10 Commits (5b73a788da6852fce5341eb3c4aa66c8ba7ced2b)

Author SHA1 Message Date
Alibek Omarov 08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 1 year ago
Alibek Omarov a6af32dafd ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering) 1 year ago
Alibek Omarov ea55e78855 ref: _inline -> static 1 year ago
Alibek Omarov 30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 1 year ago
mittorn 287381d5ca ref_gl: remove complete useless macro, enable VBO under option 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2 years ago
Alibek Omarov a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
Alibek Omarov fd3c5e8384 ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs 2 years ago
SNMetamorph 3bd8ad50d2 ref: gl: fixed crash when opening "Customize" menu 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
SNMetamorph 9047fe2e74 ref_gl: gl_rsurf: fixed invalid lightmap texture coordinates in some cases 3 years ago
Alibek Omarov 75e8a51058 ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default 3 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
Alibek Omarov f0feb1dfbf ref: remove predictable random tiling textures 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 4 years ago
Andrey Akhmichin c158771f59 ref_gl: gl_rsurf.c: don't use asserts to prevent engine from stopping when vbo is disabled. 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin e3b547c8a9 public: rename mathlib to xash3d_mathlib. 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 78baf568ae engine: more double promotion fixes 5 years ago
Alibek Omarov 1218f4aeb6 ref_gl: explicitly cast literals to floats 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov 2d48e73f9d ref_gl: fix compiler warning, most useful commit 5 years ago
Alibek Omarov 771c09226e ref_gl: patched to compile 5 years ago
Alibek Omarov 2202e13a61 ref_gl: fix #52 5 years ago
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
mittorn 25235b5296 ref_gl: remove Mod_SetCurrentLoadingModel call 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn f7c60ea9d1 vbo: Fix return value 6 years ago
mittorn 119b458b0f vbo: optimize buffer usage, fix some rendermodes 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
Alibek Omarov bf07a9e61e Apply 4344 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 7 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago