15 Commits (4d802d89012b3480d878b29a90a2cf53e5f4886c)

Author SHA1 Message Date
Alibek Omarov a62a9429c9 engine: launcher: remove Windows code from single binary launcher, as Windows completely supports running from external launcher and don't need dedicated builds 1 year ago
SNMetamorph e3103249f4 engine: platform: psvita: added developer mode button to launcher 2 years ago
Alibek Omarov f571a41cf3 wscript: allow to setup engine default gamedir during configure 2 years ago
Alibek Omarov e44718d531 engine: fix build 2 years ago
Alibek Omarov df83b155a1 game_launch: rip out execv code 2 years ago
Alibek Omarov f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2 years ago
Alibek Omarov a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2 years ago
Alibek Omarov 07a9c4602d game_launch: change game with execve on supported platforms 2 years ago
Alibek Omarov 07f1f7ded1 engine: launcher: use our Q_strncpy instead of standard strncpy 3 years ago
Alibek Omarov e0dfc4c0b4 launcher: oops, enable NOCONHOST only for Win32 5 years ago
Alibek Omarov 732cb925e5 launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 5 years ago
Alibek Omarov 82c54b1b54 engine: disallow zero-width strings for getenv() 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 5ca7bb5f12 Fix noise index for not sine beams 7 years ago
Alibek Omarov 5d13112e25 Dedicated build 7 years ago