Alibek Omarov
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4cb109abe0
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engine: make playermove funcs truly shared between client and server
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2 years ago |
Alibek Omarov
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49a65edfc3
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engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
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2 years ago |
Alibek Omarov
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a4865fd2fc
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engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending
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2 years ago |
Alibek Omarov
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4bbd0cc404
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ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
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2 years ago |
Alibek Omarov
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51b5d7a41d
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engine: host: ensure we always have right slashes under Windows
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2 years ago |
Alibek Omarov
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80507b2eca
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engine: mod_bmodel: fix const qualifier discard warning
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2 years ago |
Alibek Omarov
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ed47346ef1
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engine: crashhandler: fix _GNU_SOURCE redefined warning
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2 years ago |
Alibek Omarov
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d047dfc319
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engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
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2 years ago |
Alibek Omarov
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13ed2742b2
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engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
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2 years ago |
Alibek Omarov
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df1c9a5029
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engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
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2 years ago |
Alibek Omarov
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aa3a0fa392
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engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
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2 years ago |
Alibek Omarov
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c1287b3950
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engine: client: speed up reconnect for legacy servers
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2 years ago |
Alibek Omarov
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e621c98602
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engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
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2 years ago |
Alibek Omarov
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eb7eb4acbc
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engine: client: cl_scrn: minor refactoring
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2 years ago |
Alibek Omarov
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e5b32fe8ac
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engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale
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2 years ago |
Alibek Omarov
|
52061621ac
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engine: client: do not let client.dll overwrite usercmd that's was read from demo
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2 years ago |
Alibek Omarov
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41aa867a21
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engine: common: don't try to delete now non-existing config file after backing up
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2 years ago |
Andrey Akhmichin
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12bb0ca44b
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engine: server: Fix broken description for saves.
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2 years ago |
MoeMod Server #2
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499cd48e83
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filesystem: fix lseek for mpg123
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2 years ago |
Andrey Akhmichin
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444e08f59a
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engine: common: simplify strings operations.
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2 years ago |
Andrey Akhmichin
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9450c08eec
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engine: server: simplify strings operations.
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2 years ago |
Andrey Akhmichin
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f4fb8b4ac2
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engine: client: simplify strings operation.
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2 years ago |
Andrey Akhmichin
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0d5cd89144
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engine: client: Fix access to uninitialized variable.
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2 years ago |
Andrey Akhmichin
|
e273e09fc9
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engine: platform: win32: simplify strings operations.
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2 years ago |
Alibek Omarov
|
327017421c
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engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
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2 years ago |
Alibek Omarov
|
f3400c983e
|
engine: network: fix address comparator
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2 years ago |
Alibek Omarov
|
754d55beef
|
engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
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2 years ago |
Alibek Omarov
|
cd813bbfbe
|
engine: server: do not apply sound precache check for sentences, as they may start with 0 index
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2 years ago |
Alibek Omarov
|
07afbd64d4
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engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
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2 years ago |
Alibek Omarov
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af7d6f6fa8
|
engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
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2 years ago |
Alibek Omarov
|
cb0f513bf0
|
engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
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2 years ago |
Alibek Omarov
|
a3ef6c955c
|
engine: don't double register rcon_password cvar
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2 years ago |
Alibek Omarov
|
60e7a7aa23
|
engine: server: set correct flags for rcon_ cvars on server
|
2 years ago |
Alibek Omarov
|
e1431e1040
|
engine: server: add rcon_enable cvar to control whether server should accept remote commands
|
2 years ago |
Alibek Omarov
|
9e54ddfd55
|
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
|
2 years ago |
Alibek Omarov
|
fe9ed0ac9b
|
engine: client: gameui: add new NET_CompareAdrSort function to menu API
|
2 years ago |
Alibek Omarov
|
18c94b6ec4
|
engine: common: add network address comparator function
|
2 years ago |
SNMetamorph
|
b1d910a3a5
|
engine: client: fixed connection hang when all resources downloaded (fix #829)
|
2 years ago |
SNMetamorph
|
840283d6e5
|
engine: netchan: fixed fragbufs very high memory usage
|
2 years ago |
SNMetamorph
|
d72481e5ac
|
engine: netchan: fixed downloading files output directory
|
2 years ago |
SNMetamorph
|
dbe9309475
|
engine: netchan: fixed wrong compressed file size calculation
|
2 years ago |
Alibek Omarov
|
d50ed1c087
|
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
|
2 years ago |
Alibek Omarov
|
e48133bf4b
|
engine: server: fix sv_log output for enttools usage
|
2 years ago |
Alibek Omarov
|
ea3bfd969c
|
engine: imagelib: img_wad: dirty hack to fix black holes in console background images
|
2 years ago |
Alibek Omarov
|
7469d6a248
|
engine: server: implement server-to-master challenge extension, to secure server from IP spoofing
|
2 years ago |
Alibek Omarov
|
859f36afce
|
engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat
|
2 years ago |
Alibek Omarov
|
436a788ac8
|
engine: client: disable FPS counter by default
|
2 years ago |
Velaron
|
5098e24806
|
engine: client: touch: fix empty list when opening touch buttons menu for the first time
|
2 years ago |
Alibek Omarov
|
1d8acc16f1
|
engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded)
|
2 years ago |
Alibek Omarov
|
802c7a86a9
|
engine: platform: sdl: add pause and scrolllock handlers
|
2 years ago |