1246 Commits (9397301a732e020fe5def609c6032852c69ed170)

Author SHA1 Message Date
Jonathan Poncelet 214f53b8a7 SV_DropClient: Prevented transmission to fake clients 5 years ago
Alibek Omarov 0eb1d4c7c0 engine: build: fix armhf compiling 5 years ago
Alibek Omarov d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 5 years ago
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 5 years ago
Alibek Omarov 4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 5 years ago
Alibek Omarov b1f23f9ff6 engine: patch dedicated to build 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov e308281b0b engine: fix buffer overflow in COM_ParseFile 5 years ago
Alibek Omarov 938a9f372f engine: add stub function for new undocumented function in clientdll api 5 years ago
Alibek Omarov d9545e5e78 cl_game: fix missing } 6 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
Alibek Omarov b539ed5a3d engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this 6 years ago
Alibek Omarov 4eab7d6503
engine: fix build 6 years ago
Alibek Omarov cedc1e0eb2 engine: soundlib: show mpg123 errors in console 6 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 6 years ago
Alibek Omarov a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 6 years ago
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 6 years ago
Alibek Omarov 04ee7c3a55 engine: fix build 6 years ago
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 6 years ago
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 6 years ago
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 6 years ago
Jonathan Poncelet 37255354d4 Various: Fixed obscure crashes on Mac 6 years ago
Alibek Omarov 1f7dfecf89 platform: posix: library: properly use directpath argument 6 years ago
Alibek Omarov 3bf5f19446 keys: fix default binding of ESC button after unbindall command 6 years ago
Alibek Omarov da4062ede9 engine: cmd: add apropos command from old engine 6 years ago
Alibek Omarov e700a7498e engine: move matchpattern from old engine 6 years ago
Alibek Omarov 7dda1c28f4 engine: console: add missing hpk commands autocomplete 6 years ago
Alibek Omarov 364c96f45c engine: console: sort output in commmand autocomplete for bind 6 years ago
Alibek Omarov 7aa163f713 engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands 6 years ago
Alibek Omarov 62fb743a20 engine: sound: clear leftovers from previous commit 6 years ago
Alibek Omarov 40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 6 years ago
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 6 years ago
Alibek Omarov 7d10660b87 engine: keys: give gamepad keys names 6 years ago
Alibek Omarov 6aa4765c3e engine: input: implement input devices collecting 6 years ago
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 6 years ago
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 6 years ago
Alibek Omarov 5e8d3acc51 engine: build: fix ARM64 macro 6 years ago
Alibek Omarov d347096396 engine: sound: allow cubic sound interpolation 6 years ago
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 6 years ago
Alibek Omarov efd2e434b4 engine: fix build on non-x86 archs 6 years ago
Alibek Omarov 2e2949b180 Apply 4529 update 6 years ago
Alibek Omarov 6197ba8af6 engine: ref: remove redutant LoadLibrary call 6 years ago
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 6 years ago
Alibek Omarov ec18dd9535 engine: implement platform-unique library naming 6 years ago
Alibek Omarov bb4c73b25c engine: build: lower case operating system names 6 years ago
Alibek Omarov 90e0c070ac engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness 6 years ago
Alibek Omarov a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 6 years ago
Alibek Omarov f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 6 years ago
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 6 years ago
Alibek Omarov b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 6 years ago