ensure we always have right slashes under Windows
|
2 years ago |
Alibek Omarov
|
15846a8ea8
|
filesystem: use POSIX funcs for Windows too, where possible, apply wide char conversion for Sys functions
|
2 years ago |
Alibek Omarov
|
e694081626
|
filesystem: dir: guarantee file existense in FS_FixFileCase for caseinsensitive directories
|
2 years ago |
Alibek Omarov
|
cb9605430d
|
filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists)
|
2 years ago |
Alibek Omarov
|
80507b2eca
|
engine: mod_bmodel: fix const qualifier discard warning
|
2 years ago |
Alibek Omarov
|
ed47346ef1
|
engine: crashhandler: fix _GNU_SOURCE redefined warning
|
2 years ago |
Alibek Omarov
|
75ccd2283b
|
public: fix Q_memmem counting haystack size incorrectly
|
2 years ago |
Alibek Omarov
|
409edf5a70
|
filesystem: zip: use stdint types, use enum for errors
|
2 years ago |
Alibek Omarov
|
d047dfc319
|
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
|
2 years ago |
Alibek Omarov
|
13ed2742b2
|
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
|
2 years ago |
Alibek Omarov
|
03a3fb83b6
|
filesystem: write extended fields to gameinfo.txt, as this function is used to write game info when using rodir
|
2 years ago |
Alibek Omarov
|
df1c9a5029
|
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
|
2 years ago |
Alibek Omarov
|
07e622f224
|
public: add generic implementation for Q_memmem
|
2 years ago |
Alibek Omarov
|
aa3a0fa392
|
engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
|
2 years ago |
Alibek Omarov
|
c1287b3950
|
engine: client: speed up reconnect for legacy servers
|
2 years ago |
Alibek Omarov
|
e5763e2e9a
|
filesystem: dir: check dir casesensitivity after dir entries list was properly initialized
|
2 years ago |
Alibek Omarov
|
42a3c7b059
|
filesystem: dir: fix dir entry cache init in case of directory was empty previously
|
2 years ago |
Alibek Omarov
|
e621c98602
|
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
|
2 years ago |
Alibek Omarov
|
eb7eb4acbc
|
engine: client: cl_scrn: minor refactoring
|
2 years ago |