Alibek Omarov
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d13f7f06e4
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engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
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2022-11-10 13:05:03 +03:00 |
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Alibek Omarov
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94dc74a37f
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engine: restrict potentially harmful engine commands
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2021-11-23 05:23:38 +03:00 |
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SNMetamorph
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cba9fb1a07
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vid_common: added vid_mode cvar for proper working VideoModes menu in game settings
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2021-02-20 14:22:20 +03:00 |
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Alibek Omarov
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0c3be639c5
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engine: reliably tell client.dll about vid mode changes
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2019-11-26 02:47:48 +03:00 |
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mittorn
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7f6395fa7d
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ref: display transformation API
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2019-10-31 01:36:07 +07:00 |
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Alibek Omarov
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
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Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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2019-07-28 00:23:22 +03:00 |
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mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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2019-03-16 11:58:44 +07:00 |
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Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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2019-03-16 05:15:32 +03:00 |
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Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
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Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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mittorn
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bccc0e63d5
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Port VBO world renderer
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2019-02-07 00:40:38 +07:00 |
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Alibek Omarov
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0801922466
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cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading
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2019-01-27 02:27:12 +03:00 |
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a1batross
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7ad7af76dd
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render: register r_showtree cvar
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2018-11-30 22:56:20 +03:00 |
|
Alibek Omarov
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dcf64c6b33
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Fix build, update menu
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2018-11-27 16:38:22 +03:00 |
|
Alibek Omarov
|
a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
|
Alibek Omarov
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960e46c564
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engine: adapt engine code to new platform backends system
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2018-10-22 00:27:52 +03:00 |
|
Alibek Omarov
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4ced29ee8f
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vid_common: fix window_center_x/y initialization
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2018-10-10 20:22:11 +03:00 |
|
mittorn
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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Alibek Omarov
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
|
Alibek Omarov
|
ae5257c654
|
Add masterlist from engine. Use non-blocking network name resolution
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2018-06-01 20:44:16 +03:00 |
|
Alibek Omarov
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3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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2018-04-29 09:21:23 +03:00 |
|
Alibek Omarov
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e8d13cd0d5
|
Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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2018-04-23 21:36:33 +03:00 |
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mittorn
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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mittorn
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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Alibek Omarov
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fc7ed1ab75
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Add SDL video backend
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2018-04-17 03:44:17 +03:00 |
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