Alibek Omarov
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326a7d79f0
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mainui: update
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5 years ago |
Alibek Omarov
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dd3fcb6461
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scripts: fix android travis build
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5 years ago |
Alibek Omarov
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fa90dbbd5e
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wscript: fix sanitize build
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5 years ago |
Alibek Omarov
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dd1daa5bff
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engine: correctly validate blueshift maps
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5 years ago |
Alibek Omarov
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154dd5c9ae
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engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures
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5 years ago |
Alibek Omarov
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2ee7367567
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scripts: don't symlink engine and hlsdk sources on Android as -sl
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5 years ago |
Alibek Omarov
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3da10f28c4
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engine: restored BShift maps support
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5 years ago |
Alibek Omarov
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612e7560ae
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engine: client: fix r_showtextures
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5 years ago |
Alibek Omarov
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fe362a1ab5
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wscript: add incompatible-pointer-types only for C
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5 years ago |
Alibek Omarov
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8399107826
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engine: platform: android: remake video backend to use EGL through Java code
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5 years ago |
Alibek Omarov
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077bc7323c
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engine: host: fix crash
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5 years ago |
Andrey Akhmichin
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6f2b559c5a
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engine: common: cfgscript.c: change wrong variable type to fix compilation.
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5 years ago |
Alibek Omarov
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fec0a6baf6
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engine: platform: android: change package name
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5 years ago |
Alibek Omarov
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ac75bdf2d4
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ref_gl: update gl-wes-v2 submodule
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5 years ago |
Alibek Omarov
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56859e03c3
|
travis: disable hardfp finally, it mostly useless with newer NDK updates
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5 years ago |
Alibek Omarov
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959e10f720
|
mainui: update
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5 years ago |
Alibek Omarov
|
0991255534
|
engine: dedicated: fix dedicated build
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5 years ago |
Alibek Omarov
|
199d3fd422
|
contrib: remove my personal qtcreator project, as I'm using compile_commands.json support now
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5 years ago |
Alibek Omarov
|
c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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5 years ago |
Alibek Omarov
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08e7bb1bf4
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engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
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5 years ago |
Alibek Omarov
|
d0010cf9cb
|
engine: don't call SCR_VidInit too soon
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5 years ago |
Alibek Omarov
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ecd675926a
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engine: cvar: add null checks as these functions are passed to user's DLL
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5 years ago |
Alibek Omarov
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0c3be639c5
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engine: reliably tell client.dll about vid mode changes
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5 years ago |
Alibek Omarov
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3a9801853d
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engine: client: detailed message if menu failed to load
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5 years ago |
Alibek Omarov
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3907be3c8f
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mainui: update
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5 years ago |
Alibek Omarov
|
9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
Alibek Omarov
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ac4a14ef6c
|
engine: host: support DEFAULT_DEV macro
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5 years ago |
Alibek Omarov
|
c613118199
|
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
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5 years ago |
Alibek Omarov
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755db4d56b
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backends: reformat
|
5 years ago |
Alibek Omarov
|
2e180d5548
|
Documentation: engine-porting-guide: finalize document
|
5 years ago |
Alibek Omarov
|
bf9840c2a8
|
mainui: update
|
5 years ago |
Alibek Omarov
|
f56887bde9
|
engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
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5 years ago |
Alibek Omarov
|
23fe1c0985
|
engine: use appropriate path array length
|
5 years ago |
Alibek Omarov
|
5266f17d56
|
Documentation: extensions: library-naming: proper line breaks and links to buildsystem integration for HLSDK
|
5 years ago |
Alibek Omarov
|
744f75d4a3
|
engine: linux: simplify Platform_DoubleTime
|
5 years ago |
mittorn
|
37435365e2
|
platform/posix: fix _GNU_SOURCE define in lib_posix
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5 years ago |
mittorn
|
94fc0febc7
|
fix some comments
|
5 years ago |
mittorn
|
6f58ef2394
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scripts/xshlib: code clean
|
5 years ago |
mittorn
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177f8ed653
|
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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5 years ago |
Alibek Omarov
|
09203dc512
|
ref_gl: temporarily fix water drawing on GLES
|
5 years ago |
Alibek Omarov
|
3c3d5d472e
|
ref_gl: bring back glDrawRangeElements support
|
5 years ago |
Alibek Omarov
|
4c6e64c89b
|
mainui: update
|
5 years ago |
Alibek Omarov
|
7afee98f99
|
engine: ref: check if refdll was initialized before freeing texture
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5 years ago |
Alibek Omarov
|
f562926aaa
|
Documentation: Xash3D FWGS Engine porting guide, not finished
|
5 years ago |
Alibek Omarov
|
b25c83edc4
|
Documentation: ports: define MotoMAGX port as supported
|
5 years ago |
Alibek Omarov
|
c42b5e043d
|
Documentation: input-interface: split Russian translation to new file
|
5 years ago |
Alibek Omarov
|
1e5921d33f
|
Documentation: move FWGS engine extensions to appropriate folder [ci skip]
|
5 years ago |
Alibek Omarov
|
663344eeaa
|
Create supported-mod-list.md [ci skip]
|
5 years ago |
Alibek Omarov
|
e4e34cc835
|
Create input-interface.md [ci skip]
|
5 years ago |
Alibek Omarov
|
b36fc0e2ae
|
Create console-scripting.md [ci skip]
|
5 years ago |