66 Commits (9452a389a54965c1eed26fa920ed76ffa67b1942)

Author SHA1 Message Date
Logan 5cdb35f508 Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation 4 years ago
Velaron 09ae961221 remove platform-specific macros 4 years ago
mittorn 70cddcb9ca client: fix assert when sprite exist, but not loadable 5 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov db39f0cc88 engine: client: combine loading or paused icon drawing 5 years ago
Alibek Omarov 3f48bce7da engine: client: fix #79 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov 938a9f372f engine: add stub function for new undocumented function in clientdll api 5 years ago
Alibek Omarov d9545e5e78 cl_game: fix missing } 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 5 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 5 years ago
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 5 years ago
Mr0maks 85b5b4e965 filesystem: add support for zip files 6 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov 5af6506d86 engine: ensure that we loading same client library 6 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn ddd17fe238 client: clear usermessages 6 years ago
Jonathan Poncelet 35869586c9 Made various log messages more informative 6 years ago
a1batross 137836348b client: fix GetCenterWindow engine call 6 years ago
Alibek Omarov 28471aee97 cl_game: get rid of int* to float* conversion 6 years ago
Alibek Omarov 96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 7 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
Alibek Omarov fd649905ea Fix some format warnings 7 years ago
Alibek Omarov 545b781934 Restore hud_utf8 7 years ago
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 7 years ago
Alibek Omarov 32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 7 years ago
Alibek Omarov a015d6b915 Revert fork's hud_scale behaviour 7 years ago