Alibek Omarov
77ea03a62c
engine: client: introduce bare-bones font manager and text drawing manager
...
* wire hud_fontscale so HUD font scaling can be used independently from
hud_scale
* allow small optimizatinons, like optional UTF-8 decoding, or not calling
SetRenderMode for each character
* even less copypasted code in text drawing between client code and console
* get rid of direct DrawCharacter calls when it can be just DrawString
* fix net_speeds, r_speeds with scaled console fonts
* try to fix MobilityAPI's pfnDrawCharacterScaled
* center keyboard keys in OSK code
2 years ago
Alibek Omarov
d7116afc92
engine: client: add hud_fontscale cvar to control HUD font scaling (not wired to any logic yet)
2 years ago
Alibek Omarov
84c14b32ec
engine: client: fix filtering errors by adjusting texcoords by half of a pixel
...
Remove useless wrapper functions and conversions
Don't scale texcoords and position if hud_scale is not active
2 years ago
Alibek Omarov
c481e52558
engine: client: consolidate variable and quake fixed width font loading functions
2 years ago
Alibek Omarov
9152bbf106
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
2 years ago
Alibek Omarov
40ba0238f8
engine: client: cosmetic changes in pmove code
2 years ago
Alibek Omarov
4a3efa511c
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
2 years ago
Alibek Omarov
787d3bc5dd
engine: share playermove ClearPhysEnts function
2 years ago
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2 years ago
Alibek Omarov
4cb109abe0
engine: make playermove funcs truly shared between client and server
2 years ago
Alibek Omarov
9cbf5ab6a6
engine: client: streamline constructing master server scan request through common function
2 years ago
Alibek Omarov
69b0954007
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
2 years ago
Alibek Omarov
69a9211fc9
engine: include voice.h globally
2 years ago
Alibek Omarov
3d5aa7c20c
engine: remove mistakingly placed NORETURN attributes
2 years ago
Alibek Omarov
786c408f6e
engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
2 years ago
Alibek Omarov
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2 years ago
Alibek Omarov
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
2 years ago
Alibek Omarov
11d4cb0f1e
engine: client: securedstub: cosmetic changes
2 years ago
Alibek Omarov
37cf4da136
engine: client: switch to protocol info key in detecting old engine servers
3 years ago
Alibek Omarov
f007374866
engine: client: rewrite console history
...
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
3 years ago
Alibek Omarov
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
3 years ago
SNMetamorph
8c351d9255
engine: client: made pfnSPR_Load and pfnSPR_Frames functions as exported
3 years ago
SNMetamorph
f7f069a38b
engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434 )
3 years ago
Alibek Omarov
9313f7e80e
engine: replace pool pointer by pool handle
3 years ago
SNMetamorph
386ae2067b
engine: client: another interpolation fix
3 years ago
SNMetamorph
b289de26a6
engine: client: added cvar cl_nointerp for disabling interpolation
3 years ago
Velaron
4f31d7504a
ref_api: fix remap info allocation ( fixes #200 )
4 years ago
Alibek Omarov
0a818f3f3f
client: add waveplaylen console command like in GoldSrc
4 years ago
Alibek Omarov
a813be7d54
client: add cl_showpos
4 years ago
Alibek Omarov
e77957bc81
client: decrease visibility of some cvars
4 years ago
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
4 years ago
Andrey Akhmichin
e3b547c8a9
public: rename mathlib to xash3d_mathlib.
5 years ago
mittorn
2e2a716710
ref_api: fix remap code
5 years ago
Alibek Omarov
5d8b770e6c
engine: client: declare CL_Quit_f as noreturn
5 years ago
Alibek Omarov
aa6674b032
engine: support compiling with gcc3
5 years ago
Alibek Omarov
9d826016b0
engine: finish sdl1.2 port
5 years ago
mittorn
57d48b64eb
keys: add OSK
5 years ago
mittorn
114a256675
Implement XASH_LOW_MEMORY, memory-reduced configuration
5 years ago
Alibek Omarov
c2063c869d
engine: client: fix demoplayback type from qboolean to int(can exceed false and true)
5 years ago
Alibek Omarov
ff1b28244b
engine: client: port ui_renderworld from old engine
5 years ago
Alibek Omarov
01dcb52b4c
mainui: update submodule, add connectionprogress calls to engine
5 years ago
Alibek Omarov
8f9800eb3c
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
5 years ago
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
5 years ago
Alibek Omarov
9662ab106f
engine: client: implement errormsg, secure client by checking server IP address we're connected to
5 years ago
Alibek Omarov
04ee7c3a55
engine: fix build
5 years ago
Alibek Omarov
a85a856215
engine: implement connection warning dialog showing up, update menu
5 years ago
Alibek Omarov
0579ecd30f
engine: check if client.dll linked to SDL2.dll ( #37 )
5 years ago
Alibek Omarov
4d9563ea03
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
6 years ago
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
6 years ago
mittorn
c55b7dcda7
ref: simplify efx api, move efrags to engine
6 years ago