Commit Graph

78 Commits

Author SHA1 Message Date
Alibek Omarov
96a9172e36 engine: platform: sdl: check that we're handling SDL errors according to it's documentation 2023-10-26 23:06:50 +03:00
Alibek Omarov
8f819a2fde
engine: platform: sdl: fix forgotten icon setup call 2023-10-23 00:31:30 +03:00
mittorn
1bfb6c560a platform/sdl: add check for missing hint defines 2023-10-22 20:02:14 +03:00
mittorn
24d6f1788a platform/sdl: workaround ubuntu SDL2 bug preventing resolving any extensions on EGL 2023-10-22 20:02:14 +03:00
mittorn
6041bb0a43 platform/sdl: fix safegl 2023-10-16 06:47:55 +03:00
Alibek Omarov
4acd0e5304 engine: platform: sdl: grab input only in true fullscreen mode 2023-10-11 16:49:49 +03:00
Alibek Omarov
cb1063c305 engine: platform: sdl: fix qboolean to window_mode_t conversions 2023-10-10 14:41:39 +03:00
Alibek Omarov
59bfc8c32f engine: platform: sdl: fix qboolean to window_mode_t conversions 2023-10-10 14:41:05 +03:00
Alibek Omarov
99f290b622 engine: platform: sdl: support borderless mode, slight refactoring 2023-10-10 14:11:28 +03:00
Alibek Omarov
cb19fa2f6d engine: client: restore window maximized state after engine restart 2023-10-09 05:26:17 +03:00
Alibek Omarov
1fdf6180e6 engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 2023-06-05 21:51:59 +03:00
Alibek Omarov
a23e17c6d7 engine: platform: sdl: set QtWayland hints 2023-06-02 06:18:47 +03:00
Alibek Omarov
5d7d5319fd engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
d4470402ee engine: move vid cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov
05560c7607 engine: always read and set vid_fullscreen value directly with it's object 2023-05-27 21:52:58 +03:00
Velaron
e27ac6b092 platform: win32: properly change icon 2023-05-20 23:32:19 +03:00
Alibek Omarov
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
Alibek Omarov
a8de11643c engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 2023-04-03 03:13:33 +03:00
Alibek Omarov
098c4c009b engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call 2023-03-21 05:16:07 +03:00
Andrey Akhmichin
573781b45d engine: platform: sdl: replace va function calls. 2023-03-11 15:29:34 +03:00
fgsfds
6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2023-03-11 07:09:18 +03:00
Alibek Omarov
21b9f07323 engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl 2023-02-14 18:52:51 +03:00
Alibek Omarov
b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2023-01-18 20:05:00 +03:00
Alibek Omarov
dd1d86c289 engine: platform: sdl: check usable display rect before creating window 2023-01-18 19:28:16 +03:00
Alibek Omarov
7157c3b441 engine: platform: sdl: don't enable high dpi code for Apple
It seems enables HighDPI awareness but doesn't create HighDPI OpenGL context
It needs some plist magic to be enabled back again
2022-08-08 23:53:20 +03:00
Alibek Omarov
79dc090aae engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API 2022-06-29 02:44:50 +03:00
Alibek Omarov
5285f51a26 engine: platform: sdl: fix loading ICO when it's in RoDir 2022-06-25 17:12:08 +03:00
Alibek Omarov
3e23634369 engine: platform: sdl: enable ICO support on Win64 2022-06-25 17:04:02 +03:00
Alibek Omarov
4e295622be Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
This reverts commit 2182ba9630.
2022-06-25 17:03:11 +03:00
Alibek Omarov
2182ba9630 engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons 2022-06-24 19:15:28 +03:00
Alibek Omarov
d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
SNMetamorph
c366e25a10 ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
a1batross
3b192ca490 engine: sdl: don't free NULL vidmodes 2021-02-27 00:08:42 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
mittorn
84a3f6883d sdl: add EGL hint 2020-02-25 12:59:04 +07:00
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
Alibek Omarov
9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov
4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 2019-11-02 08:56:07 +03:00
Alibek Omarov
8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 2019-11-02 08:56:07 +03:00
mittorn
7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
Alibek Omarov
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
Alibek Omarov
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
Alibek Omarov
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov
f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 2019-06-30 16:19:34 +03:00
Alibek Omarov
413882a8d5 sdl: fix typos 2019-06-29 23:25:00 +03:00
Alibek Omarov
c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 2019-06-29 22:59:13 +03:00
Alibek Omarov
eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
Alibek Omarov
90ff7f24b3
sdl: vid: fix building with older SDL2 2019-05-29 18:41:43 +03:00
Alibek Omarov
2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 2019-05-12 18:02:59 +03:00