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engine: Removed unused Haiku variables

pull/2/head
exstrim401 4 years ago committed by Alibek Omarov #SupportRMS
parent
commit
db3e71bfcc
  1. 3
      engine/common/filesystem.c
  2. 3
      engine/platform/posix/lib_posix.c
  3. 1
      game_launch/game.cpp

3
engine/common/filesystem.c

@ -1390,9 +1390,6 @@ void FS_Rescan( void ) @@ -1390,9 +1390,6 @@ void FS_Rescan( void )
{
const char *str;
const int extrasFlags = FS_NOWRITE_PATH | FS_CUSTOM_PATH;
#if XASH_HAIKU
char *dir;
#endif
Con_Reportf( "FS_Rescan( %s )\n", GI->title );
FS_ClearSearchPath();

3
engine/platform/posix/lib_posix.c

@ -79,9 +79,6 @@ void *COM_LoadLibrary( const char *dllname, int build_ordinals_table, qboolean d @@ -79,9 +79,6 @@ void *COM_LoadLibrary( const char *dllname, int build_ordinals_table, qboolean d
{
dll_user_t *hInst = NULL;
void *pHandle = NULL;
#if XASH_HAIKU
const char *libdir;
#endif
COM_ResetLibraryError();

1
game_launch/game.cpp

@ -31,7 +31,6 @@ GNU General Public License for more details. @@ -31,7 +31,6 @@ GNU General Public License for more details.
#include <shellapi.h> // CommandLineToArgvW
#endif
#ifdef WIN32
extern "C"
{

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