Alibek Omarov
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1a0867523d
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engine: system: parent messagebox to main window when dealing with Sys_Error
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9 months ago |
Alibek Omarov
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7584bbe47e
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engine: client: fix sound mute when losing focus
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9 months ago |
Alibek Omarov
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24f23908be
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engine: platform: stub Sys_DebuggerPresent on unsupported platforms
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9 months ago |
Alibek Omarov
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43bd73f37b
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engine: platform: that's why commit --amend and/or rebase --interactive your fixes in your patches before proposing them
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9 months ago |
mittorn
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bb2753cbfc
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engine/system: add asm-based raise implementation for arm and aarch64, making Sys_DebugBreak more relevant, use tgkill instead of kill
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9 months ago |
mittorn
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d84130219f
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crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way
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9 months ago |
mittorn
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e4edd2da45
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platform/posix: check for non-zero dladdr ret
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9 months ago |
mittorn
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c082e46662
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imagelib: fix for loop scope
|
9 months ago |
SNMetamorph
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0fc83080ec
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engine: server: allowed bandwidth test on listen servers
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9 months ago |
SNMetamorph
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73883b504f
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engine: client: improved bandwidth test logic
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9 months ago |
SNMetamorph
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8efc9d74e8
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engine: server: fixed test packet buffer was not being created
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9 months ago |
Alibek Omarov
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a508467aac
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engine: client: silently ignore if server didn't sent local player info in delta at spawn
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
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9 months ago |
Alibek Omarov
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e95a2da6d0
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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9 months ago |
Alibek Omarov
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8afca1a79c
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engine: server: allow starting game from custom map
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9 months ago |
Alibek Omarov
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39eec89580
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engine: increase elights limit up to 128
|
9 months ago |
Sheridan Kane Rathbun
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98d88266a6
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engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
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9 months ago |
Alibek Omarov
|
4c5dfb963e
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engine: zone: few more tunings for realloc
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9 months ago |
Alibek Omarov
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e11f9e05d4
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engine: server: add GetNativeObject to server's PhysicsAPI
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9 months ago |
Alibek Omarov
|
2ea7162287
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engine: gameui: add GetNativeObject to extended menu API
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9 months ago |
Alibek Omarov
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e62ab51842
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engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore
|
9 months ago |
Bohdan Shulyar
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f1bc9b87b1
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platform: android: port to SDL
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9 months ago |
Alibek Omarov
|
a9bddaac64
|
engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load
|
9 months ago |
Alibek Omarov
|
6cef6f6a75
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engine: zone: refactoring
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9 months ago |
Alibek Omarov
|
3d5173f257
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engine: zone: implement Mem_Realloc through standard realloc
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9 months ago |
Alibek Omarov
|
05ff0d6020
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engine: cmd: remove unused global variable
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9 months ago |
Alibek Omarov
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3cea12627e
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engine: client: add cl_trace_stufftext from old engine
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9 months ago |
Alibek Omarov
|
b59b7c1a8d
|
engine: server: better error message for missing spawn functions
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9 months ago |
Alibek Omarov
|
dd2c369df3
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engine: imagelib: fix integer overflow on huge images when calculating reflectivity
|
9 months ago |
Andrey Akhmichin
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8b79e49a0f
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engine: server: execute maps/<mapname>_unload.cfg on server deactivation.
|
9 months ago |
Andrey Akhmichin
|
4ea6eba8f2
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engine: server: execute maps/<mapname>_load.cfg before entities precaching.
|
9 months ago |
Andrey Akhmichin
|
f649076bc3
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engine: server: execute map change config file before entities precaching.
|
9 months ago |
Andrey Akhmichin
|
8ecffa4663
|
engine: server: define new "disconcfgfile" cvar.
|
9 months ago |
Andrey Akhmichin
|
e90b83849a
|
engine: server: execute map change config file in singleplayer.
|
9 months ago |
Andrey Akhmichin
|
d517b9717a
|
engine: server: define new "_sv_override_scientist_mdl" cvar for Uplink's scientist model.
|
9 months ago |
Alibek Omarov
|
2c0d6e06be
|
engine: server: return NULL in SV_ClientBy{Id,Name} if client array isn't allocated
|
9 months ago |
Alibek Omarov
|
dec71850a1
|
engine: console: allow changing background filtering
|
10 months ago |
Alibek Omarov
|
b1860972c6
|
engine: font: fix inverted check, fix potential division by zero
|
10 months ago |
Alibek Omarov
|
1f4c9b67da
|
engine: server: don't init or send voice chat in singleplayer
|
10 months ago |
Alibek Omarov
|
c2da125358
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engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
10 months ago |
Alibek Omarov
|
31fa990d44
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
|
10 months ago |
Alibek Omarov
|
d3e60c7d84
|
engine: gamma: higher brightness limit for compatibility
|
10 months ago |
Alibek Omarov
|
e2424b4303
|
engine: server: clean up userinfo and fullupdate throttle on client connect
|
10 months ago |
Alibek Omarov
|
240563cd1b
|
engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally
|
10 months ago |
Alibek Omarov
|
491b503f96
|
engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation
|
10 months ago |
Alibek Omarov
|
21c828ee40
|
engine: sounds: remove extra logging
|
10 months ago |
Alibek Omarov
|
132c9de142
|
engine: host: add the most important command line flag help string
|
10 months ago |
Alibek Omarov
|
9d9507d77f
|
engine: change mobility API license to Unlicense, as with build.h
See GitHub issue: https://github.com/FWGS/hlsdk-portable/issues/259
Signed-off-by: Alibek Omarov <a1ba.omarov@gmail.com>
|
10 months ago |
Alibek Omarov
|
7daa6c3451
|
engine: server: use soundlist to acquire random sounds for physics
|
10 months ago |
Alibek Omarov
|
c8e1ffe0dd
|
engine: client: use soundlist to acquire random sounds for temp entities
|
10 months ago |
Alibek Omarov
|
b5f02324a6
|
engine: add basic sounds.lst implementation
|
10 months ago |