1838 Commits (a6f12d30093d32a8c908a1b3fa05ab8750ff4b25)
 

Author SHA1 Message Date
Alibek Omarov 4b97d8bcda public: add simple C89-compatible testing framework (wip) 5 years ago
Alibek Omarov 0dc6f1674f mainui: updatr 5 years ago
Alibek Omarov 6bc6f0dd70 scripts: run windows builds verbose 5 years ago
Alibek Omarov 39abd82e5d wscript: silence MSVC tgmath nonsense 5 years ago
Alibek Omarov 15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 5 years ago
Alibek Omarov b79c95d295 engine: wscript: fix typo, use pthreads.py tool 5 years ago
Alibek Omarov 453c0d890d engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env 5 years ago
Alibek Omarov 60f0f68e68 Merge remote-tracking branch 'origin/master' 5 years ago
Alibek Omarov 79adaa11e0 lowmemory: merge 5 years ago
Alibek Omarov 6819050d91 waf: upgrade to latest waifu revision 5 years ago
Alibek Omarov d2740f78c1 wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 5 years ago
mittorn d4efb55492 ref_soft: lowmemory: prevent redefines 5 years ago
mittorn 6953e829c4 lowmemory: prevent redefines 5 years ago
mittorn ef270eb642 ref_soft: update ref api 5 years ago
mittorn d1af73bfcb ref_soft: image: fix wrong alpha buffer 5 years ago
mittorn 1365020302 ref: add enum for screen rotation 5 years ago
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 5 years ago
mittorn a3a0db447b ref_soft: draw: check screen bounds in Draw_Fill 5 years ago
Alibek Omarov a46e459124 game_launch: fix start up 5 years ago
Alibek Omarov dfed24c290 public: build: add new ARMv6 detect macro 5 years ago
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 5 years ago
Alibek Omarov 2062e55c6a lowmemory: cut up netgraph buffers 5 years ago
Alibek Omarov 90038d2924 common: fix broken build 5 years ago
Alibek Omarov 9aff6ca633 engine: wscript: support building for MotoMAGX 5 years ago
Alibek Omarov 6aa61657e0 game_launch: check for Platform_Main before Host_Main 5 years ago
Alibek Omarov 2958b14cc2 engine: platform: magx: add pre-init platform-specific hook 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
Alibek Omarov 7a7bca2991 engine: wscript: always add librt on linux if it was checked before 5 years ago
Alibek Omarov 7e9f90a09d public: fix detecting ARM on gcc3 5 years ago
Alibek Omarov 5e8373fa46 engine: slightly update RefAPI 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 7f1dd248c2 backends: add XASH_MESSAGEBOX to specify messagebox platform implementation 5 years ago
Alibek Omarov 4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
Alibek Omarov 8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 5 years ago
Alibek Omarov ae35f15f15 engine: wscript: add option to build against sdl1.2 5 years ago
Alibek Omarov 0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
mittorn 3589537147 ref_soft: lowmemory: use ushort for r_leafkeys 5 years ago
Alibek Omarov 26b8a1fe1d ref_soft: blit: restore height for bpp 16 and 32 5 years ago
mittorn a1db6c6a9b lowmemory: remove datagram limit 5 years ago
mittorn 271d15f989 client: prevent precache overflow 5 years ago
Aimless-Wanderer 00e5d42459 platform: android: fix macros 5 years ago
mittorn 291fdfac68 platform/evdev: add some keys, add keyevent debug 5 years ago
mittorn 5e31e3fad0 keys: rotation support 5 years ago
mittorn 609235b4f1 ref_soft: fix texcoords on image blitting 5 years ago
mittorn b3ad557dd2 ref_soft: update api, display rotation support 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov aee9f454fc Documentation: update ports.md, include @masterfeizz 3DS port, add new ports, stabilize ARM and Android ports although we aren't released yet 5 years ago
Alibek Omarov e3c3b05396 engine: platform: android: don't check if XASH_ENGLIBDIR and XASH_GAMELIBDIR are null. Load library by direct path if PATH_SPLITTER was found. Partially fixes #74 5 years ago