2798 Commits (699f3579fe30b32e7800312a38d996d4b4fbea23)
 

Author SHA1 Message Date
Alibek Omarov 1ee01163b7 engine: client: move scrn cvars to static allocation 2 years ago
Alibek Omarov b1d60c248d engine: client: move main client cvars to static allocation 2 years ago
Alibek Omarov d9cbf1fa89 engine: client: move input cvars to static allocation 2 years ago
Alibek Omarov cd022bdac7 engine: client: move keys cvars to static allocation 2 years ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 2 years ago
Alibek Omarov d4470402ee engine: move vid cvars to static allocation 2 years ago
Alibek Omarov 05560c7607 engine: always read and set vid_fullscreen value directly with it's object 2 years ago
Alibek Omarov 81c752da2b filesystem: wad: static-ize WAD functions 2 years ago
Alibek Omarov fd2ad447a8 filesystem: zip: static-ize ZIP functions 2 years ago
Alibek Omarov 18d55c1de2 filesystem: zip: adapt to new interface 2 years ago
Alibek Omarov d0d09c878f filesystem: wad: adapt to new interface 2 years ago
Alibek Omarov e791d44dd8 filesystem: properly support compressed archives in FS_LoadFile 2 years ago
Alibek Omarov 152f6d154c filesystem: remove unused argument from FS_CheckNastyPath 2 years ago
Alibek Omarov 5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2 years ago
Alibek Omarov 9cd9744407 filesystem: fix Windows build 2 years ago
Alibek Omarov f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2 years ago
Alibek Omarov cca7744f1c filesystem: make some calls from API safe to use without initialize 2 years ago
Alibek Omarov 31ae22961b filesystem: add base test case to call ShutdownStdio without calling Init prior 2 years ago
Alibek Omarov a3603f497d scripts: waifulib: compiler_optimizations: fix -march applying on x86_64 toolchains forced to compile in 32-bit mode 2 years ago
Alibek Omarov d36cb62a2e mainui: update 2 years ago
Alibek Omarov 2ca6029e03 Revert "github: don't wait for flatpak build finish, it's broken for us anyway" 2 years ago
Alibek Omarov dee5cae5f3 scripts: waifulib: compiler_optimizations: set pentium-m minimum cpu requirement for Intel 32-bits, like HLSDK 2 years ago
Alibek Omarov ef4bc2acf2 scripts: flatpak: try to fix flatpak build on GitHub Actions 2 years ago
Alibek Omarov eb61bcf76a github: don't wait for flatpak build finish, it's broken for us anyway 2 years ago
Alibek Omarov cb43df43ef engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer 2 years ago
Alibek Omarov 356f78ee81 engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2 years ago
Alibek Omarov 275cd73ade engine: server: do not trigger speedhack detection for fakeclients 2 years ago
Velaron bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2 years ago
Velaron e27ac6b092 platform: win32: properly change icon 2 years ago
Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2 years ago
Alibek Omarov fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick 2 years ago
Alibek Omarov 3415185dde engine: server: implement simple anti-speedhack 2 years ago
Alibek Omarov 551ea71906 engine: server: make generic function to kick players with a reason 2 years ago
Alibek Omarov 1d965d7543 ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2 years ago
Alibek Omarov 1d62df0e2d ref: gl: turn magic skybox numbers into defined macros 2 years ago
Alibek Omarov b0f52236bc engine: platform: psvita: use _impure_ptr declaration from sys/reent.h 2 years ago
Alibek Omarov 7dcddc559c engine: platform: sdl: set PulseAudio role only on POSIX systems 2 years ago
Alibek Omarov 277bead9b7 ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2 years ago
Alibek Omarov d8093ec587 engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr 2 years ago
Alibek Omarov 323626c308 engine: platform: sdl: try to avoid random crash in SDL pulse audio driver 2 years ago
Alibek Omarov 68ff265e8d ref: gl: switch texture object allocation to GenTextures usage 2 years ago
Alibek Omarov a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
Alibek Omarov 7d2bf93c72 engine: client: voice: do not reinitialize voice with same parameters 2 years ago
Alibek Omarov 04107d384e engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE 2 years ago
Alibek Omarov 3a0f1763fb engine: whereami: update from our downstream fork (only cosmetic changes) 2 years ago
Alibek Omarov 377dd9a255 engine: client: bring back NetAPI infostring options, as they conform to the API definitions 2 years ago
Alibek Omarov 8961e37d7c github: update flatpak-builder action to latest version 2 years ago
Alibek Omarov de1e53311a engine: client: cl_game: static-ize engine functions in client API 2 years ago
Alibek Omarov 19582cdf11 engine: simplify force version drawing logic 2 years ago
Alibek Omarov fa0e7e4369 scripts: enable LTO for Linux builds too 2 years ago