Alibek Omarov
|
36702aafe7
|
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
|
3 years ago |
Alibek Omarov
|
b93938956e
|
engine: allow exec command with config filenames whitelist
|
3 years ago |
Alibek Omarov
|
c96f10d40b
|
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
|
3 years ago |
Alibek Omarov
|
8a9231628e
|
engine: restrict potentially harmful or related to user settings engine cvars
|
3 years ago |
Alibek Omarov
|
66d66eb835
|
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
|
3 years ago |
Alibek Omarov
|
9a4dec64f9
|
engine: describe protected and privileged cvars
|
3 years ago |
Alibek Omarov
|
94dc74a37f
|
engine: restrict potentially harmful engine commands
|
3 years ago |
Alibek Omarov
|
b24c1a51d3
|
engine: try to mitigate outdated client.dll vulnerabilities
|
3 years ago |
Alibek Omarov
|
f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
3 years ago |
Alibek Omarov
|
1a1d81de62
|
engine: add stuffcmd filtering, not wired to ClientCmd yet
|
3 years ago |
Bohdan Shulyar
|
8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
|
3 years ago |
Alibek Omarov
|
e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
3 years ago |
Alibek Omarov
|
29a8bfb1dc
|
engine: common: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
004e190435
|
engine: common: test ParseFile length return value
|
3 years ago |
Alibek Omarov
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
3 years ago |
Alibek Omarov
|
a235bec5f1
|
engine: introduce COM_ParseFileSafe, add tests
|
3 years ago |
SNMetamorph
|
e4ad8def0d
|
engine: filesystem: fixed current directory changing for Windows
|
3 years ago |
SNMetamorph
|
ec95948b69
|
engine: server: implemented instant game library loading
|
3 years ago |
Alibek Omarov
|
08c04200fb
|
engine: use GCC provided offsetof implementation
|
3 years ago |
Alibek Omarov
|
3b933eabf5
|
engine: make test assert failure more pretty
|
3 years ago |
Alibek Omarov
|
fe0da74e75
|
engine: fix build with tests on
|
3 years ago |
Alibek Omarov
|
901e52615b
|
engine: fix Com_ParseFile call
|
3 years ago |
Alibek Omarov
|
0efc5e82ec
|
engine: fix some const qualifier lose and pointer-to-int casts
|
3 years ago |
Alibek Omarov
|
a547526e86
|
engine: fix some signed char cases
|
3 years ago |
SNMetamorph
|
09d647182d
|
engine: net_encode: equality comparisions replaced with Q_equal macros
|
4 years ago |
SNMetamorph
|
8b76ab93fb
|
engine: net_encode: made delta more GoldSrc consistant
|
4 years ago |
Alibek Omarov
|
15ec6539e3
|
engine: filesystem: fix custom loader enabled by mistype
|
4 years ago |
Alibek Omarov
|
2147542e33
|
engine: all user libraries packed inside archives are now deprecated
|
4 years ago |
Alibek Omarov
|
a0af256641
|
engine: library: fix saves on 64-bit Windows, compile custom loader only on x86
|
4 years ago |
Alibek Omarov
|
21174dc9cf
|
engine: library: fix missing return
|
4 years ago |
Alibek Omarov
|
894726d699
|
engine: disable custom DLL loader for everything except 32-bit x86
|
4 years ago |
a1batross
|
4abe1a77f4
|
engine: filesystem: fix missing newline in debug message
|
4 years ago |
Alibek Omarov
|
6e0d372504
|
engine: fix FunctionFromName on MSVC, fix memory leak
|
4 years ago |
Alibek Omarov
|
91ee9bd32a
|
engine: merge tests for imagelib
|
4 years ago |
Alibek Omarov
|
6ea25b8194
|
engine: add simple unit-testing (v3?)
|
4 years ago |
Alibek Omarov
|
5bc4359a2f
|
engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa
|
4 years ago |
Alibek Omarov
|
37c5dfa49f
|
engine: generalize maps command and map command autocompletion
|
4 years ago |
Alibek Omarov
|
9b1fccd1fa
|
engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion
|
4 years ago |
exstrim401
|
db3e71bfcc
|
engine: Removed unused Haiku variables
|
4 years ago |
exstrim401
|
2b436dced0
|
engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
|
4 years ago |
exstrim401
|
a89f9fa181
|
engine: Haiku BeGameLauncher support
|
4 years ago |
Alibek Omarov
|
6063149b93
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
4 years ago |
Alibek Omarov
|
a28d15e519
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
4 years ago |
Alibek Omarov
|
94959110f6
|
engine: fix typo, #488
|
4 years ago |
Alibek Omarov
|
9313f7e80e
|
engine: replace pool pointer by pool handle
|
4 years ago |
Alibek Omarov
|
43f1137565
|
engine: use substring search for mpfilter
|
4 years ago |
exstrim401
|
b7922368bd
|
engine: Haiku OS support (#478)
|
4 years ago |
Alibek Omarov
|
ddd48c420b
|
engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all
|
4 years ago |
Alibek Omarov
|
d54a648792
|
engine: common: avoid sign bit loss in MSG_WriteBitLong
|
4 years ago |
Alibek Omarov
|
585955eb19
|
engine: filesystem: add an error message if we're trying to get a handle of a compressed file in ZIP archive
|
4 years ago |