SNMetamorph
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214a3cce73
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engine: host: added -minidumps startup parameter for win32 platform
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2 years ago |
Alibek Omarov
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48ca8f9a70
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engine: server: fix call to non existent function, in this tree it's called IsMasterAdr
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2 years ago |
Alibek Omarov
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474833a3bf
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engine: server: send heartbeats to master server if sv_nat is active, despite public cvar value
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2 years ago |
Alibek Omarov
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602f23fbdf
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engine: server: check if we got info request from master server, that acts as a bridge for NAT servers
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2 years ago |
Alibek Omarov
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7e9d46689c
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engine: client: fix multiline CenterPrint
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2 years ago |
Alibek Omarov
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b6347d17c9
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engine: client: sound: don't print sound/ twice in soundlist command
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2 years ago |
Alibek Omarov
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8293bc91d4
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engine: client: sound: fix PickDynamicChannel to correctly find channel with minimum time left
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2 years ago |
Alibek Omarov
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fb0f184d6b
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engine: common: lib_common: fix offset by one UB
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2 years ago |
Alibek Omarov
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58e95c7d6f
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engine: client: console: elinimate unneeded Sys_DoubleTime call in Con_DrawDebug
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2 years ago |
Alibek Omarov
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7a5381e658
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engine: common: mod_studio: fix uninitialized adj array
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2 years ago |
Alibek Omarov
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375c06400c
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engine: server: avoid unaligned access in pfnMessageEnd
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2 years ago |
Alibek Omarov
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e481c86ba2
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engine: client: console: fix NXPrintf newlines, small refactoring
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2 years ago |
Alibek Omarov
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21b9f07323
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engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl
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2 years ago |
Alibek Omarov
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0bff62e696
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engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2 years ago |
Alibek Omarov
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858597832d
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engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks
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2 years ago |
Alibek Omarov
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f4069de7f2
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engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
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2 years ago |
Alibek Omarov
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0984368a31
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engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server!
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2 years ago |
Alibek Omarov
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f4961d9da7
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engine: client: return empty string in pfnGetLevelName if no map is loaded yet
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2 years ago |
Alibek Omarov
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f42a174482
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engine: client: empty current map name in CL_ClearState
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2 years ago |
Alibek Omarov
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13bf607031
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engine: client: call VidInit early in svc_serverdata parsing, GoldSrc compatibility
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2 years ago |
Alibek Omarov
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3cfdb1213b
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engine: client: consolidate modern and legacy protocol parsing functions, if possible
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2 years ago |
Alibek Omarov
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fccf044976
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engine: initialize network buffers used on player connect and after
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2 years ago |
Alibek Omarov
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c23396f533
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engine: client: keys: hardcode K_START_BUTTON as escape button, cancelselect doesn't exist anymore and many games seems to use this button for menu access, and back for pause
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2 years ago |
Alibek Omarov
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33c9f7118b
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engine: platform: sdl: sanitize buttons/axes from SDL, add ABXY->BAYX swap for NSwitch
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2 years ago |
Alibek Omarov
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c741ec223f
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engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header
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2 years ago |
Alibek Omarov
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d6d98bd297
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engine: platform: sdl: minor style changes
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2 years ago |
Alibek Omarov
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5e1b5d89f7
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engine: client: console: allow opening OSK and existing console with gamepads for all platforms
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2 years ago |
Alibek Omarov
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a0edfd28b2
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engine: common: host: use DEFAULT_ALLOWCONSOLE macro to set default console state
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2 years ago |
Alibek Omarov
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b5b6b8b785
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engine: network: fix some unitialized sockaddr_storage's
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2 years ago |
fgsfds
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b2cc96cf0d
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scripts: wscript: nswitch: do the libstdc++ hack right before build to not pollute the environment
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2 years ago |
fgsfds
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69607d7890
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nswitch: do not link libstdc++ into dynamic libraries
instead only link it to the main executable with --whole-archive, letting the dynamic libs import anything they want from it
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2 years ago |
Alibek Omarov
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5ba2449d10
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engine: common: static-ify functions in mod_studio.c
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2 years ago |
Alibek Omarov
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05016f8639
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engine: vgui: add EnableTextInput to the API
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2 years ago |
Alibek Omarov
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634574f249
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engine: platform: sdl: don't enable text mode with cursor???
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2 years ago |
fgsfds
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f782d444a8
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engine: platform: posix: don't redefine _GNU_SOURCE
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2 years ago |
fgsfds
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b68def2b9c
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engine: touch: only pop up touch keyboard on FINGERDOWN events
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2 years ago |
fgsfds
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d944301a60
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engine: client: add barebones gamepad controls to input fields
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2 years ago |
fgsfds
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15ba932046
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engine: server: add sv_autosave cvar
* a1ba: added FCVAR_PRIVILEGED just in case
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2 years ago |
fgsfds
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b73c16c216
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engine: net_ws: pass correct sockaddr lengths where needed
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2 years ago |
fgsfds
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0ba4ef678c
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engine: net_ws: pass correct sockaddr lengths where needed
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2 years ago |
fgsfds
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6557ac7fb4
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server: add sv_autosave cvar
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2 years ago |
fgsfds
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f3e50b5500
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add barebones gamepad controls for input fields and console
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2 years ago |
fgsfds
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705f252ed8
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nswitch: don't automatically pop up OSK when opening console
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2 years ago |
fgsfds
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cb28101732
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touch: only pop up OSK on FINGERDOWN events
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2 years ago |
fgsfds
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f87863b8bc
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nswitch: always enable console
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2 years ago |
fgsfds
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36e7856b9c
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don't redefine _GNU_SOURCE
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2 years ago |
fgsfds
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25a1cb8ce7
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Nintendo Switch support (again)
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2 years ago |
Alibek Omarov
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f910f4896c
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engine: client: font: finally add support for tab character in engine
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2 years ago |
Alibek Omarov
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6eae3471cf
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engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline
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2 years ago |
Alibek Omarov
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c0fa91bec9
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engine: client: consolidate client and menu scissor functions
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2 years ago |