80 Commits (568a394a40da6ce10b03f166e79789860628e1de)

Author SHA1 Message Date
Alibek Omarov df6546d5b1 engine: client: add new gamma implementation 8 months ago
Alibek Omarov 9ec1e259b4 engine: platform: sdl: unused variable cleanup 9 months ago
Alibek Omarov 96a9172e36 engine: platform: sdl: check that we're handling SDL errors according to it's documentation 11 months ago
Alibek Omarov 8f819a2fde
engine: platform: sdl: fix forgotten icon setup call 11 months ago
mittorn 1bfb6c560a platform/sdl: add check for missing hint defines 11 months ago
mittorn 24d6f1788a platform/sdl: workaround ubuntu SDL2 bug preventing resolving any extensions on EGL 11 months ago
mittorn 6041bb0a43 platform/sdl: fix safegl 11 months ago
Alibek Omarov 4acd0e5304 engine: platform: sdl: grab input only in true fullscreen mode 11 months ago
Alibek Omarov cb1063c305 engine: platform: sdl: fix qboolean to window_mode_t conversions 11 months ago
Alibek Omarov 59bfc8c32f engine: platform: sdl: fix qboolean to window_mode_t conversions 11 months ago
Alibek Omarov 99f290b622 engine: platform: sdl: support borderless mode, slight refactoring 11 months ago
Alibek Omarov cb19fa2f6d engine: client: restore window maximized state after engine restart 11 months ago
Alibek Omarov 1fdf6180e6 engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 1 year ago
Alibek Omarov a23e17c6d7 engine: platform: sdl: set QtWayland hints 1 year ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 1 year ago
Alibek Omarov d4470402ee engine: move vid cvars to static allocation 1 year ago
Alibek Omarov 05560c7607 engine: always read and set vid_fullscreen value directly with it's object 1 year ago
Velaron e27ac6b092 platform: win32: properly change icon 1 year ago
Alibek Omarov ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 1 year ago
Alibek Omarov a8de11643c engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 1 year ago
Alibek Omarov 098c4c009b engine: platform: sdl: fix incorrect HICON cast in SetClassLongPtr call 1 year ago
Andrey Akhmichin 573781b45d engine: platform: sdl: replace va function calls. 2 years ago
fgsfds 6304b51f32 psvita: fno-short-enums, make ref_gl function somewhat 2 years ago
Alibek Omarov 21b9f07323 engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl 2 years ago
Alibek Omarov b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago
Alibek Omarov dd1d86c289 engine: platform: sdl: check usable display rect before creating window 2 years ago
Alibek Omarov 7157c3b441 engine: platform: sdl: don't enable high dpi code for Apple 2 years ago
Alibek Omarov 79dc090aae engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API 2 years ago
Alibek Omarov 5285f51a26 engine: platform: sdl: fix loading ICO when it's in RoDir 2 years ago
Alibek Omarov 3e23634369 engine: platform: sdl: enable ICO support on Win64 2 years ago
Alibek Omarov 4e295622be Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons" 2 years ago
Alibek Omarov 2182ba9630 engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons 2 years ago
Alibek Omarov d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 3 years ago
SNMetamorph c366e25a10 ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 3 years ago
a1batross 3b192ca490 engine: sdl: don't free NULL vidmodes 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
mittorn 84a3f6883d sdl: add EGL hint 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 5 years ago
Alibek Omarov 8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov 7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 5 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 5 years ago
Alibek Omarov f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 5 years ago
Alibek Omarov 413882a8d5 sdl: fix typos 5 years ago
Alibek Omarov c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 5 years ago
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 5 years ago