40 Commits (b7a32f68439d12b41fd4d72bc2c7512f1d4991d4)

Author SHA1 Message Date
Alibek Omarov f3fedbfdba engine: add safe ParseFile to menu extended API 3 years ago
Alibek Omarov 4ba95277b9 engine: client: fix ParseFile calls 3 years ago
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
Gleb Mazovetskiy 6d614e028a Fix COM_LibraryError newline handling 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin 5aef09ce5d engine: client: simplified strings operations. 4 years ago
Alibek Omarov 5d97a293fe menu_int: add DoubleTime extension 5 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
Alibek Omarov 01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 5 years ago
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 5 years ago
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 5 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 5 years ago
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 5 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Jonathan Poncelet 35869586c9 Made various log messages more informative 6 years ago
mittorn 298393b653 Initial amd64 port 6 years ago
Alibek Omarov b60b3f7d18 GameUI: avoid const modifier loss 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
Alibek Omarov f1d9034546 GameUI: fix menu APIs loading order 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov 415e517107 Library loader refactoring. Not tested for platforms other than Linux 7 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago
Alibek Omarov 78365d2bc6 Add new two functions to Menu API 7 years ago
Alibek Omarov fd649905ea Fix some format warnings 7 years ago
Alibek Omarov 362217935f Don't increase server library reference counter, free it pfnCheckGameDll 7 years ago
Alibek Omarov 9ab3300b76 Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE. 7 years ago
Alibek Omarov cec7bf8488 Fix server library sanity checking 7 years ago
Alibek Omarov 5af7eb6c18 Add support for TextAPI in menu 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago