300 Commits (8afca1a79cb4f7f3ffc51db21be3521ecc9e5aa4)

Author SHA1 Message Date
Alibek Omarov 474833a3bf engine: server: send heartbeats to master server if sv_nat is active, despite public cvar value 2 years ago
Alibek Omarov 602f23fbdf engine: server: check if we got info request from master server, that acts as a bridge for NAT servers 2 years ago
Alibek Omarov 375c06400c engine: server: avoid unaligned access in pfnMessageEnd 2 years ago
Alibek Omarov 0984368a31 engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2 years ago
Alibek Omarov fccf044976 engine: initialize network buffers used on player connect and after 2 years ago
fgsfds 15ba932046 engine: server: add sv_autosave cvar 2 years ago
fgsfds 6557ac7fb4 server: add sv_autosave cvar 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Alibek Omarov f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2 years ago
Alibek Omarov 6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM 2 years ago
Alibek Omarov de84df99f3 engine: fix functions returning void returning void value 2 years ago
Alibek Omarov 6ac3156a82 engine: fix discarded const pointer qualifier in PM_HullPointContents 2 years ago
Alibek Omarov 2479d28cd5 engine: remove useless pfnHullPointContents wrapper 2 years ago
Alibek Omarov 787d3bc5dd engine: share playermove ClearPhysEnts function 2 years ago
Alibek Omarov e305b81df0 engine: merge PM_TraceTexture into PM_TraceTexturePmove 2 years ago
Alibek Omarov 4cb109abe0 engine: make playermove funcs truly shared between client and server 2 years ago
Alibek Omarov df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2 years ago
Alibek Omarov aa3a0fa392 engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that 2 years ago
Andrey Akhmichin 12bb0ca44b engine: server: Fix broken description for saves. 2 years ago
Andrey Akhmichin 9450c08eec engine: server: simplify strings operations. 2 years ago
Alibek Omarov cd813bbfbe engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
Alibek Omarov 60e7a7aa23 engine: server: set correct flags for rcon_ cvars on server 2 years ago
Alibek Omarov e1431e1040 engine: server: add rcon_enable cvar to control whether server should accept remote commands 2 years ago
Alibek Omarov e48133bf4b engine: server: fix sv_log output for enttools usage 2 years ago
Alibek Omarov 7469d6a248 engine: server: implement server-to-master challenge extension, to secure server from IP spoofing 2 years ago
Alibek Omarov 859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2 years ago
Alibek Omarov 1d8acc16f1 engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded) 2 years ago
Andrey Akhmichin 2454594a18 engine: server: simplify strings operations. 2 years ago
Alibek Omarov d9a245dcb5 engine: reset cheat cvars on remote games 2 years ago
Alibek Omarov b6bd4bc6f8 engine: server: precisely set client connected time after they were spawned 2 years ago
Alibek Omarov 3da736a1eb engine: server: try to solve issue when server dll has no voice mgr 2 years ago
Alibek Omarov dd881d3da9 engine: server: remove duplicate function 2 years ago
Alibek Omarov 7b74015c4d engine: server: check if player can hear other before sending voicedata 2 years ago
SNMetamorph 32372654c2 engine: server: sv_client: fixed working ent_create command on XashXT/PrimeXT 2 years ago
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
SNMetamorph 5d73c6cb84 engine: server: backported enttools from old engine 2 years ago
Alibek Omarov 5678d9a253 engine: server: support MAP_ANON synonym for MAP_ANONYMOUS, disable allocating string pool near server library for OSX 2 years ago
Alibek Omarov 24763f9b07 engine: server: request client to use Opus Custom codec 2 years ago
Alibek Omarov f633b3dbf6 engine: increase MAX_INIT_MSG to 192 kilobytes limit 2 years ago
Alibek Omarov 905bbf1515 engine: server: read full voicedata message even if voice is disabled server wide 2 years ago
Alibek Omarov c5dbbea9ef engine: server: drop bots fake ping to zero 2 years ago
SNMetamorph 97879430e9 engine: small code fixes related to voice chat 2 years ago
SNMetamorph 8d0209b122 engine: server: added support for variable voice chat quality 2 years ago
Velaron 2b9e050f57 engine: voice support 2 years ago
Alibek Omarov 0d2552c3f6 engine: server: prevent DoS through master server query 2 years ago
Alibek Omarov b3c9637422 engine: server: send server info to all master servers 2 years ago
Alibek Omarov d202a6c572 engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility 2 years ago
Alibek Omarov 6ef76fe665 engine: server: fix bots are counted as real players 2 years ago
SNMetamorph 5b97c2135a engine: server: fixed "wrong version" spamming in NAT bypass mode (fix #953) 2 years ago